Class change log


Advanced Class Guide Playtest General Discussion

Shadow Lodge

This is just meant to be a space for people to lay out mechanical issue they feel need to be corrected with the various classes presented in the guide.

Hunter
Hunter's Tactics: Hunter's Tactics needs to mention that you need to have the appropriate equipment to perform the teamwork feats as well. Otherwise how the hell does an animal companion manage to form a shield wall when it cannot wield a shield?

Shadow Lodge

Damn, ate my post. Anyways

Animal Focus: The Falcon buff needs a serious overhaul. As it stands its bonuses when combined with the hard 1 minute time limit are not really that useful, leaving it only as something that will really be appealing if you absolutely need to spot something while in combat that you cannot see but are aware of or would be something that you as the player would use preemptively before combat to spot an ambush and get into the surprise round. This problem is further exacerbated by the fact that the wolf aspect can also fill both of the aforementioned roles and in a much better capacity since it doesn't have to worry lighting and considering the small spaces most encounters happen in the small range is kind of moot.


the swashbuckler is easily dipped. the first level gives you martial weapons, panache,opportune parry and riposte deeds. these are really good class features that don't need levels in in swashbuckler to get used too.
also if its only good save is going to be reflex then evasive needs to occur earlier than 11th level or at least scale by level.

perfect thrust is nice for overcoming damage reduction but hitting touch AC with one attack at 15th level is underwhelming.

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