[Rogue Genius Games] The VERY LAST 52% off for 52 in 52 Sale!


Product Discussion

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Silver Crusade

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Ambrosia Slaad wrote:
Mikaze wrote:
Also: Oh God this sale. :O
I know exactly what you mean. :)

Pretty much that.

Owen K. C. Stephens wrote:
Give me an idea for a game product you'd REALLY like to see, but WOULDN'T have expected Super Genius to have done. I have a new venue, and new ideas flowing, and new writers coming to me so, give me your Rogue ideas!

Probably not going to come as a surprise, but

A race booklet for (non-evil) orcs, along the lines of what's been done for gnolls and kobold(kings)? Something that presented them as a balanced player-friendly race and offered a rich culture not only for orc N/PCs to draw from but also for half-orcs with non-tragic backgrounds?


Adventure Path Charter Subscriber; Pathfinder Adventure, Lost Omens Subscriber

- A Shadow Mage with its own style of Shadow Magic. Make that two products, a Shadow Mage and a Guide to Shadow Magic. I'll buy both.

- Support for the Vanguard, the Archon, and the Hellion.

- Support for the Anachronistic Adventurers. Would like to see a sizable compilation of these one day. In print ::cough::crowdfund?::cough::.

- Guide to "Magitech", or similar concept, except not using the steampunk artificer aesthetic. Run with that concept how you like. Maybe more of a sci-fantasy, ancient aliens bend.

- Guide to "Mindmagic", or similar, except not psionic or magic but something else. Perhaps like the Psychic class from GR's Advanced Players (or Gamemasters) Manual.

- A non-divine healer and support class. Even a full-fledged non-magical healer (physician, surgeon, medic, apothecary, etc). Some of the alchemist archetypes come close but not quiet.

- Miscellaneous magic, elements, themes: Ether, metal, wood, void, force, positive and negative, law/order, runes/sigils, blood, tattoos.


Owen K. C. Stephens wrote:
wraithstrike wrote:
Did you intend for us to sent that to your Paizo inbox Owen?
Yeah, although if you have my email or Facebook chat, that's fine too. The important thing is you need to give me your email address, because that's how the system I am using to send out codes for free pdfs knows where to send them.

I do have your email, but I used the PM system, since I was not sure how long the offer would last. :)


Having just going through the catalog for RGG and catching up on the few products I was missing (I will admit it was mainly Bullet Points) taking advantage of the sale, I had a few thoughts to perhaps add to this list.

A Bullet Points Annual. They could even be released as a yearly edition collection. Yes, that requires a new layout, but luckily you know a few layout peeps who would be willing to take it on to take the pressure off of the time requirements to make this a reality. Best part, offer it in both PDF and POD for those of us who want to see more of your material in print. To make sure this still offers new material in each include 6-10 new somethings in each volume. Just saying.

The Micro Feats, yet another resource of material that needs to be brought to the larger market in at least PDF format of not also POD.

Yes I am going to be pushing for more POD options

Steampunk, robotics, scifi "strangers in a strange land" mentality products. Science re-imagined for those trapped in settings they never imagined. A Genius Guide to a time-lost class from the future, or a more technologically advanced race.

More race books that explore the mentality of races as more than just mindless evil "experience atms" for the players to kill. Orcs as a tribal people more in tuned with the nature around them forced to defend their lands from the humans waging an endless war with them and their green skinned kin. Something along that line.


Owen K. C. Stephens wrote:


Give me an idea for a game product you'd REALLY like to see, but WOULDN'T have expected Super Genius to have done. I have a new venue, and new ideas flowing, and new writers coming to me so, give me your Rogue ideas!

I wasn't aware there WAS anything I didn't expect SGG to do. And I'm too busy trying to make all my ideas work myself. Just ask Christina. ;)

By the way, I like the RGG logo.


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I would really like to see two classes, or archetypes, or prestige classes, or whatever is needed to make these work:

1) An artificer/gadget builder of some sort that works well without being overly complicated.

2) An elementalist who focuses on all four elements instead of just one.

I have a player who has been searching for these for a few years now and I can't seem to find anything that works well. I've found plenty of bad versions. They are either too powerful/weak or more complicated than should be necessary, brining in new mechanics that don't do much other than bog down game play.

Contributor

For those wanting a Talented Rogues Gallery. This isn't an RGG project, but it uses the RGG OGC. It's a charity project, so I'm associating it with my company: Christina Stiles Presents. Owen has volunteered a character.


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OK, for something I don't expect anyone, including Paizo, to tackle:

Do a jumbo-sized Genius Guide to Airships & Airship Combat, either solo or maybe as a team-up with Lou Agresta?

Maybe watch this or Hayao Miyazaki's Castle in the Sky, Porco Rosso, and Nausicaä for further inspiration.


Airships shouldn't be that difficult, really. Several books out on them already and Owen's Anachronistic Adventurers has an expanded vehicle combat system in it.


I would like to see a Genius Guide to Priests- something along the lines of the 2e specialty priest.

In many cultures and fantasy stories, the Priest is a non-martial combatant without training in armor and no better at fighting than a commoner or wizard. However, with the exception of the Cloistered Cleric from Unearthed Arcana,we keep getting the armored divine caster with 3/4 BAB for 3e and 4e divine classes(even the Pathfinder Cloistered Cleric Archetype gets light armor and continues to receive 3/4 BAB and d8 hit die). This is a carry over from OD&D and AD&D cleric inspired by the knight templar (and similar militant orders), a warrior priest or Western warrior monk.

The robed non-martial, non arrmored priests pretty much get ignored.

If the Rogue Genius crew could help write a supplement to help GMs, mechanically, create spontaneous divine casting priests with hit die, BAB, armor proficiency, weapon proficiencies, abilities, and spell lists tailored to the deities of their worlds, it would be appreciated by myself and other others (as seen in the War Priest or Priest thread elsewhere on these boards)

Perhaps you could even throw in suggestions for non-armored proficient Oracles and Shamans.


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Another supplement that I would like to see is a Genius Guide to the Talented Sorcerers with Bloodline Powers handled similar to 3e style Heritage Feats so that a bloodines do not force transformation upon the sorcerer, but becomes an option. Also, it would be nice to see alternate abilities included for the bloodlines as well.

In the majority of stories and media that I grew up with, bloodlines were reasons for innate magic casting. Sometimes, they made a character extremely beautiful/handsome or even perfect physically. Sometimes a character could flash red or snakelike eyes or even a thunder clap to intimidate. Others could move objects or even transform themselves into other humanoids. Slowly taking on the form of the creature, not so much. Others at ENWorld have stated the same was true with the stories they grew up on
A supplement that helped make bloodline transformations optional would be a great tool for DMs wanting a tool for capturing a particular flavor for sorcerer in their campaign and/or for players that don't want their character going through full transformations, because a particular transformation feature does not fit their view.


Talented Sorcerer. Hmm. "Bloodline Transformation" could be handled like the Ki Pool in Talented Rogue - an option that can powerfully shape the very underpinnings of a character, provide some spice in her abilities, or not even be present. Now ... as to the exact mechanics ... I leave that to the Rogue Genius!


Aelfborn wrote:
even transform themselves into other humanoids

Oops!I meant to write change their appearance, but could not edit my post.


I see the annals of the archfiends only had one entry so I didn't expect more to come from SGG.

I love these types of articles/products. Archdevils and dukes, individual major or minor demon lords, Nobles of the Fey Courts, Empyreal Lords, and assorted others.

A list of narrative and mechanical supernatural rules that apply only in the First World, Fairy realm would be great. Could also apply to Hell, the Abyss, Chaos Realms, etc.


I should mention that it looks like I decided to both give Pathfinder a second look and check this thread out at the right time if this might be the last sale.
It was just a week ago that I had first seen Paizo's archetypes for the Bard, Fighter, Monk and Rogue, as well as the new Rogue talents, Terrain Druids, and the alternate channeling abilities about a week ago and they were things that I had been looking for. As a 3e player, my next step was, immediately, looking for third party publishers to see what was being offered(I was a bigger fan of third party material than WOTC's material and the like for 3rd party extended to much material that WOTC's designers were publishing under their own imprints or websites).
Anyway, I found Rogue Genius's offerings to look impressive and the reviews backed up my impression. I can't wait to start picking up their products and diving in.
By the way, can anyone familiar with Beyond Bloodlines tell me if it addresses some of my issues that I listed above for wanting to see a Genius Guide to Talented Sorcerers?
Thanks.

Contributor

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Voadam wrote:

I see the annals of the archfiends only had one entry so I didn't expect more to come from SGG.

Well, there almost was another one for the SGG/RGG line, but I published it via Misfit Studios while SGG was in flux. It's Forces of Darkness, and there are another two in that line forthcoming. An upcoming RGG Waysides by Chris Harris will use the demon outlined in the first Forces of Darkness. I like cross-pollinating products...which I'll be doing in my RGG developer role with some bits from Legendary Games in the future, as well.

Dark Archive

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A book of players options themed around a particular area or sub-setting;

So, one for Osirion or Hamunaptra or Mulhorand or 'fantasy Egypt' would have some 'Egypt-y' options for Clerics, Druids, Fighters, Rogues, Fighters, Paladins, etc. (all 11 core classes, plus a few others, that seem particularly appropriate). The cleric section might have some particularly appropriate sub-Domains, the Druid section some desert-friendly animal companions, the Fighter section some weapons, armor and / or feats, etc. Each class would have at least 1 page of options, to 'flavor them up' for this sort of campaign.

The next book in the line would do the same thing all over again, but have a 'fantasy Persia' or 'fantasy Araby' vibe, and be suitable for use in Casmaron/Greater Kel, Qadira, Al-Qadim/Zakhara, Calimshan, etc.

Or 'fantasy India' for a Vudra or Naranjan, etc. set campaign. Again, at least a page of options for all eleven core 'base classes,' plus maybe some options for others that seem appropriate (like appropriate Witch hexes or a reincarnation / Karma / ancestry based Oracle mystery, etc.).

Or 'fantasy Africa,' for a Nyambe or Mwangi set campaign.

A fair number of SGG products have been fairly tightly themed towards one class (specialist wizard school expansions, for instance, or the Talented X line), and these might be less obvious immediate buys for fans of one class over another (having one or pages devoted to every class), but serve instead to allow one to put some regional flavor into a character of *any* class.

The same sort of deal could be done with a book on racial flavor. A book with a page each dedicated to options to flavor / theme an elven or dwarven cleric, or druid, or rogue, or fighter, to make them 'elf-y-er' than a sorcerer who just happens to be an elf, or 'dwarfier' than a ranger who happens to be a dwarf, etc., could be neat. While a 'complete book of dwarves' might focus heavily on the more intuitive dwarven divine casters and warriors, this more even spread would have just as many pages devoted to options for less intuitive or optimal or 'classical' choices, like dwarven wizards, or elven barbarians, or Halfling monks.

You could also pick a race that seems less likely to get official support in this fashion, and go nuts with it. The tengu still has plenty of 'design space' left to it, for instance. A book with some tengu specific options for every class could be neat, since a lot of races tend to get pigeonholed around whatever classes their attributes and racial features make them 'best' at.

Human ethnicities and regional class variants would probably get too Golarion specific, although an entire book of Shoanti or Varisian class options would certainly be neat, so perhaps best to stick to more generic regions like 'fantasy Persia/Araby' which can apply not just to Qadira and Kel, but also to Ekbir, Tusmit, Zeif, al-Wazif, al-Haz, Zakhara, Calimshan, etc.


Back again now that i own the universal archetypes, first i want to say i love them. They seem very approachable for new players(i am about to have a couple). I wouldn't mind seeing new ones come out, as well as laying out archetype packages for gunslinger, magus, samurai, and ninja.

Liberty's Edge

Aelfborn wrote:
By the way, can anyone familiar with Beyond Bloodlines tell me if it addresses some of my issues that I listed above for wanting to see a Genius Guide to Talented Sorcerers?

I am a happy owner of Beyond Bloodlines as it really gave me what I was looking for, mostly through the Strega archetype (gives you hexes that use spell slots).

I find all of it very useful for a classic Sorcerer, but it is still VERY anchored in the notion of the sorcerer as a spontaneous caster of wizard spells. The archetypes go a little further from that traditional stance, but not that far really.

From your previous post, I feel that you wish for more non-casting abilities to be available for Sorcerers. I greatly approve of your idea and feel that it would add to the game.

And I do not think you will find this in Beyond Bloodlines.

Scarab Sages Contributor

The black raven wrote:

From your previous post, I feel that you wish for more non-casting abilities to be available for Sorcerers. I greatly approve of your idea and feel that it would add to the game.

And I do not think you will find this in Beyond Bloodlines.

No, that is much more likely to require The Talented Sorcerer. ;D

Liberty's Edge

Christina Stiles wrote:
Bardess wrote:

As a lover of Open Design's Shaman, I would have liked a SGG supplement for that class, but it wasn't very likely since SGG had their own shaman. But since RGG has not... what about a Genius Guide to Shaman's Totem Powers?^^

I have someone already working on a shaman book, my wereapprentice Rich Howard. ;-)

A shaman book based on Kobold Press's New Paths Shaman? Interesting ... do tell!

Contributor

Marc Radle wrote:


I have someone already working on a shaman book, my wereapprentice Rich Howard. ;-)
A shaman book based on Kobold Press's New Paths Shaman? Interesting ... do tell!

Oh, you can bet that will be referenced, Marc! Of course, the project started before Paizo announced they'd be doing a shaman class in the Advanced Class book.

Scarab Sages Contributor

havoc xiii wrote:

The rest of the special materials enchantments like the silver 5 Silver Weapon Properties.[/ooc]

edit...So I feel stupid...I now see there is a bullet point for cold iron weapons.....but at least I was only half wrong. :)

In fairness, while I have done special magic properties for dragonhide, silver, and cold iron, should still at *least* do adamantine, darkwood, and mithral; and maybe darkleaf cloth, fire-forged steel, frost-forged steel, gold, greenwood, griffon mane, living steel, and so on.

Scarab Sages Contributor

Hey, as long as I have everyone;s attention (at least until the sale ends Tuesday!):

Since RGG can set its own new standards lemme ask -- PDF layout. Landscape, Portrait, or "it depends"?

(And if it depends, what does it depend on?)


I would love to see a party based product. Five or so characters starting a level 1. Backgrounds, how the party met, the group name, what (if anything) they've done, motivations and group tactics. Maybe even low, med, high level versions of the characters.

Owen K. C. Stephens wrote:
Since RGG can set its own new standards lemme ask -- PDF layout. Landscape, Portrait, or "it depends"?

I've never really been a fan of landscape pdf layout. I prefer traditional portrait layout myself. But in the end it all comes down to contents.


I prefer portrait. It makes it much more convenient if I want to print out.


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Owen K. C. Stephens wrote:

Hey, as long as I have everyone;s attention (at least until the sale ends Tuesday!):

Since RGG can set its own new standards lemme ask -- PDF layout. Landscape, Portrait, or "it depends"?

(And if it depends, what does it depend on?)

Absolutely portrait. It's much easier to print out and put into binders. :)

Liberty's Edge

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Owen K. C. Stephens wrote:

Hey, as long as I have everyone;s attention (at least until the sale ends Tuesday!):

Since RGG can set its own new standards lemme ask -- PDF layout. Landscape, Portrait, or "it depends"?

(And if it depends, what does it depend on?)

Portrait all the way. With all respect due to those that prefer it another way, I absolutely HATE stuff laid out in a landscape format - so much so that I would probably pass it over rather than buy it.


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Pathfinder Adventure Path, Maps, Pawns Subscriber
Owen K. C. Stephens wrote:


Since RGG can set its own new standards lemme ask -- PDF layout. Landscape, Portrait, or "it depends"?

Portrait, definitely. The occasional landscape page for tables/handouts is ok, but other than that, portrait.

Contributor

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Portrait.

Dark Archive

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Adventure Path Charter Subscriber; Pathfinder Adventure, Companion, Lost Omens, Rulebook Subscriber

Portrait. Widescreen monitors can have two pages up at a time.


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I just picked up Talented Rogue, Talented Monk, More Rogue Talents, and more Monk Talents at RPGNow. They are very nicely done!

P.S. Owen, if either of my suggestions earn me a book, I guess my preferences can, now, be narrowed down to Talented Fighter or Talented Cavalier given my above purchases :)


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Portrait, but PLEASE not the 3-column standard of the last BPs. I LOATHE the 3-column standard in portrait - it looks cluttered and messy and makes reading a product take longer than a clean 2-column layout.

Shadow Lodge

Add another vote for portrait, bar none.


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Another idea that I came up with while walking the dog this morning is The Genius Guide to 80's Fantasy. Cull through 80's fantasy tv shows and movies for new archetypes, classes, class abilities/talents, items, spell casting methods, monsters and other oddities (all with serial numbers filed off of course). Some possibilities:

Archer: Fugitive From the Empire (a.k.a Archer and the Sorceress). If one gets past the first 30 minutes, it is a decent fantasy tv movie with cool ideas. The Heart Bow, the Sorceress's necklace of summoning (horse, panther, snake, bird). The sorceress herself is the daughter and oracle of a deity (Would she be a Godling Oracle? If so, what curse and mystery?)

Beastmaster: His ability to have multiple Animal Companions and his caber

Dragonslayer: Galen's spellcasting.

Hawk the Slayer: The Mind Sword

Ladyhawke: how to handle the curse plauging Etienne Nevarre and and Isabeau

Sword and the Sorcerer: Talon's three bladed sword.


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Hmmm, portrait please, with a two column approach as it looks so much cleaner than trying to go with a three column in portrait...not to mention once I manage to get the rest of the world on board with the rabid requests for print product in will already be laid out better, lol.


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Portrait with two columns please!

Scarab Sages Contributor

Two-column portrait seems the big winner. I hear, and shall obey.

This is the LAST DAY of the LAST 52% Off Sale. If you want it, go get it now!

Everyone who has sent me their email and free pdf request for participating should at least have a response from me now.

Today is ALSO the last day that giving me your thoughts earns you a free pdf -- though if you already participated you can tell me what pdf you want later if you haven't decided (and since we always have SOME pdfs that don't make it out for some reason, be aware I'll keep working reward already earned until they are all fulfilled.)


Pathfinder Adventure Path, Maps, Pawns Subscriber
Aleron wrote:
Portrait with two columns please!

I prefer 2 columns to 3 as well.


I know you've already heard the clarion calls -

Definitely portrait. I would probably pay money again to get the Hellion in portrait rather than landscape...


I prefer portrait as well. It's easier for putting into binders.

Scarab Sages Contributor

Oceanshieldwolf wrote:

I know you've already heard the clarion calls -

Definitely portrait. I would probably pay money again to get the Hellion in portrait rather than landscape...

In those cases where we update old SGG products on their own that certainly wouldn't be necessary - everyone who bought the old file would get the new version as an update.

There may be cases where things are compiled or massively reworked into whole new projects, but I expect that to mostly be things like Bullet Points, Print-On-Demand books, and otherwise pretty rare -- though I could be wrong.


Owen K. C. Stephens wrote:
Oceanshieldwolf wrote:

I know you've already heard the clarion calls -

Definitely portrait. I would probably pay money again to get the Hellion in portrait rather than landscape...

In those cases where we update old SGG products on their own that certainly wouldn't be necessary - everyone who bought the old file would get the new version as an update.

There may be cases where things are compiled or massively reworked into whole new projects, but I expect that to mostly be things like Bullet Points, Print-On-Demand books, and otherwise pretty rare -- though I could be wrong.

Ah yes. I forgot about that temporarily, somehow, as I'm about to replace the cover of my own, one 3PP product and know that it will be updatable for every purchaser. :/

Take it then as a expression of how much I didn't like the landscape format. Don't get me wrong, I loved the Hellion - it and the Malefactor both came out as I was working on the Direlock. I'd love to see a party with one of each in it...


You could always do what a few publishers have done which is provide purchasers with two versions- a printer friendly portrait version for print and a landscape version for the computer screen. Of course, this does have the drawback of additional layout costs since you have to layout the project twice.

Liberty's Edge

Oceanshieldwolf wrote:
Owen K. C. Stephens wrote:
Oceanshieldwolf wrote:

I know you've already heard the clarion calls -

Definitely portrait. I would probably pay money again to get the Hellion in portrait rather than landscape...

In those cases where we update old SGG products on their own that certainly wouldn't be necessary - everyone who bought the old file would get the new version as an update.

There may be cases where things are compiled or massively reworked into whole new projects, but I expect that to mostly be things like Bullet Points, Print-On-Demand books, and otherwise pretty rare -- though I could be wrong.

Ah yes. I forgot about that temporarily, somehow, as I'm about to replace the cover of my own, one 3PP product and know that it will be updatable for every purchaser. :/

Take it then as a expression of how much I didn't like the landscape format. Don't get me wrong, I loved the Hellion - it and the Malefactor both came out as I was working on the Direlock. I'd love to see a party with one of each in it...

Ooh, I'd love to see the Vanguard in glorious portrait format! Not so mention the Exalted Domains series, Krazy Kragnar's Staffs etc!

Contributor

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Orthos wrote:
Christina Stiles wrote:
Also, note that Todd Stewart is on board to do many a planar thing for RGG. :)
SOLD!!!

At least two things actually. One of them in the process of being written now. :D

Scarab Sages Contributor

Marc Radle wrote:
Ooh, I'd love to see the Vanguard in glorious portrait format! Not so mention the Exalted Domains series, Krazy Kragnar's Staffs etc!

Me too! But it's gonna take time. :P


Aelfborn wrote:
You could always do what a few publishers have done which is provide purchasers with two versions- a printer friendly portrait version for print and a landscape version for the computer screen. Of course, this does have the drawback of additional layout costs since you have to layout the project twice.

I provided two versions of my product, printer- and screen-friendly. Personally, I would *never* contemplate making the screen-friendly version landscape. I just dislike the format visually and esthetically.

Shadow Lodge

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Todd Stewart wrote:
Orthos wrote:
Christina Stiles wrote:
Also, note that Todd Stewart is on board to do many a planar thing for RGG. :)
SOLD!!!
At least two things actually. One of them in the process of being written now. :D

Fiend! You tease so!

Scarab Sages Contributor

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So, with no new products in a while, I didn't really expect to be listed in the Paizo's weekly newsletter list of "Top Downloads From Other Companies."
But there WAS a sale...
#2. The Genius Guide to More Monk Talents
#3. The Genius Guide to the Talented Monk
#4. The Genius Guide to More Rogue Talents
#5. The Genius Guide to the Talented Rogue
#7. The Genius Guide to Apreion Staves
#8. The Genius Guide to More Fighter Talents
#9. The Genius Guide to the Death Mage.
Wow... one of our best showings ever!

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