Kingmaker Part 2


Kingmaker


I've been running a Kingmaker AP now for about five weeks and we have just got to book two. Now I thought surely my group would not dig that slow of a pace in the first few weeks but they seem to have really enjoyed a slower pace. One thing I did to finish off the first book was made the Stag Lord run a very very fast pace fight allowing only a few seconds to a min before introducing the next fight. This really made the group think of quick tactics and taught one of our casters to keep away from melee. So now book 2 is about to begin and the first order will of coarse be the beginning of the build of the city. I bought the Ultimate Campaign book and was thinking to use buildings in this book I will need a conversion guide. Since a deposit in the treasury of 4,000GP is 1 BP and withdrawal of 1 BP is equal to 2,000GP I was thinking of using a 2,000GP = 1 BP.

So in the end I'm asking if this system worked for anyone else of if there were any other conversions I should consider. Thanks.

Silver Crusade

Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

Wow, you finished book 1 in 5 weeks and considered that slow?

In any case if you want my advice for book 2 click my profile, and follow the link marked Hargulka's Monster Kingdom.

Just follow the Ultimate Campaign rules on Kingdom Building and you should be fine.


Thanks man I really like the Hargulka Kingdom idea.


1 person marked this as a favorite.

Finishing up book 4... two years and running.

Dark Archive

Five weeks definitely seems on the quicker side compared to my crew, we're about 20% into Book 6 and have passed the two and half year irl point, so... you've got a lot ahead of you ;)

Definitely take a look at all DM_aka_Dudemiesters stuff, my players have thoroughly enjoyed my take on everything he graciously put up for use and its undoubtedly made my campaign better and helped fill spots when I didn't have the time to sit down and plan out something extra for them.

I like the look of a lot of the Ultimate Campaign stuff but in the end having played through 80% of the AP before it came out we decided to stick with the system and rules we had used so far. Since you're getting a chance to try it out much earlier I'd say go for it, think of BP a little bit like magic items, you 'sell' it (redeem for gold) at half actual value, but if you use them as intended (building, bribing, throwing lavish parties, etc) then you get full value. So whilst 1 BP = 4000 for most things, the sale value is half market value (i.e.; 2k), with a brief look over the costs they seem about 90% similar, as such I'd stick with the 4k figure for building.


We just finished book 5 and honestly everyone is just annoyed at kingdom building. It turns into a lot of busywork and boring dice rolling eventually since you are supposed to have sizes at the end of each book. Though our method of taking on the book boss immediately probably added to that stress


Suthainn wrote:


I like the look of a lot of the Ultimate Campaign stuff but in the end having played through 80% of the AP before it came out we decided to stick with the system and rules we had used so far. Since you're getting a chance to try it out much earlier I'd say go for it, think of BP a little bit like magic items, you 'sell' it (redeem for gold) at half actual value, but if you use them as intended (building, bribing, throwing lavish parties, etc) then you get full value. So whilst 1 BP = 4000 for most things, the sale value is half market value (i.e.; 2k), with a brief look over the costs they seem about 90% similar, as such I'd stick with the 4k figure for building.

That was my take on it and I don't want to limit them to AP when the build can become so custom on Inn and such. One of the reasons my group moved so quick was I had a percentile for a complete greenbelt map to be in a very very hidden location under heavy bandit control and wouldn't you know it our Wizard charmed a bandit and he fetched it right up. The percentile was set at 100 for the map to exist at that.

I plan to use BP just seems a little less for the group to have to track in the ways of numbers and I may look deeper into conversion for Ultimate Campaign buildings to use BP if I come up with a more precise system I'll post it up.

One last note I'm running this campaign to introduce a few new players into a more in depth aspect of the game for our local game shop and I as well am looking forward for this thing to travel into the years of play time mark. Got to love sandbox settings.


I had started using the full kingdom rules, but only half the group was into it, and one of them was mostly interested in complaining about it. So now i'm just eyeballing the stats, getting their input for direction.

As they've titled up, i give each responsibility for a city and surrounding area, we work together coming up with personality/style, a location or three, and some notable NPCs.

Each monthly kingdom maintenance, i toss them a position or rp related scenario, usually a small paragraph conundrum. And every two or three I get their input for some direction. Expand aggressively or concentrate on infrastructure. Prioritize economics or military. Risk some losses sending scouts into new territory so they can have some rough maps going in. Encourage lesser adventuring parties to farm out quests that don't interest them.

I love the kingmaker map folio. I got them all laminated, and use dry erase markers to draw in the kingdom, scout results, or fog of war over unknown territory.

Community / Forums / Pathfinder / Pathfinder Adventure Path / Kingmaker / Kingmaker Part 2 All Messageboards

Want to post a reply? Sign in.
Recent threads in Kingmaker