Uses for the Season 5 Special boon?


Pathfinder Society

3/5

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% off items with a spell prereq with the [Good] descriptor...

So, anybody use this yet? What for? I've got 5% off with the character that played at GenCon (a conjurer), and 10% off with the character that got GM credit for running at a con recently (a sword-and-board fighter.) GM credit gets the 10%, right? Event also scored an Outstanding Victory if that makes a difference.

wand of prot evil (if you don't want to just spend the 2pp, or if you have them from a chronicle sheet with reduced charges.) or scroll/potion

hmm... how about a list of spells with the [Good] descriptor for wands, potions/oils, and scrolls

Cleric:
Bless Water
Prot Evil
Align Weapon good
Consecrate
Prot Evil Communal
Sacred Space
Spear of Purity
Archon's Aura
Magic Circle Against Evil
Holy Smite
Dispel Evil
Hallow
Holy Ice
Holy Word
Holy Aura

Paladin:
Holy Sword

missing anything? that's not much of a list...

so...
Rod of Alertness
Scepter of Heaven
Holy Staff
Discerning Goggles
Horseshoes of Glory
Horseshoes of Sacred Silver
Crown of Heaven
Halo of Inner Calm
Phylactery of Faithfulness
Gravewatch Pendant
Mind Sentinel Medallion
Necklace of Fangs
Symbol of Sanguine Perfection
Silver Smite Bracelet
Abjurant Salt
Bloodbrew Elixer
Candle of Abaddon (oddly...)
Horn of Goodness
Knight's Pennon of Honor
Orb of Golden Heaven
Prayer Wheel of Ethical Strength (good)
Strand of Prayer Beads
Wayfinder, Shining
Zenj Spirit Fetish
Staff of the Avenger
Halo of Inner Calm - awesome for good tieflings
Archon's Torch
Lord's Banner of Crusades
...

that's all I got, I'm sure there are more. Some interesting ones in there. Likely more spells with the [good] descriptor, I just looked through Cleric spells, and stumbled up Holy Sword. Then searched my Herolab Magic Items for evil, then holy, since so many [good] spells are either holy or vs evil.

ah, forgot weapons and armor:
Devil's Key
Valor's Minion
Demonsorrow Curve Blade - somebody please save 90,469 (-10% for some) for this for season 5 play. If you build a character up to 11th just through GM credit, this is the weapon you want.
Everflowing Aspergillium
Holy Avenger
Stake of the righteous
Ghost Mirror Armor

4/5 ****

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Thanks for the list, I've been really curious as to what this applies to.

You've skipped out on probably the most common use though:
Holy Weapons.

3/5

Ah, using Herolab as my search engine has limitations. Adding weapon powers doesn't show you spell prereqs...

Scarab Sages 1/5

Also scrolls of Summon Monster I-IX when calling a celestial animal or angel.

3/5

really?

Shadow Lodge 5/5

hmmmm I doubt it .... but I wonder if "Creator must be Good" Counts

it certianly fits with the flavor at the least

3/5

1 person marked this as a favorite.

yeah, there's a lot more stuff with "creator must be good"... wouldn't mind hearing that the boon's been amended... because there really aren't many [Good] spells, and so not many magic items which qualify for the discount.

and though some of those items looked great for particular builds, not sure anybody who wasn't already going to get them will now get them because they now have a 5% or 10% discount.

Silver Smite Bracelet for all Paladins, just saying

Shadow Lodge 5/5

rangerjeff wrote:

yeah, there's a lot more stuff with "creator must be good"... wouldn't mind hearing that the boon's been amended... because there really aren't many [Good] spells, and so not many magic items which qualify for the discount.

and though some of those items looked great for particular builds, not sure anybody who wasn't already going to get them will now get them because they now have a 5% or 10% discount.

Silver Smite Bracelet for all Paladins, just saying

if it DID work ... Id actually GM Credit baby a 2 weapon Fighter up to be able to afford 2x Sun Blades - always wanted to do that

just did the math on it ... youd be 11th lvl w/o any other gear

Silver Crusade 4/5 5/55/55/5 RPG Superstar 2013 Top 8

Matthew Trent wrote:
Also scrolls of Summon Monster I-IX when calling a celestial animal or angel.

"When you use a summoning spell to summon a creature with an alignment or elemental subtype, it is a spell of that type." Since you choose the spell's effects when you use the wand or scroll and not when it is manufactured, and the spell only gains the [good] descriptor when you actually summon the creature, you can't get the discount.

Here is the list of spells that I cobbled together with the [good] descriptor.

Accept Affliction
Anelic Aspect, Greater
Angelic Aspect
Angelic Aspect, Lesser
Archon's Aura
Archon's Trumpet
Bestow Grace of the Champion
Blade of Bright Victory
Blaze of Glory
Bless Water
Blinding Ray
Burst of Radiance
Chains of Light
Consecrate
Corruption Resistance
Crusader's Edge
Dispel Evil
Divine Arrow
Divine Vessel
Eage Aerie
Eagle Soul
Follow Aura
Hallow
Holy Ice
Holy Aura
Holy Smite
Holy Sword
Holy Whisper
Holy Word
Hymn of Mercy
Hymn of Peace
Karmic Blessing
Light Lance
Light of Iomedae
Litany of Righteousness
Magic Circle Against Evil
Martyr's Bargain
Protection From Evil
Protection From Evil, Communal
Rally Point
Sacred Space
Sanctify Armor
Sanctify Corpse
Shield of the Dawnflower
Spear of Purity
Touch of Mercy
Veil of Heaven
Veil of Positive Energy
Wake of Light

And here are the magic items that I found:

Holy weapon enhancement
Archon's Torch
Orb of Golden Heaven
Everflowing Aspergillum
Symbol of Sanguine Protection
Devil's Key
Ring of Curing
Grave Salt
Zenj Spirit Fetish
Nine-Fold Spirit Sword
Scepter of Heaven
Crown of Heaven
Stake of the Righteous
Lord's Banner, Crusades
Holy Avenger
Halo of Inner Calm
Valor's Minion
Holy Staff
Horseshoes of Sacred Silver
Rythius, The Kyton Scourge
Sword of Vengeance
Strand of Prayer Beads, Standard
Strand of Prayer Beads, Greater
Staff of the Avenger
Abjurant Salt
Horn of Goodness/Evil
Wayfinder of the Planes
Knight's Pennon, Honor
Necklace of Fangs
Bloodbrew Elixir
Shining Wayfinder
Ghost Mirror Armor
Gravewatch Pendant
Mind Sentinel Medallion

3/5

Hmmm. You don't have Align Weapon on your list... I thought since it has a [see text] descriptor, that it must have an alignment, and so would make the list, at least for items which require align weapon [good] version, if not for scroll/oil (can you get a scroll of only the good? Oil I can see, scroll/wand probably not.)

Silver Crusade 2/5

Pathfinder Adventure Subscriber

Holy sword since it requires holy smite to craft....

3/5

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okay, took a minute to do this, hope it's useful...

Accept Affliction - can't find this spell?
Archon's Trumpet - can't find this one either
Light of Iomedae - can't find it

probably not for scrolls or wands, maybe potions/oils or as prereqs for magic items as appropriate
Align Weapon good - Cleric 2 - like SM?
Corruption Resistance - gains [good] on casting, like SM and Align Weapon, Paladin, Inq 2
Divine Vessel - Oracle 8, but only [good] for divine aspect, as SM
Follow Aura - Inq 2, but only [good] to follow evil, as SM

by level of Cleric, Sorc/Wiz list, or if not on their lists, then by lowest level of whatever other list it's on:

25gp scrolls, 50gp potions, 750 gp wands (less discount)
Bless Water - Cleric , Paladin 1
Karmic Blessing - Samsarans only, but okay as a scroll maybe to treat skill as class skill, so +3 if trained and it's not already a class skill, for 1 round, 25gp scroll must UMD if not samsaran, Cleric, Witch 1
Protection From Evil - Cleric, Paladin, Sorc/Wiz 1
Rally Point - Paladin 1 - okay as a UMD wand
Sanctify Corpse - Cleric, Inq, Paladin, Witch 1
Veil of Heaven - Aasimar only, Paladin 1 - great for UMD, 10 minutes of +2 sacred to AC and saves vs evil outsiders
Veil of Positive Energy - Paladin 1 - also great UMD, as Veil of Heaven but vs Undead

150gp scrolls, 300gp potions, 4500gp wands
Angelic Aspect, Lesser - Cleric, Paladin, Sorc/Wiz 2
Burst of Radiance - Cleric, Druid, Sorc/Wiz 2
Blinding Ray - only for Dhampirs? Cleric, Paladin 2 and Inquisitor 3
Consecrate - Cleric 2 - good to have as scroll, not memorized
Divine Arrow - Paladin 2*
Light Lance - Paladin 2*
Litany of Righteousness - Inq 3, Paladin 2*
Martyr's Bargain - Cleric, Paladin 2
Protection From Evil, Communal - Cleric, Inq, Paladin, Sorc/Wiz, Summoner 2
Sacred Space - Aasimar only, Cleric, Paladin 2
Spear of Purity - Cleric 2
Touch of Mercy - Bard, Cleric, Sorc/Wiz 2
Wake of Light - Paladin 2*

* note Paladin only 2nd level scrolls are 200gp, potions if possible 400gp, wands 6000gp

375gp scrolls, 750gp potions, 11250gp wands
Archon's Aura - Cleric, Oracle, Paladin 3
Blade of Bright Victory - Paladin 3
Holy Whisper - Paladin 3*
Magic Circle Against Evil - Cleric, Paladin, Sorc/Wiz 3
Sanctify Armor - Inq 4, Paladin 3*

* note Paladin only 3rd level scrolls are 525gp, potions if possible 1050gp, wands 15750gp

700gp scrolls, 21000gp wands
Angelic Aspect - Cleric, Sorc/wiz 4, Paladin 3
Blaze of Glory - Paladin 4*
Crusader's Edge - Cleric, Inq, Paladin 4
Holy Smite - Cleric 4
Holy Sword - Paladin 4*, maybe good for UMD types as a scroll at high levels
Shield of the Dawnflower - must be follower of Sarenrae? Bard, Cleric, Paladin, Ranger 4

* note Paladin only 4th level scrolls are 1000gp, wands 30000gp

1125gp scrolls, 33750gp wands
Dispel Evil - Cleric 5 or Paladin 4 - not bad as a scroll, 9 rounds of +4 Deflection vs evil and one auto dispel evil enchantment for 1125gp less discount
Hallow - Cleric, Druid 5
Holy Ice - Cleric 5
Hymn of Mercy - Bard, Cleric 5

1650gp scrolls
Chains of Light - Cleric, Sorc/Wiz 6, Inq 5, Paladin 4
Eagle Aerie - Druid, Summoner 6
Eaglesoul - Cleric 6, Paladin 4, Summoner 5

Bestow Grace of the Champion - Cleric 7, Paladin 4
Holy Word - Cleric 7
Hymn of Peace - Bard 6, Cleric 7
Anelic Aspect, Greater - Cleric, Sorc/Wiz 8, Paladin 4

Holy Aura - Cleric 8

Magic items that qualify for the discount

**** - worth considering for anybody
Holy weapon enhancement - +2 equivalent, so at least +1 Holy so +3, so 18000gp, 32k, 50k, 72k, etc as more enhancements are added

Abjurant Salt - for 600gp, this is a great higher level situational single use item. full round action to get 5' diameter or 15' line that evil summoned or called creatures cannot pass. period. that's powerful, and cheap. yeah, I'll take that AoO while I encircle you, now you're screwed.

Shining Wayfinder - only useful to good pathfinders, but awesome - 2000gp for at will detect evil, which is OP, plus 1/day cl3 Prot evil, what's not to love?

*** - great for some
Horseshoes of Sacred Silver - these are freaking awesome, and I'm going to assume they're available for all mounts, not just horses. if you have a mount that attacks and overruns, or tramples, or bull rushes, you want these. 20k is reasonable, even better with a discount

Strand of Prayer Beads, Standard - 46k for 3 1/day uses. just the +4 to caster level for 10 minutes use is worth it for some builds, plus some healing options, and a holy smite, too. damn, +4 to caster level... as in not just spell effects, but penetrating SR

** - maybe somebody will pick one up
Archon's Torch - 750gp for single use cl5 archon's aura DC 14 will... if you're LG - not bad, and cheap

Ring of Curing - 10k for increase the maximums of the healing spells by 2, so clw cast by you can heal up to 1d8+7 if you're 7th level plus, cmw to 2d8+12, heal to 170, etc. - maybe if you're looking for something at high level and have the gp, or can find some synergies...

Zenj Spirit Fetish - 4500gp for single use of dispel evil cl 9th - maybe nice for the fighter/rogue if all the casters get heavily enchanted and you need a way to dispel it

Nine-Fold Spirit Sword - 29k for an interesting sword, +1 ghost touch longsword (worth 8k), and 9 charges to use, recharge 1 use per day, 1 use for undead bane for 1 min (so basically a +3, 18k sword vs undead), or 2 charges for a chance to expel an undead possessing somebody you hit DC 17 will, or 3 charges for a chance to destroy an undead you hit, DC 17 will negates

Holy Avenger - 121k for a +5 holy cold iron longsword is a bargain for a high level paladin, especially with 5% or 10% off, and it comes with SR 5 + paladin level and at will greater dispel magic vs areas

Halo of Inner Calm - 16k, and worth it for a high level good tiefling character for +4 resistance vs spells with the [emotion] descriptor and SR 13 vs spells with the [evil] descriptor and another +2 sacred bonus on all saving throws (this is for all saves, not just vs spells with the [evil] descriptor, unless I'm reading it wrong.)

Bloodbrew Elixir - 1000gp, an oddity that might be worth it for fun at higher levels in the right situation. releases a spawn vampire from its master's control, and causes addiction that prevents a vampire from healing.

* - no way anybody will use these
Orb of Golden Heaven - 22k, continual flame constant, melee touch as holy water, and for good wielders, 1/day cl10 consecrate and searing light
Scepter of Heaven - 74k makes a great weapon
Crown of Heaven - 150k awesome, and makes the Scepter and Orb way better, too, for just 246k gp total. okay so not for PFS except maybe level 14+ seekers... still would be awesome to see somebody put all these together

Everflowing Aspergillum - 7805gp, crappy base weapon and weak ability to full round range touch 10' max holy water at will

Symbol of Sanguine Protection - 17.5k for holy water and in case somebody tries to suck your blood... no thanks

Devil's Key - 67k for a +2 longsword that lets you planeshift 1/day to permanently slay an evil outsider you're fighting...

Grave Salt - 1100gp for some consecrate... why not just a scroll?

Lord's Banner, Crusades - 100k for a portable Hallow... maybe if you can attach a spell to it that lasts for a year, like freedom of movement or dimensional anchor...

Valor's Minion - 41k for a 32k weapon with a perk for classes with challenge and smite evil features... well, if you were a paladin or cavalier already planning on a +2 holy bastard sword, maybe

Holy Staff - who uses staves? this is a nice one, but still

Rythius, The Kyton Scourge - 53k for +1 shock whip, and 3/day free dimensional anchor effect on tripping an opponent (cl 12th), and for good wielders, kyton bane... weak

Staff of the Avenger - 37k, don't think of this as a staff, it's a lance. a +5 holy lance that emits a magic circle of prot vs evil, to be exact. If you use a lance, you MUST get this. Tough part is, you need to be able to recharge it. So unless your party includes a 13th level Cleric or Paladin, or you can afford to buy 7th level scrolls to recharge it with UMD, it's just a +2 lance with some benes. So, must have for Seeker Paladins that like lances... even brokenly cheap for them, but worthless for anybody else.

Horn of Goodness/Evil - 6.5k for 1/day magic circle vs evil for 1 hour... just let somebody memorize and cast it, one of the best 3rd level cleric spells already - and you have to be good for it to work, nah

Wayfinder of the Planes - terribly overpriced magic circle vs alignment 1/day for an hour at 18,000gp

Knight's Pennon, Honor - 2,200gp for 1/day 6 minute prot evil... yeah right

Necklace of Fangs - 1800gp to add 2 to the DC vs vampires of brandishing a holy symbol, etc, to keep them at bay... wow, like that ever happens anyway

Ghost Mirror Armor - 23k for +4 equivalent armor with a couple perks, situational at best

Gravewatch Pendant - 8k for better AC vs undead, again situational at best

Mind Sentinel Medallion - 3.5k for +2 resist vs mind-affecting spells, SLA's, and su's, and 1 time forced reroll of failed save vs domination or confusion then it's consumed... meh neck slot item

Stake of the Righteous - can't find

Sword of Vengeance - not for PFS, so doesn't apply to this thread

Strand of Prayer Beads, Greater - not actually on the list, only the Smite bead requires a [good] spell, so only Standard gets discount

Silver Crusade 4/5 5/55/55/5 RPG Superstar 2013 Top 8

rangerjeff wrote:

Accept Affliction - can't find this spell?

Archon's Trumpet - can't find this one either
Light of Iomedae - can't find it

http://www.archivesofnethys.com/SpellDisplay.aspx?ItemName=Accept%20Affli ction

http://www.archivesofnethys.com/SpellDisplay.aspx?ItemName=Archon%E2%80%99s %20Trumpet

http://www.archivesofnethys.com/SpellDisplay.aspx?ItemName=Light%20of%20Iom edae

They are from Champions of Purity and Inner Sea Magic.

rangerjeff wrote:

Align Weapon good - Cleric 2 - like SM?

Corruption Resistance - gains [good] on casting, like SM and Align Weapon

You only choose the good option when you use the scroll, so it doesn't qualify for the discount. Potions and oils would, however.

rangerjeff wrote:
Divine Vessel - Oracle 8, but only [good] for divine aspect, as SM

Doesn't apply to scrolls, and is too high level for a potion. Also I neglected to notice that this was an 8th level spell, so it is unavailable for purchase until high level Seeker play.

rangerjeff wrote:
Karmic Blessing - Samsarans only, but okay as a scroll maybe to treat skill as class skill, so +3 if trained and it's not already a class skill, for 1 round, 25gp scroll must UMD if not samsaran, Cleric, Witch 1

You can't get racial spells in PFS (from the ARG and later) unless you are a member of that race. That includes scrolls and potions of racial spells.

rangerjeff wrote:
Stake of the Righteous - can't find

http://www.archivesofnethys.com/MagicWeaponsDisplay.aspx?ItemName=Stake %20of%20the%20Righteous

rangerjeff wrote:
Sword of Vengeance - not for PFS, so doesn't apply to this thread

I thought that I had filtered for PFS content. Oops.

As for your comments about the usefulness of these items... I wasn't saying that any of them are good, just that they qualify for the discount.

Grand Lodge 1/5

How exactly do you use this boon to upgrade items? I have a character with the 10% discount and a +1 whip and I'd like to upgrade to +1 Holy, Do I pay the (18,000*0.9) - 2000? Do I pay (18,000-2000)*0.9? Or do I have to just buy a new whip and can't upgrade my existing one?

If I then upgrade the weapon later, do I get the 10% discount on the upgrade costs?

Silver Crusade 2/5

Pathfinder Adventure Subscriber
Drake Brimstone wrote:

How exactly do you use this boon to upgrade items? I have a character with the 10% discount and a +1 whip and I'd like to upgrade to +1 Holy, Do I pay the (18,000*0.9) - 2000? Do I pay (18,000-2000)*0.9? Or do I have to just buy a new whip and can't upgrade my existing one?

If I then upgrade the weapon later, do I get the 10% discount on the upgrade costs?

Asked this some time ago without a formal answer, but here's my thinking:

1) +1 holy whip (18005*0.9) - 2000 = 16204.5 - 2000
2) you get the discount on later upgrades: +2 holy whip costs (32005*0.9) - 16204.5 (what you've already spent on the weapon)

Why?
A) that way, your discount is of the full cost, and
B) since a +2 holy still requires a good spell to craft, it is still discounted. if you can't do the +1 -> +2 upgrade, you'd just sit on your cash until you could get the +2 (or +3) weapon first -- which hurts tables overall.

Grand Lodge 1/5

Makes sense on both counts, I'll use this, once I get the 31 fame needed, unless I hear otherwise. Only 5 fame to go.


Light of Iomedae -its a glitterdust for undead only.

Accept afflication- caster can transfer the effects of afflictions such as curses, diseases, and poisons from the target creature to himself

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