Character Indecision for Reign of Winter


Reign of Winter


Hello everybody! I was just recently invited to a group to start playing Reign of Winter. The problem is, I'm not quite sure on what character would work out for that. The group currently consists of a Rogue and a Cleric, with one other player undecided and me.

My current thoughts are, either a melee focused Paladin (Lay on Handiman build) or either a Zen Archer monk, and I was wondering how Lawful Good can do during this campaign.

Thanks a bunch in advance for any advice or tips.

Grand Lodge

Hey Hop,

I have not looked at this one yet but, I am in the same boat as you. I like Palis.

Dinkster


I'm currently running this AP for my group with a Lawful Good Cleric of Iomedae in the party and we haven't had very many problems with the character.

You still fight lots of evil critters in this AP, just with the caveat that you are trying to save someone who is evil as well. As long as your character can wrap their mind around technically working for Baba Yaga, you shouldn't have too many issues. The way I see it, it is for the greater good of the populace that you to bring back Baba Yaga and stop the spread of winter.

I think a Paladin would be fine for this AP. A Paladin won't have a issue with saving the world.

P.S. I would try and find out what God the Cleric in the party worships. If it clashes with your Pali I would try something else


A Paladin would depend on how he or she is played. Lawful Stupid won't survive. Good and with a strong dose of obeying the dictates of the church probably will.

You might be better off with either a Ranger or a Barbarian. The cold environments you're in will make work with a Ranger, and Barbarians tend to do well with this environment thematically as well. Also, don't underestimate the usefulness of a Wizard or Sorcerer in the game; though if your undecided player goes that route then definitely go with a combatant-type.


Tangent101 wrote:

A Paladin would depend on how he or she is played. Lawful Stupid won't survive. Good and with a strong dose of obeying the dictates of the church probably will.

You might be better off with either a Ranger or a Barbarian. The cold environments you're in will make work with a Ranger, and Barbarians tend to do well with this environment thematically as well. Also, don't underestimate the usefulness of a Wizard or Sorcerer in the game; though if your undecided player goes that route then definitely go with a combatant-type.

A Ranger could be interesting for sure. I guess the favored terrain choices are obvious!

EDIT: Looking at a Dwarf Ranger type for sure then.

Grand Lodge

As the others said, if you don't care working for baba yaga there's nothing wrong with a paladin but if no one takes an arcane caster I would advice you on playing a Witch, it would fit really well in the AP (IMHO).

Scarab Sages

Our group has a Paladin 3, a Gunslinger 3, a Cleric of Desna 3, a wizard(2)/sorcerer 1(orc/draconic) and some kind of bard/oracle. We are doing fine so far. We have lots of healing, and a steady stream of endure elements, a tanky paladin (who we all depend on as a front line), and consider the angle proposed above of doing this mission for the greater good.


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The Dwarf Ranger is a good choice. Even have a good picture of a Dwarvish Mountaineer to be their guide into the northern reaches. It's a good mix of combat ability and skills with a definite weakness in playing nice with others.

I'll just keep my Paladin on hand for a more traditional AP perhaps. Thanks for the input everybody!

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