PFS Enchanter Build viable?


Advice


So I am thinking of making an Enchantment specialist for PFS. I have the framework for a build but need some help fleshing it out and your thoughts if it is viable.

Traits- Magical Lineage-??, Wayang Spellhunter-???

Race- Aasimar or Teifling

1. Evangelist Cleric of Asmodeous
Feat-??
Domain-Trickery (copycat)
Alternate Channelling-Contract (Negatives to saves vs Compulsion)

2.Evangelist Cleric

3. ????????
Feat-??

4. Mystic Theurge

5. Mystic Theurge
Feat-??
6. Mystic Theurge

7.Mystic Theurge
Feat-??
8.Mystic Theurge

9 Mystic Theurge(maybe 1 level dip Diabolist?)
Feat-

10.Mystic Theurge

11.Mystic Theurge
Feat-

12.Mystic Theurge
PFS play mostly ends here.

I would be using the rules to get into Mystic Thuerge early hence the trickery domain. The reason i think you only need a level of Evangelist is because you get all the benefits up front. I am just unsure what class would work best with it and archtype and how to make sure I have a second method of doing damage. This character is going to be used greatly in demon based campaigns so having things that could be effective against demons also might be helpful. Thanks in advance!

RPG Superstar 2013 Top 16

If you do a Fey bloodline sorcerer for your arcane class, you get +2 to the DC of all your compulsion spells, so that's a solid choice. Obviously you'll want Spell Focus (enchantment), and after that, consider picking up some of the metamagic feats that let you use mind-affecting spells on undead, oozes, vermin, etc. (or at least invest in the rods). And definitely have a back-up plan for when you can't use your enchantments.

Also, if you take the Evangelist archetype, you won't gain the channeling at first level, so you won't get to use that Contract penalty.


Crossblood Fey/Serpentine Sorc gets to use mind effects on beasts, magical beasts, and monstrous humanoids as if they were humanoid and shared a language, in addition to the +2 DC.

Then take some pure damage/cc spells for undead.

In addition, multi/prestige classing won't work, since the save to negate the penalty will stay low, and the penalty even when it works will never go past -1.

You'd do better taking a bard into the arcane side, and using the spell Blistering Invective to debuff saves across the board.

Or inquisitor into the Divine side, still get the domain.

Lol... a Inq2/Bard2/Mystic Theurge 8 would have 4th level spells of both Bard and Inq, and pick up a Bane Baldric for 10k to get the bane 7rounds a day.


Oops. Missed that on the alternate channelling as an evangelist!

RPG Superstar 2013 Top 16

Here's a rough build to get you started:

Aasimar (Garuda/Archon-blooded)
8/14/14/10/19/12

Cleric1: Spell Focus (enchantment), Variant Channeling (Contracts/Oaths), Trickery + ??? Domains
Cleric2:
Sorcerer1: Serpentine/Fey Bloodlines, Greater Spell Focus (enchantment)
MT1: Combined Spells, +1 Wis
MT2: Toughness
MT3:
MT4: ???

At level 4, you'd be casting hold person at a DC 21, and it would work on animals, magical beasts, and monstrous humanoids. Pick up a Lesser Rod of Threnodic Spell for 9k, and your mind-affecting stuff works on undead too. Maybe even pick up a Lesser Rod of Coaxing Spell for oozes and vermin, if you want.

The 12 Cha should be good enough to last until you can afford a headband for +2 Wis/Cha.


Does the serpentine bloodline let you take improved familiar?

current thoughts so far:

Evangelist 2/sorc 1(empyreal/serpentine)
Trickery Domain
Spell focus feats.

I am thinking the ability to have all my spells under wisdom is better than the +2dc that fey would give.

RPG Superstar 2013 Top 16

lostpike wrote:

Does the serpentine bloodline let you take improved familiar?

current thoughts so far:

Evangelist 2/sorc 1(empyreal/serpentine)
Trickery Domain
Spell focus feats.

I am thinking the ability to have all my spells under wisdom is better than the +2dc that fey would give.

The serpentine bloodline doesn't give you a familiar, so you'd have to get that first. You could take Eldritch Heritage (arcane) to get one, but that would be 3 feats invested to get an improved familiar. I think it's a toss-up between the +2 DC, and being able to use hold person on monstrous humanoids and animals. Your call, I suppose.


Serpentine bloodline's -Serpentfriend gives you a familiar viper at your sorceror level -2. Im wondering if this enough to qualify for improved familiar.

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