
Mojorat |

Hello!
So, next week most of the people that i normally play with will be unavailable. We will have two players in fact. So, I have offered to Run a two player version of this module. Mainly it gives me a chance to test the Mythic rules since running something with Less players was one of the selling points.
So my thoughts were two make the players lvl 4 with 2 MT. (which i believe will let them spend MP to get extra standard actions)
Anyhow for those who have used mythic to run with two players will this be sufficient? At this point i do not even know if they are interested, just emailed them. However, i thought i would but some thought into this if they say yes.
Also, Two questions about stuff I had thoughts on. Though I have to re-read the mythic stuff over.
Theres a redcap in the module who seems like hes supposed to be scary. I was thinking of giving him a teensy mythic upgrade to avoid his being cake walked.
Not sure if it is needed though.
For the cleric at the end, should i either a) make her mythic or b)the skeletons. Also if i dont make her mythic would it be reasonable to just say she is treated as mythic for spells and effects. This would give her a bit of a defense but otherwise leave the fight at the original cr.
Anyhow I have only read the module over but not run it, and anything mythic related is currently all theory to me. So Opinions welcome.