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Can I buy like 6 extra Character Folio's and lend them to PC's to use as a re-roll if they don't have one of their own? I was thinking of doing this as the GM, but I guess it could also apply to someone I'm playing with. What can I say, I'm a nice GM. lol I would of course encourage the PC's to buy one themselves since I wouldn't always be around to help them out. :P

Hobbun |

Yes, you are a very generous GM. :)
But in answer to your question, I don’t see why not. As long as they keep the folios on the table in view. Mike has said he wants the folios on the table so others may see that and say “Oh, what’s that?” where they may possibly purchase a folio of their own.
But as far as I can tell, what you want to do is completely legal.

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I've always been torn about re-rolls in PFS. In my homegame of Reign of Winter I straight-out don't allow them. But of course I have to relent to the rules of PFS when I GM for Society.
I think it's a great marketing tool, and of course I want to support Paizo in any way possible. If allowing re-rolls from owning certain products brings in more money, then it's definitely a smart move for Paizo.
My discomfort comes from allowing someone to pay to do what another player had to spend a feat(s) or special ability on. If someone actually took the trouble to take Iron Will and then Improved Iron Will, bravo to them. They have earned a reroll on a Will save once a day to represent their character's overpowering willpower. However, Improved Iron Will and similar feats/abilities have essentially become worthless in PFS because rather than wasting a feat on it you could just buy a folio and get (practically) the same benefit (if not an ever greater benefit).
I am not pleading Paizo to change the rule. I understand that it's a good business decision. And I admit to having used rerolls from my volunteer shirts before (only in life-or-death matters, of course), but I always felt uncomfortable doing so. It just feels too much like cheating for me.
I think that from now on I'm just going to let the dice do their work, even if means my character dies. That's part of the nature of the game, after all. And sometimes the better stories result when you leave the dice where they lie.
I'm not preaching for anyone else (especially Paizo) to change their behavior concerning rerolls. These are just my personal opinions about the reroll system as it stands.

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Mike, it does not invalidate Improved Iron Will/Improved Fortitude/Improved Lightning Reflexes, since those not only give a reroll, but they also improve the base save itself.
Also, they give specific, additional rerolls.
And, with other abilities, like the Witch Hex Fortune, you can get a lot more than one reroll a game.
Shirt/folio
IIW
IF
ILR
Fortune (especially with cackle)
Halfling's Luck or some such.
Luck Domain?
I believe that there is a class ability that lets you pre-roll a d20, and hold it for use ata time of your choice, which can be one of the strongest abilities in the game. (Holding a 20? Bless Weapon, evil target, auto-crit.)

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Can I buy like 6 extra Character Folio's and lend them to PC's to use as a re-roll if they don't have one of their own? I was thinking of doing this as the GM, but I guess it could also apply to someone I'm playing with. What can I say, I'm a nice GM. lol I would of course encourage the PC's to buy one themselves since I wouldn't always be around to help them out. :P
There's nothing wrong with that. Players are still limited to one reroll per session.

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Mike Tuholski wrote:stuffsI disagree. A reroll is once per scenario. They can get pinged and repinged with will saves through out. Someone ignoring will saves will pay for it even with rerolls. Just because you survive that first harpy song does not mean you will survive the next 3.
It's not rerolls I have a problem with; it's the additional rerolls introduced by the folio/shirt rule. It's adding an additional reroll to the game that a character would not normally get. How often does a reroll change the course of the game completely i.e. prevent character death, prevent domination/fascination, etc.? If they didn't have that reroll, they might have failed on the first harpy song and that could have made all the difference to the combat. If they earned that reroll through a class feature (such as the ones listed by kinevon), I have no problem with it. Those rerolls are written as part of the game. Folio/shirt rerolls, however, are allowing people to pay for something they couldn't normally do. It's analogous to saying "if you buy X product, your character gets an extra feat".
I'm not harping (sorry) on anyone else who uses rerolls, I just don't feel right using them. If I want a character to have rerolls, I will build them with one of the feats or abilities listed by kinevon above. If they don't have those abilities, I prefer to let the dice do their work and if I get a nat 1 on a Will save I will pay the consequences. I just think it's more fair that way.