Out to slay mythic beings? Use an antimagic field!


Rules Questions

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The black raven wrote:
Ross Byers wrote:

(…)

*cough* dust of emulation *cough*
Dust of emulation only lets you use UMD to emulate a class feature or a race. It does not work for using a scroll ;-)

A character can use the dust of emulation to gain the spell casting feature of a class with Antimagic Field. (UMD long recap) The scroll need to have been deciphered before; and a casting ability of 10+spell level (Int/Cha 16 or Wis/Cha 18). The 25 on the UMD is too low, giving only a 5th caster level, so a check is needed to avoid a scroll mishap.


In my games I figure Mythic characters are on par with artifacts and on the way to deity level potentially so I say they retain all ability even in dead magic areas.

Also makes for great story villains in Alkenstar, as an intro to a mythic campaign. That's kind of what I am planning now in fact. I have some mythic characters that are going to show up and start causing trouble in Alkenstar... and the city asks the players for help.. and... they realize these villains are... omg are they GODS? What can we do? So they must seek out mythic power themselves to really stand a chance.


Holy Mythic Thread Necromancy, Masked Soon-To-Be-Released Vigilante Class Hero!


Okay, aside from the fact that I posted in a not quite 2 year old thread (which is not against the rules at Paizo, unlike other forums I've been on) what you said made no sense.

As for why I posted here, I have always felt it's better to keep the old discussion than to make a new thread and start it all over again. Because, then you get people like "This has already been asked" or such things.


Ravingdork wrote:


mdt wrote:

That 1d4 minor magic item entry means exactly what it says, it has 1d4 minor magic items. Minor magic items run from a minimum of 50gp (feather token, anchor) to a whopping 7,500 gp (boots of levitation).

So our tiny 10 (median) person thorp has anywhere from 50gp to a whopping 30,000gp worth of items for sale.

Surely there is a scroll of antimagic field in there somewhere...at least 75% of the time (and the rest of the time they can sell things until they can afford to get one).

Hiring a spellcaster to cast it is even cheaper! Only 660gp.

A 6th-level wizard's scroll is a major magic item, not minor. So by RAW, no thorp will ever have one lying around.

Also, the purchase limit of a thorp is 500 gp. So by RAW, no, the villagers cannot or will not sell all their s#+* and pool all their money to buy a 1,650 gp scroll. They would arguably not be able to hire a spellcaster to just cast it, either, since the wizard's one-time fee is also over their purchase limit.

You need to be in at least a large town (pop 2001-5000) before you have any chance of finding a scroll of anti-magic field. And you need to be in a small city (pop. 5001-10000) before you'd find someone powerful enough to cast it.


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Ruby Rose Royce wrote:
Okay, aside from the fact that I posted in a not quite 2 year old thread (which is not against the rules at Paizo, unlike other forums I've been on) what you said made no sense.

Didn't say it was against the rules, just that it was thread necromancy. I've seen people raise threads and others respond and then expect responses from the original posters who haven't been posted in years before - was more of a warning to them.

Batman reference was because it amused me (and, if you were unaware, the most recently announced Paizo hardcover, Ultimate Intrigue, will apparently have a base character class "Vigilante" - people are excited about playing Batman).

Ruby Rose Royce wrote:
As for why I posted here, I have always felt it's better to keep the old discussion than to make a new thread and start it all over again. Because, then you get people like "This has already been asked" or such things.

Your villains sound like they have a "get her!" plan for Alkenstar, home of Sam Colt Winchester Remmington The Alkenstar Gunworks. Fortunately, you're the GM so you can change whatever you want to make that work :)


Oh, whoops, didn't realize this was a necro'd thread.


TimD wrote:


Didn't say it was against the rules, just that it was thread necromancy. I've seen people raise threads and others respond and then expect responses from the original posters who haven't been posted in years before - was more of a warning to them.

Batman reference was because it amused me (and, if you were unaware, the most recently announced Paizo hardcover, Ultimate Intrigue, will apparently have a base character class "Vigilante" - people are excited about playing Batman).

Your villains sound like they have a "get her!" plan for Alkenstar, home of Sam Colt Winchester Remmington The Alkenstar Gunworks. Fortunately, you're the GM so you can change whatever you want to make that work :)

Ah, okay that makes more sense now (as for the necromancy thing, I once was on a forum for a MMO where the woman in charge of the forums would lock and give you a warning if you posted it any thread more than a month old. "Necroposting is bad, mkay?" is what her warning would say. If you did it again, you'd be banned from the forums for a month!)

As for my villains, ha no but that is funny. Ruby here is using her Mythic status to prey on the children of Alkenstar (ala Hansel and Gretel hag/witch), and since she's living Smokeside, nobody

A. Suspects her.
B. Can actually do anything to stop her.

That is, until the players find a way to reach Mythic status themselves.

Michael Gentry wrote:
Oh, whoops, didn't realize this was a necro'd thread.

Embrace the necromancy!

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