Least popular and most popular races?


Pathfinder Society

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Sovereign Court

Elf x 3
Halfling
Human x 2
Aasimar x 3
Tiefling x 5
Dwarf
undine
half elf
3 tbd


trollbill wrote:

I am wondering if Wayang might be more popular if Paizo actually made a mini for it.

Actually, it is rather odd the number of races in the Advanced Race guide Paizo doesn't have a mini for.

Is there one for a kitsune mage? I certainly could use one... =/

5/5 Venture-Lieutenant, Finland—Tampere aka Rei

And since my own characters have changed quite a bit since this thread was last a thing...

Human x3 (one deceased)
Elf x3 (one deceased, one not in active use)
Half-elf x3
Tiefling x3 (one deceased)
Half-orc x2
Aasimar x2
Tengu x1 (not in active use)
Nagaji x1
Ifrit x1
Oread x1

Next character will likely be a kitsune if I suddenly run into the need to make another one. (Unlikely, since I can count the amount of scenarios I can play with a character under level 6 with my fingers, not counting modules and AP sections.)

Silver Crusade 3/5

Since we've decided to ride the undead horse after beating it . . .

4 Humans (3 KIA)
1 Half-Orc
1 Halfling
1 Half-Elf

The Exchange 4/5

Characters in use(I have too many):

1 nagaji
1 gnome

Higher levels : 2 past seeker
1 human
1 elf

below seeker:
1 aasimar
I have a half elf, a tengu and a human who are semi retired.

aim to create:
1 human
1 half orc

Grand Lodge 4/5 Venture-Agent, Nevada—Las Vegas aka kinevon

Just a Mort wrote:

Characters in use(I have too many):

1 nagaji
1 gnome

Higher levels : 2 past seeker
1 human
1 elf

below seeker:
1 aasimar
I have a half elf, a tengu and a human who are semi retired.

aim to create:
1 human
1 half orc

Unless my math is wrong, this is only 8 PCs.

I have PFS numbers, for living PCs, up to 31 or so, now, most of them with at least 3 XP, two of them at 12th level, and one at 14th level.

Edit: Most of them are human.

Grand Lodge 3/5

Just gonna post my actives:

1 human
1 Sylph
1 Dwarf

Silver Crusade

One Dwarf
One Tengu (Retired)
One Aasimar (Retired cause he's lame)
One Gnome

Grand Lodge

Pathfinder Starfinder Adventure Path, Starfinder Society Subscriber

PFS:
4 Humans (Kellid, Kellid, Ulfen/Kellid (child of two people), Kellid)
1 Tiefling
1 Oread

Non-PFS:
3 Human
1 Undine

Deceased/retired (non-PFS):
1 Elf
2 Humans
1 Sylph

Dark Archive 5/5

Half elf, human, dwarf, nagaji, tengu, elf, half orc, aasimar, gnome.

ea pc I create is a dif race and class. Helps me learn more.
A goblin boon would be most excellent to get.

Sovereign Court

Rei wrote:

And since my own characters have changed quite a bit since this thread was last a thing...

Human x3 (one deceased)
Elf x3 (one deceased, one not in active use)
Half-elf x3
Tiefling x3 (one deceased)
Half-orc x2
Aasimar x2
Tengu x1 (not in active use)
Nagaji x1
Ifrit x1
Oread x1

Next character will likely be a kitsune if I suddenly run into the need to make another one. (Unlikely, since I can count the amount of scenarios I can play with a character under level 6 with my fingers, not counting modules and AP sections.)

I don't see any small characters there. Halfling, gnome, wayang, go get crackin'.

Silver Crusade 5/5

Update

-1: Tiefling Lore Warden Fighter 7 / Duelist 3
-2: Aasimar Paladin 12
-3: Human Rogue 10 / Lore Warden 2 / Sleepless Detective 1 (13.2)
-4: Dead Tengu Cleric 1 (necrophidius)
-5: Dead Tengu Swordmaster Rogue 1 (Color Spray)
-6: Dead Ifrit Wizard 3 (In Wrath's Shadow)
-7: Tengu Barbarian 5 / Living Monolith 3
-8: Tiefling (Pitborn) Ninja 6
-9: Aasimar Rondelero Duelist Fighter 9
-10: Dwarf Barbarian 3
-11: Aasimar ? 1 (grandfathered in)
-12: Tiefling (Pitborn) Paladin 1 (grandfathered in)
-13: Ratfolk Counterfeit Mage Rogue 3
-14: Ifrit Winter Witch archetype 2 building towards Winter Witch PRC
-15: Human Barbarian 1 building towards Ulfen Guard PRC

Liberty's Edge

I think least popular in my local is the Nagaji. I know of only 2 that have one. The other guy and I started ours with boons before they were standard. I haven't seen one started since they became standard.

Most popular is human or aasimar I would guess about 1/2 to 2/3 at are local are one of those 2.

3/5

Hmm...:

Aasimar (musetouched)
Human
Tengu
Nagaji
Halfling
Halfling (died first session)
Aasimar
Aasimar (angel-blooded)
Tiefling (demon-spawn)
Sylph (not yet played)
Human (Ulfen)

Shadow Lodge 4/5

Muser wrote:

I have a Hungerseed samurai, a Dwarf stonelord(purdiest dwarf ever), two human multiclass extravaganzas, a Half-Ekujae Infiltrator, one very dead Halfling paladin, a half-Tien half-Snowcaster alchemist and a Zenj arcane archer.

Loving the various ethnicities and race mixtures. And especially north-themed characters, since they get so many support products for both flavor and mechanics. I'd be all over a Vudra book, though. Maybe one day...

Update: A protege Korvosan Vudrani Sylph pioneer of sorts(Slayer), a nebulous gm blob which I might turn into a Mbe'ke dwarf of undefined class. Goliath Druid is a good contender.

Liberty's Edge 5/5

Pathfinder Adventure Path Subscriber

1xHalf Orc.
1xGnome
1xTengu
1xNagaji
1xKitsune
1xIfrit
1xElf
1xDwarf
1xUndine
1xGrippli
2xHuman
1xSuli
1xHalf Elf
2xUnknown
1xForgotten
1xCrib Death

Shadow Lodge 4/5

Crib Death? Dead in the first outing or...?

5/5 Venture-Agent, Massachusetts—Boston

Probably applied a pregen death to an open slot.

Liberty's Edge 5/5

Pathfinder Adventure Path Subscriber
David Neilson wrote:
Probably applied a pregen death to an open slot.

This.

Shadow Lodge

Let's see...
Half-elf Bard/Oracle
Dwarf Skald
Tengu Inquisitor/Cavalier
Tiefling(Rakshasa-Spawn) Sorcerer
Half-Orc Bloodrager(never played)
Human(Tien) Gunslinger
Aasimar(Archon-Blooded) Inquisitor
Gnome Barbarian

Honestly, I probably wouldn't have made the Tiefling or Aasimar if it weren't for the fact that it was my last chance.

4/5 Venture-Agent, Maryland—Hagerstown aka Z...D...

My actives
1 Elf Archer
1 Halfling Druid
1 Human(Kelishite) Swashbuckler
1 Tiefling Bloodrager
1 Half-Orc Hunter

Have multiple characters on standby. Most are human though.
I do not have any gnomes, tengu( i have one outside of society), no waynags. And nothing too special. I do want an aasimar though.

Grand Lodge

Current actives:
Claudius: Aasimar Dual-Cursed Oracle/Bard
Inkara: Half-Orc Bear Shaman Druid
Kaval: Tiefling Alchemist
Van-Gahr: Half-Orc Paladin
Lily Mae: Human Summoner
Rasp: Nagaji Skaald.


1 Half-Orc (Wizard)
2 Aasimar (Mystic Theurge and GRANDFATHER)
2 Halflings (Paladin and Summoner)
1 Half-Elf (Cleric)
2 Tieflings (Magus and Paladin)
1 Tengu (Ninja)
1 Human (Brawler)
1 Gnome (Sorcerer)
1 Kitsune (Many Classes)

Dark Archive 5/5 ⦵⦵ Venture-Captain, Minnesota—Minneapolis aka Silbeg

Current totals:
7 Humans
- Rogue 13.2
- Gunslinger5/Inquisitor8.2
- Paladin 8
- Battle Oracle 6
- Inquisitor 6
- Warpriest 4
- Slayer 3

1 Tiefling
- Conjurer 9

1 Halfling
- Druid 4 (w/ Giant Scorpion)

1 Undine
- Watersinger Bard 2

1 Ratfolk (never played)
- Sin Wizard (Lust) 1

1 Tengu (never played)
- Gunslinger1/Swashbucker1

2 To Be Determined
- Unknown 7
- Unknown 1

5/5 ⦵⦵

I see few elves in play in PFS or in home games. There aren't enough advantages to make up for the -2 con hit.

Sczarni 5/5 ⦵⦵

Starfinder Charter Superscriber

Tengu and Sylph have the same penalty.

Silver Crusade

roysier wrote:
I see few elves in play in PFS or in home games. There aren't enough advantages to make up for the -2 con hit.

I'll take +2 on enchantment and free spell penetration. And there have been more and more scenarios where low-light isn't useless.

Silver Crusade 2/5

I have three elves. Two wizards and an investigator (but he's level 1).

Shadow Lodge 4/5

-2 con sucks, but sometimes I just feel like playing a particular race, even when its ability adjustments aren't good for the class (like one of my elves is a tetori monk). I currently have: 3 gnomes, 4 humans, 2 elves, a sylph and an undine

Lantern Lodge 5/5

1 person marked this as a favorite.

I'm a proud proponent of elves.

Elf is best glass barbarian.

FCBonus to move speed is AWESOME. It makes casters hidng behind the front lines reachable. Combines nicely with Step Up and the Disruptive rage powers.

And there are worse 2handed weapons than elven curve blades.

4/5 Venture-Agent, Maryland—Hagerstown aka Z...D...

I have 3 elves as well. A fighter who prefers archery. A swashbuckler. And a wizard

Dark Archive

Matthew Smith wrote:

I never understood why people say that humans are boring, when there are so many different kinds of human with completely different cultures.

Cut the list

My point exactly. I'm human but these humans can do things I can't do.

I guess the argument for humans are boring to play is that they are already one.

Shadow Lodge 5/5

Lessee.

Half-Elf (Vudrani) summoner 12
Human (Kellid) rogue 2 (retired)
Human (Kelish) Zen archer 11
Tiefling (Shackleborn, Chelaxian) Paladin/Lore Oracle/Hellknight 11 Kitsune (boon) Alchemist/Rogue 3 (turned into taxidermy)
Tiefling (Demonspawn, Tian-Shu) Black Dragon 12
Aasimar (Archon-Blooded, Chelaxian) Life Oracle/Hellknight Signifier 8
Aasimar (Angel-Blooded, Taldan) Lunar Oracle 4
Grippli musket master 5
Human (Ulfen) bard 4
Aasimar (Peri-Blooded, Garundi) Wizard/Cleric/Mystic Theurge (blob)
Human (Kellid/Tian-Min) Magus 6
Aasimar (Angel-Blooded) Bloodrager (blob)
Human (Jadwiga) Telekinetic 4
Half-Elf (Kelish) wannabe red mantis (blob)
Oread warpriest of the Black Butterfly 1

So that puts me at, still running around:
4 Humans
4 Aasimar
2 Tieflings
2 Half-elves
1 Grippli
1 Oread

Shadow Lodge 1/5 ⦵⦵

Pathfinder Starfinder Society Subscriber

Active;

Human 3 (Gunslinger, Zen Archer, Freebooter)
Tengu 1 (Swordmaster)
Gnome 1 (Grenadier)
Half-Elf 2 (Fighter, Knife Master)
Nagaji 1 (Naga Aspirant)
Tiefling 3 (Sorcerer, Rogue, blob)
Aasamir 3 (Oracle, Cleric, blob)
Halfling 1 (Rogue)
Unassigned GM blob 1

-

I have about 5 more Humans of various class builds being tinkered with and 1 or 2 each for all the other legal races...

I have a general goal of at least 1 of each Race and at least 1of each class.


humans, half-elves, aasimar and tiefling seem to be the most popular. Humans easily are the most popular at all, at least from what I've seen.

Shadow Lodge 4/5

I was curious and had some time. So here's the tally from this thread so far. I doubt it's wholly accurate as I just counted by hand, but anyways:

Aasimar 55
Dhampir 2
Dwarf 24
Elf 43
Gnome 27
Goblin 2
Grippli 5
Human 196
Half elf 39
Half orc 29
Halfling 30
Ifrit 9
Kitsune 7
Nagaji 12
Oread 4
Ratfolk 4
Sylph 5
Suli 1
Tengu 27
Tiefling 52
Undine 5
Wayang 6

Shadow Lodge 4/5

Not enough Dwarves. Make more!

Shadow Lodge 5/5

I'm a little surprised to see that there are more goblins in this thread than sulis.

Sovereign Court

Zak Glade wrote:
I'm a little surprised to see that there are more goblins in this thread than sulis.

*Shrug* - When the numbers are as low as 1 & 2 they're statistically insignificant. (Not that this is in any way a scientific study anyway. I'd guess that on the boards you have a disproportionate number of Tieflings/Aasimar because they're the most powerful, and people on the boards are more likely to powergame. Also probably a disproportionate number of ones requiring a boon.)

For me - add a Half-Elf, a Gnome, and a Dwarf to the list.

Grand Lodge

Pathfinder Starfinder Adventure Path, Starfinder Society Subscriber
Zak Glade wrote:
I'm a little surprised to see that there are more goblins in this thread than sulis.

Suli requires 4 boons to play if I recall correctly, so people may not have collected the all of them yet or are hesitant to use one of each of the 4 elemental race boons to create a Suli.

Shadow Lodge 5/5

They've also been on the Gen Con gm boons for the last two years, I think. Otherwise, yeah, 4 boons is a lot. I know there's at least 1 here locally.

Dark Archive 2/5

Mine:
Elf x1, Human x7, Half-Orc x3, Half-Elf x3, Aasimar x3, Tiefling x1.

Shadow Lodge 4/5

I don't think dwarves were ever the most popular, but I think they got a disservice in ability scores which made them less popular in pathfinder. Elves make good wizards, gnomes make good sorcerers, halflings make good rogues, human/halforc/halfelf make good anything, and dwarves make...? Their stat spread and racials don't really make them optimal choices for anything. So I feel like you have to really like dwarves to play one in pathfinder because ability-wise they are decentivized.

RPG Superstar 2014 Top 16, RPG Superstar 2013 Top 16

gnoams wrote:
I don't think dwarves were ever the most popular, but I think they got a disservice in ability scores which made them less popular in pathfinder. Elves make good wizards, gnomes make good sorcerers, halflings make good rogues, human/halforc/halfelf make good anything, and dwarves make...? Their stat spread and racials don't really make them optimal choices for anything. So I feel like you have to really like dwarves to play one in pathfinder because ability-wise they are decentivized.

Dwarves make good:

-Monks (bonus to primary and secondary stats, penalty to a dump stat)
-Barbarians (fast movement + no encumbrance from medium armor, plus effective +3 to Will saves)
-Untouchable Bloodragers (practically invincible to spells)
-Clerics (as long as you don't care too much about channeling), or any other Wis-based spellcaster
-Gunslingers

Sovereign Court

gnoams wrote:
I don't think dwarves were ever the most popular, but I think they got a disservice in ability scores which made them less popular in pathfinder.

In 3.5 they were the most powerful base race. Great for any Int or Wis spellcaster (since no base race got mental stats) and great for non-dex based combatants (since only half-orcs got strength, and they got two negative stats to go along with it). Between those two (or sometimes a combination thereof) that includes at least half the total classes.

Dwarves are solid at a lot of things - but there are a few they're best at -

Zen Archer (Wis as primary stat instead of a close second as per most monks)

Druid - especially if you're going for stone-plate

Wis based sorceror (I forget the bloodline)

5/5 ⦵⦵

To add to the count by personal characters are:

Human x7
1 each of:
1/2 Orc
Nagaji
1/2 Elf
Gnome
Oread
Sylph
Suli

5/5 Venture-Agent, California—San Francisco Bay Area North & East aka Pirate Rob

My personal Count

8 Humans
3 Gnomes
1 Elf
1 Dwarf
3 Tiefling
1 Nagaji
3 Aasimar
1 Dhampir
1 Ratfolk
1 Ifrit
1 Oread
1 Suli

Sczarni 5/5 ⦵⦵

Starfinder Charter Superscriber
Saiman wrote:
Matthew Smith wrote:
I never understood why people say that humans are boring, when there are so many different kinds of human with completely different cultures.
I guess the argument for humans are boring to play is that they are already one.

I never made a Human in any gaming system until Pathfinder (and I've been playing RPGs for 20+ years).

I wanted to play exotic races. I already played as a Human IRL. I went for monstrous PCs with personalities that no human could pull off. I've played Goblins, Gargoyles, Centaurs, Grippli, Ratfolk, Half-Giants, and the basic non-Human races, obviously.

But when I purchased the Inner Sea World Guide, I suddenly wanted to play Humans. Now I have 4 in PFS:

A Shoanti whose tribal affiliation, experience with enslavement, and commitment to Gorum have made him one of my favorite characters ever.

A Zenj who really captures the nomadic life of a herdsman.

A Vudrani who celebrates the Vudran pantheon, and is the most polytheistic character I have.

And a Taldan. No race can pull off the stuffy aristocrat better than they can.

The effort that Paizo has gone thru in developing their ethnicities is top notch compared to any other RPG I've come across. If you've never been one to play a human, give these ones a try. It will expand your RP palette.

Grand Lodge

I exclusively play human, and I especially like Varisians. My Transmuter is a Varisian from Ustalav and my Cleric of Sarenrae is a Varisian from Lastwall.

Silver Crusade

Add a dwarf and a half-orc (sadly sort of deceased) to the list for me. I have one pre-gen credit that I'm not sure what to do with yet.

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