Dervish of Dawn has suddenly become twins! Now what to do about teamwork feats...


We're gearing up for a Wrath of the Righteous campaign (please don't move this, mods, because the post has nothing to do with the AP itself), and one of the characters that was made was an Aasimar Dervish of Dawn who takes a two level dip in MoMS for the Crane feats. It looked like a really, really fun character so another player suggested that they play the same build (almost) as male and female twins. There's some good role-play potential in there so everybody thought it was a good idea.

Now I'm looking at the original build and trying to figure out what teamwork feats we should be considering for the two. A handful of feat slots seem to be screaming for them, and the plan will be for the two of them to almost always be fighting in tandem... so looking at the options, what would you suggest?

The Monk levels are taken at 2nd and 3rd, and the bolded feats are the ones I see most likely to be replaced by potential teamwork feats.

Aasimar 18th level Dervish of Dawn / 2nd level Master of Many Styles
Azata-blooded , Favored class option for Bards

Attributes: (20 point build)
STR - 13
DEX - 16 (+2 racial bonus, +1 @ 4th, 8th, 12th, 16th & 20th level)
CON - 12
INT - 12
WIS - 8
CHA - 14 (+2 racial bonus)

Maestro of the Society
Magical Knack

1st - Dervish Dance
1st - Dodge
2nd - Improved Unarmed Strike
2nd - Stunning Fist
2nd - Crane Style
3rd - Crane Wing
3rd - Weapon Focus: Scimitar
5th - Arcane Strike
7th - Skill Focus: Knowledge - Religion
9th - Eldritch Heritage: Arcane Bloodline (Arcane Bond - Scimitar)

11th - Power Attack
13th - Crane Riposte
15th - Quicken Spell or Toughness
17th - Critical Focus
19th - Staggering Critical

The leading contenders I see are:

Broken Wing Gambit - with their high Dex and Crane Wing ability it poses no threat and offers additional AoO's.

Seize the Moment - another AoO opportunity based on the partner critting - considering the scimitar's high crit chance, could be a winner.

Paired Opportunists - due in large part to the feats listed above.

Other options though, like Pack Attack, Swap Places and even Stealth Synergy would seem like good possibilities... anyone out there have experience with teamwork feats? I don't, and I know sometimes things don't work in practice the way they seem they might in theory.

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