Aazen |
Sleep/Color Spray tie for out in the wilderness. Charm Person in town. Find the biggest Mofo in the bar and make him your buddy. Buy him a drink or two and the affection lasts even after the spell. Poof! You just got a monster summon that will never go a way. Make a habit out of it and you have a loyal following that you can later use to justify getting the Leadership feat.
Captain Xenon |
there are a lot of different types of spells. each spell is useful some of the time, but not all of the time. you have damage spells, area-control spells, save or suck, and utility spells. heck, i could make an argument for mount being the best spell from 1st level- its a summon monster that lasts for hours and doubles as fast transportation.
if i run into skeletons at level one, i still have my specialist school power, my cantrips, and my quarterstaff. and i should have the rest of my party, which ideally includes a cleric to deal with undead.
in a combat-focused game, color spray will end more fights more quickly. for everything else, we have ranged touch attacks.
Phasics |
You know the OP never said best Wizard spell ;)
Best first level spell by far is one that's used FAR more often than any spell listed so far. Not to mentioned a spell that see's heavy use into the mid and even late game.
CURE LIGHT WOUNDS
Of course that's too reactive for some people but things like Litany of Sloth, Gravity Bow and Lead Blades are pretty strong 1st level spell choices ;)
Phasics |
grease is good from level 1 to 20. Even the mighty CLW wand is reduced to pixie stick snacks at level 20. 1d8+1 trying to heal 200 points of damage is funny to watch. A well timed grease can prevent that 200 points from ever happening.
heh I wouldn't exactly say healing 200HP of wound with CLW wand is funny, more something I'd simply hand wave, you burn out the wand and heal 275HP over 5 minutes, there no way I'd actually make someone roll for it at that level.
Grease is a cool spell, but you'd have to have a seriously advantageous situation to be casting grease over level 8-9 I win spells.
notabot |
notabot wrote:grease is good from level 1 to 20. Even the mighty CLW wand is reduced to pixie stick snacks at level 20. 1d8+1 trying to heal 200 points of damage is funny to watch. A well timed grease can prevent that 200 points from ever happening.heh I wouldn't exactly say healing 200HP of wound with CLW wand is funny, more something I'd simply hand wave, you burn out the wand and heal 275HP over 5 minutes, there no way I'd actually make someone roll for it at that level.
Grease is a cool spell, but you'd have to have a seriously advantageous situation to be casting grease over level 8-9 I win spells.
I make my players roll every dice of it.
Also why use level 8 and 9 spells when a level one spell works?
notabot |
Jacob Saltband wrote:What is the best 1st lv spell?
If you only had one 1st lv spell to choose what would it be any why?
I can't imagine it being Silent Image. With its range and versatility, that'd be my pick hands down.
Sleep wins second in combat situations, Charm Person outside of combat.
I'm not going to argue silent image, the more creative you are, the better it is.
But sleep is just not good. Full round cast, HD limit... Its bad on both scaling power level and in action economy. Its REALLY good at level one, but even at level 2 its just marginal.
Charm person is a solid RP spell at all levels
Phasics |
Phasics wrote:notabot wrote:grease is good from level 1 to 20. Even the mighty CLW wand is reduced to pixie stick snacks at level 20. 1d8+1 trying to heal 200 points of damage is funny to watch. A well timed grease can prevent that 200 points from ever happening.heh I wouldn't exactly say healing 200HP of wound with CLW wand is funny, more something I'd simply hand wave, you burn out the wand and heal 275HP over 5 minutes, there no way I'd actually make someone roll for it at that level.
Grease is a cool spell, but you'd have to have a seriously advantageous situation to be casting grease over level 8-9 I win spells.
I make my players roll every dice of it.
Also why use level 8 and 9 spells when a level one spell works?
interesting you make your players roll every dice to bog down your game with dice rolling over role playing ..... k ..... can't say it's the way I like to play but hey each to their own.
Perhaps you can list 5 common situations where grease is as good or superior to a lv8-9 spell in combat ? Why ? because I'd like to know when would a level one spell work in the place of a lv8-9 spell.
Zahir ibn Mahmoud ibn Jothan RPG Superstar 2014 Top 16 |
notabot |
notabot wrote:Phasics wrote:notabot wrote:grease is good from level 1 to 20. Even the mighty CLW wand is reduced to pixie stick snacks at level 20. 1d8+1 trying to heal 200 points of damage is funny to watch. A well timed grease can prevent that 200 points from ever happening.heh I wouldn't exactly say healing 200HP of wound with CLW wand is funny, more something I'd simply hand wave, you burn out the wand and heal 275HP over 5 minutes, there no way I'd actually make someone roll for it at that level.
Grease is a cool spell, but you'd have to have a seriously advantageous situation to be casting grease over level 8-9 I win spells.
I make my players roll every dice of it.
Also why use level 8 and 9 spells when a level one spell works?
interesting you make your players roll every dice to bog down your game with dice rolling over role playing ..... k ..... can't say it's the way I like to play but hey each to their own.
Perhaps you can list 5 common situations where grease is as good or superior to a lv8-9 spell in combat ? Why ? because I'd like to know when would a level one spell work in the place of a lv8-9 spell.
It doesn't bog down the game any since its not like everybody stops and watches the rolls. I can trust my players to cheat over stupid things like that, in return for that trust my players actually self police themselves.
As for grease, you would be surprised on how effective it can be on some monsters. Relfex saves and acrobatics are not always good on high level creatures or NPCs (think about a 10 dex cleric in full plate at level 20, what is his reflex and acrobatics score?). Also attempting to move through grease appears to cause somebody to be flatfooted while they are moving... Then a +10 buff to your CMD for grappling can be a life saver, as can +10 to escape artist. Its a minute per level spell too.
As for comparing it to 8-9th level spells, those slots tend to be either used for meta magic spells and oh *$&@ situation spells. Not general combat utility like grease is. Why use a bomb when a flyswatter will work? When a level one spell is effective against CR 15+ opponents, you know it is a good spell.
As for magic missile... It really isn't that good. The damage is not very high, there isn't much you can do to boost it, its often not worth a slot (low level slots are for utility spells, metamagic fireballs ect are your damage source)