AMH: Since you have now extra killed the now bludgeoned, bloody kelp. You are free to go around the water wings are completely optional.
*Drives piton into floor. Throws Bear across gap. Bear grows to normal size when on other side. Ties one end of rope to piton. Throws rest to bear who will take it in her mouth and hold the line taut.*
*Walks across rope.*
Acrobatics: 1d20 + 15 ⇒ (11) + 15 = 26
Trapdodger Barefoot wrote: "Certainly 'pooty-tang' is a legendary kender hero who mainly specialized in acquiring favors from ladies, sometimes more than once, both coming and going....it is a long bunch of stories....."
Stops talking and gets busy day dreaming.....
"Ah, yes, I believe I have heard of this tradition of the Western lands. A lady's favor is the little translucent cloth young noblewomen wear on their conical hats, yes? It sounds like the great Pooty-Tang collected an exceptional number of them - I wonder what he planned to do with them...?"
Without further ado, Tvashtri gathers up his mechanicals and attempts to jump the gap with the aid of a running start and his trusty parasol...
Acrobatics: 1d20 + 6 ⇒ (2) + 6 = 8
...which he has unexpected trouble opening in time.
Just wanted to let you folks know, the Mrs. and I will be vacationing from 7/9-7/17
Again????? Wasn't last year enough???
Nope, I cannot wait to hit the beaches of Haradrim.
"Sounds like fun can I come too?"
I am afraid not, how would the party survive without you.
Trap slathers hands with sunscreen and approaches JRRT
Trapdodger Barefoot wrote: Trap slathers hands with sunscreen and approaches JRRT I think the look on his face says it all
Watch out for fins gliding thru the sand.
On the other side of the flooded room a set of stairs leads up and out of the mucky water. There is a corridor heading north 30' north is a solid metal door with a handhold centered(It's like a garage door).
10' in front of you and on the east wall is a door.
Nasty heads over to the door on the east wall and opens it.
"I think I smell something good coming from here."
Nasty: You see an 80' long hallway of which starting at the 40' mark to the 70' mark is a 30' long spinning cylinder, apparently made of some light metal. It is 10' in diameter, and spins counter-clockwise at say..8mph. The entire inner surface is covered with a shiny substance and painted with a dizzying black and white spiral pattern.
The spirals on the disc go round and round, round and round, round and round.
The spirals on the disc go round and round, all day long.
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"I love a knife fight and I love boogies on the disc that goes around oh yeah."
A throw one of the dead seals I've been dragging around into the spinning tunnel to see what happens.
AMH: The seal hits and slides easily across the spinning tunnel.
I thought you were supposed to leave yesterday!
nasty goes running after the seal into the tunnel.
"Food !!!!!!!"
Quick, while he runs after the dead seal, everyone else run the other way.
"Hey Guys ... Guys wait up ... wati up guys."
Fast as fast can be, you'll never catch me.
A striding and springing kender of happiness outpaces you and hopefully doesn't run into any trouble.....
Weeeeee!"
"I am riding a giant invisible frog! Quick someone I need a lance!"
"Sir Trapdodger!"
Schism: Changed my mind and took off friday am
Nasty: As you enter the tunnel and begin slipping and sliding, a flaming arrow comes from the end of the hallway lighting the whole dang thing up for Fire: 2d8 ⇒ (1, 5) = 6 pts of damage.
"Oh BBQ, thanks for starting the fire for me. Wait ... ouch I am on fire too."
"What was that Momma said about being on fire Stop and Punch the Gnoll? No that's not right Stop and kiss the Troll? Ah forget it I am going to eat whom ever shot that arrow at me."
He looks to see where the arrow came from lets out a blood curdling scream and charges at them.
"DIEEEEEEEEEEEEEEEEEEE !!!!!!!!!!!!!!!!!!!!!!!!!!"
Intimidate: 1d20 + 13 + 4 ⇒ (18) + 13 + 4 = 35
bonus +4 for flaming scary orc charging at them.
EWWW! BBQ orc does not smell pleasant!
Perception: 1d20 + 15 ⇒ (5) + 15 = 20
Do I see where the arrow came from?
Trap makes a mental note to mention a flaming orc charge spell to Fizban when he gets a chance.
Currently the trap has him looking for the arrow slit.....
Perception
1d20 + 7 ⇒ (10) + 7 = 17
Nasty: Before you caught on fire all you saw in front of you was a wall, also the tunnel is incredibly slippery for 2d4 ⇒ (3, 1) = 4 rds. You look like a badly soiled and oiled shirt that has been in the dryer too long
Alissa: Just before the tunnel was lit up, you saw an arrow fired from a loophole in the eastern wall.
TD: You too see the arrow fired from the loophole.
*Spread sand over floor so I slip.*
Search For Traps: 1d20 + 15 ⇒ (2) + 15 = 17
"Nasty Smash Wall."
Taking out his club he tries to bash through the wall.
Strength: 1d20 + 9 ⇒ (5) + 9 = 14
Alissa: The only trap is the one your friendly neighboorhood orc is involved with.
Nasty: Schism said it, You manage to slip and slide close to the wall and unleash a not so mighty knock. 3 things happen after that
1.Now that you are at the end you see an alcove to the north that is 10' deep at the end is a door.
2. You continue to burn for 1d4 ⇒ 1 pt of damage
3. The loophole opens and a bank of greenish fog begins pouring out. The smell is heavenly...to you, for everyone else however not so much. The cloud spreads in a 20' radius so everyone else is unaffected from the sulphorous, rotten egg cabbage smell.
"Something Nasty ate is getting the better of him."
Yells to nasty..."Not in the tunnels, not in the tunnels, wait until we get into a large room."
Can we see through the cloud, or is it too thick?
Way to go greedy guts. Act first think later got you into trouble again!
Tak, anything in your little black bag that can dispel that noxious cloud?
Alissa: The fog is very thick and stinky, you can see 5' into it
This stench reminds me of my birth.
"I love the smell reminds me of home. Thank you Devourer to give me hope and strength to continue in my quest for the food beyond this wall."
BASH WALL: 1d20 + 9 + 4 ⇒ (19) + 9 + 4 = 32
+4 bonus for morale bonus to Nasty for the horrible smell invigorates him.
Nasty: Your bashing is much more effective the wall will collapse in 1d3 ⇒ 2 next rd.
The door in the alcove to the north of you opens revealing a human in plate mail bearing a flail and shield. He is protecting a female who seems to be going through some spasms...It looks as if she is changing into a wolf!
"Oh goodie, I love wolf it is tasty come here little doggie. ... Nasty wants to eat you. I will eat the tin can first though as an appeteaser."
He opens his mouth and sends his tongue a lashing
Tongue Lash grapple : 1d20 + 25 ⇒ (17) + 25 = 42
GET IN MY BELLY: 1d20 + 15 ⇒ (8) + 15 = 233d6 + 14 ⇒ (5, 5, 3) + 14 = 27
Upon seeing her meatshield eaten, Snarla morphs back into a smallish human female. Thank the heavens you arrived, that guy was holding me prisoner
Big Fat Lie: 1d20 + 10 ⇒ (19) + 10 = 29
Looking back at Alissa. "Does that mean I can't eat her?"
"First she must do jumping jacks!"
"....Doggie style."
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Your priorities are all out of whack, Trapdodger. I own a platinum mine back in the mountains overlooking Clericshire. I hope she's good at splitting rocks.
Questions first, hard labor later.
BTW, how how are you going to get her to the mine? We still need to finish our explorations here.
Looking disappointed. "So I cant eat her?"
"I never get to eat anyone." He says as he burps and a piece of mailed gauntlet falls to the ground.
As you all debate the fate of Snarla, she begins inching back into her inner sanctum
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