question about breaking items and weapons


Rules Questions


Okay I have a question about breaking items, from doors, armor, and equipemnt.
First off ill ask about this.
I have a barbarian in my group that whenever there's a locked door, he uses his maul to try to break it down. Now hes pretty beefy so he can usully overcome the hardness of the door. I have no problem whatsoever doing this, the question I ask does this start to wear out his weapon? If so what is the formula for doing so.
Also does armor and weapons ever start breaking down from adventuring use as in needing to repair the items? If so can anyone point me to the sourse and/or formula for this.
If its a case that only rust monsters or enemys sundering the party, then thats fine. I just wanted to make sure I wasnt overlooking anything.


As far as I know, it doesn't really wear out the weapon unless the item or creature they attack specifically says it does. Of course, this could just be our houserules, so I won't bring that up.

In terms of weapons and armor wearing down from everyday use, a GM generally gives a sort of "upkeep" charge to the PCs to simulate that, living expenses, and more. As far as in-combat, commonly a rust monster or ooze would be your item bane, though when you have strong enough weapons or items that grant such damage immunity, it becomes a non-issue unless effects outright break or destroy items, in which case hardness and hit points aren't even a factor.


Yeah still been looking and I havent found anything either. Like u ive only seen it being damaged by sundering attacks or corrosive oozes or rust monsters.

Liberty's Edge

No official rule about wear and tear of the equipment.
It is assumed that the character do routine maintenance and that the expenses are part of the cost of living.
In a group with a spellcaster the mending spell will repair items that have suffered major damage but haven't been destroyed.
Tracking normal wear and tear would require a lot of bookkeeping for very little gaming fun, so most pen and paper games don't do it. It work well in computer games where the computer keep track of it.

Grand Lodge

Well, it is assumed that PCs take care of their weapons.


blackbloodtroll wrote:
Well, it is assumed that PCs take care of their weapons.

very true. I was just wondering bc of the example I gave above with the barbarian using his maul on every locked door be it wooden or steel, and was wondering if it was actually harming the weapon he was using.

but luckly it does not in any official ruling =]


Pathfinder Adventure Path Subscriber; Starfinder Charter Superscriber

As mentioned, there is no ruling, but he would wake up the whole dungeon if that is his preferred tactic. As a DM, I try and make my monsters as smart as their description calls for, so they may go investigating the big noise as the beefy but not so bright barbarian goes banging on every locked door. A few readied actions and/or ambushes should convince him that there might be some other viable options to banging the door down.


Ow I have been :-) was wondering bc the barbarian has made me think of things I never have before. Locked door, usually it either gets disabled or they go searching for the key.
Lost in a dungeon knowing ur supposed to go down? Trys smashing thru the floor.

Specially since his wife got missing in an ambush in said dungeon. So of course the barbarian isnt one for patience atm. I was just wondering with all the stuff hes doing if it was wearing down his weapon along with how thick floors are and how deep the drop etc etc lol. I got the floor and drops and the etc etc, but I coukdnt find anywhere if such behaviors woukd wear down weapons outside of fighting for the purpise of demolishing lol.

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