Throwing axes optimization


Advice


Hello me and my friend were making characters and we wanted to optimize a character to throw axes as his main source of damage.

The only restriction we have is the character must be a dwarf.
so were looking for builds etc..

Grand Lodge

Point buy?

Books allowed?

Starting level?


starting level would be 5-6 we would use 4d6 for stats but for this lets use a 20 point buy, and any pathfinder book is allowed

Grand Lodge

Well, Dex is a bit of a problem.

I see possibilities with Cleric and Barbarian.

Ranger works too.


I used the hurling rage powers and the throw anything feats for a char to hurl downed enemies and throw greataxes... far from optimized though. :)

Still, he deals some nice damage.

Grand Lodge

Urban Barbarian work well, as it can boost Dex.

Ranger allows you to get feats you cannot otherwise qualify for.

Liberty's Edge

How's this for a feat?

Silver Crusade

If you truly want to optimize a 6th level throwing weapon character - and this will sound crazy - check out a Sohei Monk. Weapon Training gives you some nice passive bonuses, option to buff with Ki is also nice. With proper feats you can flurry + Rapid Shot. Look into a Bandolier of Returning (probably not actual name) as that will save you having to buy too many magic weapons of returning. Also see since a throwing axe can be used as a melee weapon if your GM will let you put Agile on them - thus letting you focus all your buffs on DEX.


sohei is nice.
i like rangers.
2 weapon style, you can focus STR with dex at 14 only.
you will do decent damage with deadly aim, but wil have some issues on hitting.

Grand Lodge

Belt of Mighty Hurling.


blackbloodtroll wrote:
Belt of Mighty Hurling.

All i can think of is the morning after that tequila party.


1 person marked this as a favorite.

Weapon master 3, Sohei 6 would be decent way to go.

If GM allows custom items, adding the mighty hurling and blinkback to your physical belt would make barbarian hurler pretty amazing.. hurler gets +10 range, pretty huge benefit allowing you to throw with out penalties at 20, and bring maximum range from 50 to 100..

If you go dwarf, you could use dwarven wedge axes, giving you both slashing and bludgeoning.. probably still want weapon master 3-4 too, unbeatable when you only have one weapon to care about..

You could go s16, d15, c13+2, i12, w12+2, ch7-2.. also by going hurler, you could take the hurling charge power and similarly named feat to be able to make a non-melee charge with 2 throws....

Grand Lodge

Well, one level in Crusader Cleric, choose Pirias as your god, take the Guided Hand feat, and the rest in Ranger.

Nab a Blinkback Belt, and pump wisdom and strength.


look into the various charing hurler/hurling charge/two-handed thrower (one of those is a rage power, so might not be available unless you can grab rage powers--a 2-level dip in urban barbarian may be worth considering)

barbarians get rage powers (obviously), wild stalker ranger can grab rage powers (but loses out on style feats and favored enemy, so might not be the easiest choice), viking fighter can grab rage powers at/after level 6 instead of bonus feats (trading out weapon training)

urban barbarian can pump dex nicely, as can the alchemist, magus (cat's grace since your belt slot's taken by blinkback or mighty hurling), and i suppose arcane duelist bard.

Grand Lodge

Actually, I just realized the Throwing Axe can totally have the Agile enchantment.

So, dex to attack rolls, and damage.

Urban Barbarian sounds even better. Maybe a little Weapon Master Fighter.


ooh, that would be nice. something like barb 2/fighter X or fighter 3/barb X (both have their pros and cons)?


Why not instead pick the switchblade knife instead of using the throwing axe. It is 1d4, so one die size less, but it has a 19-20 crit range. Same x2 critical, and you can try to conceal it as well. It is also treated as a dagger, so any feats, items, or traits that affect daggers, would do so to this. Such as the river rat trait for +1 damage with daggers.

Put keen, or improved critical switchblade, and now it's 17-20 crit. And if you take the few levels of weapon master it syncs up nicely. On top of that, since it will be a big static damage build from the barbarian and fighter levels possibly, the higher crit will mean better damage throughout.

A flat x2 crit on 20 is inferior to a 19-20 x2 weapon. The higher crit is just better. Lastly, they have the same range, perhaps purchasing e belt of mity hurling as BBT suggests it'll help with distance issues.

And you can still put Agile on this as well.


okay the point of this character is to mimick a character from the game league of legends aka draven so it has to be axes. thank you everyone for your advice!

Liberty's Edge

Declindgrunt wrote:
okay the point of this character is to mimick a character from the game league of legends aka draven so it has to be axes. thank you everyone for your advice!

Really? When you said a dwarf wielding throwing axes, I immediately thought League of Legends, but I was guessing Olaf, not Draven.

If you want to mimic Draven, you should definitely take the Dazzling Display feat to help mimic Draven's upcoming new passive, League of Draven.

Draven's axes aren't the typical throwing axes either, not like Olaf's. They're more like a pair of blades with a grip that allow you to spin them without hurting yourself. You might want to get some kind of unique weapon made for this game that has the same statistics as throwing axes so that they look right. Or just reflavor them, say they're an exotic type, idk. Depends how on board your DM is.

Because Draven doesn't actually throw both of his axes at the same time (except for his ultimate), you probably don't even need the Two-Weapon Fighting feat. Just take the Quick Draw feat so that you can draw a new throwing axe as a free action and keep tossing them at your opponents. If you make your axe a returning axe (+1 enhancement), then you can simulate the Spinning Axe part where you toss an axe and it flies through the air back to you.

The hurler barbarian is indeed a great way to accomplish this. As an aside, the Hurling Charge rage power is probably the best way to emulate Olaf that I've ever seen. (Throw one axe at your opponent while running, then slam into them with your other axe, picking the first one up on the way).

If you want to simulate the additional damage from Spinning Axes, I suggest the Two-Handed Thrower feat. This feat will not actually allow you to hold both axes at the same time like Draven does, but it gives you extra damage on each attack and allows you to continuously catch and throw your returning axe with style.


yeah, draven more uses large-sized starknives.

Community / Forums / Pathfinder / Pathfinder First Edition / Advice / Throwing axes optimization All Messageboards

Want to post a reply? Sign in.