To the Designers, Editors, and Makers of PACG


Pathfinder Adventure Card Game General Discussion


I know it's kind of rough to talk about things that 'ended up on the cutting room floor' but I've seen a lot of different types of scenarios for S&S and different ways to win as opposed to the simple "defeat villain" bit.

There were a few of these in RotR as well.

I'm just wondering if you all might be willing to maybe share some insight of one type of scenario or victory requirement that really stands out that you all maybe discussed but ended up not feasibly being able to make it work for PACG.

If there wasn't one (or you can't discuss for whatever reason), then maybe tell us which currently available scenario had to have lots of text editing done to actually make it fit on the cards? I've seen lots of fan-made scenarios on the forums, and there are more than a few that definitely wouldn't fit, so I can only imagine how much work you all had to put into actually making them fit in the space provided. Perhaps you can maybe even offer some pointers for the community on rewording grand scenarios so they can fit like the pros?

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