Question about the Revenant


Rules Questions

Liberty's Edge

I GMed a session last night and the party faced off against a revenant, and I want to make sure I was playing it correctly:

Player A was carrying an object of obsession for the revenant. The revenant passed its save. At that point the revenant focused its attacks solely on Player A and gained the benefits of the "reason to hate" ability (haste plus bonuses to hit and damage).

So, the revenant would get three claw attacks per round (against Player A), and each successful claw attack would allow for a free grapple check with constrict damage if it succeeds.

At least, this was how I played it. Was I correct?

(Coincidentally, while I remembered an extra attack allowed by the haste, I forgot about the extra bonuses to attack and damage...which was probably a good thing).

Shadow Lodge

Self-Loathing wrote:
When confronted with its reflection or any object that was important to it in life, a revenant must make a DC 20 Will save to avoid becoming overwhelmed with self-pity. This condition renders the revenant helpless, and lasts until the revenant is attacked or sees its murderer. If a revenant resists becoming overwhelmed, the revenant becomes obsessed with the source that triggered the saving throw and does everything it can to destroy it, reacting to the trigger as if the trigger were its murderer and gaining bonuses from its reason to hate ability.

I'm not sure that the player carrying the object would count as the source that triggered the saving throw - I think the object itself is the source and that the revenant would instead try to destroy the object.

Not sure though and if the person carrying the object qualifies as "the source" you definitely played it right (apart from forgetting part of the bonus).

Liberty's Edge

Thanks.

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