Tsuto as a Zen Archer


Rise of the Runelords


Running Runelords for a party of 6, well-optimized PC's. These boards have been very helpful for ideas, and I wanted to contribute back as well as get thoughts.

Spoiler:
I think the Glassworks is going to be a little too easy for my group, so decided to have Tsuto with the goblins, brooding over the fact that he's taken his revenge, but not sure about what to do next. I like the idea of him being a Zen Archer, so here's what I have (created with sCoreForge sheet).

I'm not sure it's completely correct - specifically, for the Composite Longbow +1 damage.

+8 attack from BAB +2, Wis bonus +4, Weapon Focus +1, and Magic +1. But How does he get +5 damage?

Thanks!
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TSUTO
Male Monk 3/ Rogue 1
Init +1; Senses Perception +13, Low-light Vision, Keen Senses,

==DEFENSE==
AC 15, touch 15, flat-footed 14 (+1 dex, +4 monk bonus)
hp 31 (4d8+4)
SR 0
Fort +4, Ref +6, Will +7
Defensive Abilities Elven Immunities (PFCR 24), AC Bonus (PFCR 57)

==OFFENSE==
Spd 40 ft/x4
Melee Unarmed Strike +4 (1d6+2) 20/x2
Ranged Composite Longbow +1 +8 (1d8+5) 20/x3 CM +2; SB [+2]
Special Attacks Sneak Attack [1d6] (PFCR 68), Unarmed Strike (PFCR 59)

==STATISTICS==
Str 14, Dex 13, Con 12, Int 10, Wis 18, Cha 8
BAB +2, CMB +4, CMD +19
Feats Armor Proficiency (LIGHT) (PFCR 118), Deadly Aim (PFCR 121), Deflect Arrows (PFCR 121), Improved Unarmed Strike (PFCR 128), Perfect Strike (PFAPG 166-167), Point Blank Master (Longbow, Composite) (PFAPG 167), Point-Blank Shot (PFCR 131), Precise Shot (PFCR 131), Skill Focus (Acrobatics) (PFCR 134), Weapon Focus (Longbow, Composite) (PFCR 136-137)
Skills Acrobatics +11 [Jump +15, Jump with running start +15], Disable Device +9, Intimidate +6, Linguistics +4, Perception +13, Perform (wind instruments) +3, Sense Motive +8, Sleight of Hand +5
SQ Fast Movement (PFCR 58, 59), Trapfinding (PFCR 68)
Languages Common, Elven, Goblin

Scarab Sages

That's almost exactly what I did. I went Monk 2/Rogue 3 for the extra sneak attack damage, though. I also changed the basement of the Glassworks and made it a bit bigger so that he would have plenty of places to sneak attack from. Don't forget, Tsuto can use Stealth in dim light (torch distance 20' to 40') to sneak attack from so account for where torches are and where he is hiding; as an elf, with low light vision, he won't have trouble moving around. He won't be able to Stealth in the dim light from adventurers with Darkvision. Still, he tumbled circles around my group, easily, with an Acrobatics of +11. Use a few extra goblins to block passages and which he can tumble through to get away and he's a pretty deadly guy.

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