Heavens Oracle / Sorcerer


Advice


I am building a character that will be utilizing Color Spray, and Murderous Command, or depending on what direction I go, blasting or buffing/healing. I am allowed 2 flaws, and went with Aasimar (Bumped Charisma to 22 with the +2 Charisma replacing the Daylight SLA.)

Either way I will be taking the following.
Trait 1: Magical Lineage (Hold Person)
Trait 2: Wayang Spellhunter (Murderous Command) (Bouncing, Extended Murderous Command for a level 2 spell slot)
Feat 1: Skill Focus (Knowledge Nature or Local)
Flaw Feat 1: Bouncing Spell
Flaw Feat 2: Extend Spell
Feat 3: Eldritch Heritage (Sylvan or Arcane)
Feat 5: Boon Companion

Option 1. Fey/Arcane Bloodline Sorcerer with a 2 level dip in Oracle (for Awesome Display. more color sprays, and Murderous Command) w/ Arcane Eldritch Heritage for the +2 DC to Compulsion spells. Arcane helps with the Metamagic, and the Pet will eventually be a decent combat buddy. Going Roc or Allosaurus.

Option 2. Heaven Mystery Oracle with a level 1 Sorc dip (for Fey Bloodline's +2 DC, the Sylvan Animal Companion, a few cantrips and more Color Sprays.). I would get the Arcane Bloodline Powers (albeit at a slower pace) through the Eldritch Heritage feats.

Option 3. Straight Oracle w/ the Arcane Bloodline through Eldrtich Heritage. Since Fey wouldn't give the +2 DC to Compulsion through the Heritage feat.

I realize slowing down the casting progession isn't ideal, especially if I go Crossblooded Sorc, but I like Option 1 and 2 the most.

I am leaning towards option 1. I could not go Crossblooded and skip the Animal companion, gaining the Arcane Bloodline powers for Metamagic through Eldritch heritage too, to stop from slowing down my new spell levels too much.

So, is there anything I am not considering? Would would be the most effective build? Our world is mostly Human, Elf, and Orc. Some Gnomes, and Halflings, but our GM hates small races and usually uses them as annoying NPCs. We rarely fight anything other than these races with class levels, but the 2nd most fought enemy type would be Undead.

Also we usually play until level 7-8. By then we usually start a new game.

Shadow Lodge

you only need oracle for 1 level to get the effect of the revelation. so ask your self what do you want to play. if you want to focus on a few illusion spells and blasting spells then just go oracle. if you wanted to play a sorcerer that uses save or die based spells, you dont even need to dip oracle. or you could try for a mystic thurge, which i personally like but people on the boards dont seem to.

basically how do you see this character in your mind?


I guess I would like to be versatile, but have a few potent options available.

Mystic Thurge actually isn't ruled out, it doesn't have to be super optimized.

If I went that route though, I'd have to nix the Animal Companion.

Not necessarily a bad thing, but would be missed in the early levels.

Could always take leadership later on if I want a cohort.

Though another thing is that the Favored class bonus for the Kitsune Sorcerer is too good to pass up, and Mystic Thurge takes away from that.

Oh yeah, and to explain why two levels of oracle, mainly just to beable to cast Color Spray with my Oracle spell slots.


dual cursed oracle for misfortune. You can get misfortune and force them to reroll thier saves.


Sorcerer/Oracle have a slightly slower spell progression. I wouldn't compromise that for an up to mid-level trick (which is what Awesome Display allied to colour spray is). Either go full Sorcerer or full Oracle in my opinion. As a full-Kitsune Sorcerer you can make be a beast of an enchantment specialist, not as big a fan of the Oracle but a different race perhaps?

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