+1 gun


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Sczarni 5/5 5/55/5 ***

We had a similar discussion in the "How to upgrade your Gear in PFS" thread a while back.

The two issues were the same: is +1 Dragonhide, or a +1 Gun, always available?

Gunslingers start with a gun, and you can buy Dragonhide with PP. Can either be upgraded to +1 regardless of fame? Both are examples of how someone can obtain an item that is not normally always available. The question after that is, does the "+1 items are always available" rule trump the "these items are never always available" rule.

I'm curious to see how it all turns out.

1/5

2 people marked this as a favorite.

The most specific rule trumps the less specific rules:

General rule: All +1 weapons and armor are always available
Specific rule: Firearms are never considered always available.

Liberty's Edge 5/5

Wow, didn't mean to blow something up so huge.... Um ok. Wukus's pepperbox can stay masterwork for a little while longer, to avoid confusion.

Shadow Lodge

Robert A Matthews wrote:

The most specific rule trumps the less specific rules:

General rule: All +1 weapons and armor are always available
Specific rule: Firearms are never considered always available.

This.


Pathfinder Society Additional Resources wrote:
No character may purchase a firearm unless she possesses the Gunsmithing feat and firearms are never considered Always Available; a character must possess enough Fame to purchase any firearm not found on a Chronicle sheet or granted by a class feature.

This says nothing about enchanting the weapon, just purchasing the weapon.

So if he has enough fame to get the MW weapon, and +1 weapons are always available. Then he can get it. Because you can buy a MW weapon and then go to the magic user to get it enchanted.

1/5

You are missing the most important part of that text you bolded. Firearms are never considered always available.

Shadow Lodge

Wilbur, when determining whether an item is Always Available, you can't just look at the part you're adding, you have to consider the FINAL item. So the fact that +1 weapons in general are Always Available doesn't matter, because a +1 firearm is NOT.

The gist of it is that you can never use the upgrade rules to get an item you couldn't outright purchase without upgrading, assuming you had the cash. If you can't buy a +1 pepperbox, you can't upgrade a masterwork pepperbox to a +1 pepperbox.


So your saying that if you cant buy the +1 item, then you cant upgrade the item?

What if you cant buy a +1 Greatsword, then can you upgrade it? You say no to that.

The Not Always Availble rule only means that you have to have the Fame to buy it. So a brand new lvl 2 gunslinger can not buy a pepper box.
Because he does not have the fame.

You can always upgrade any MW item to a +1, becauce that is always availble.

If you cant upgrade a MW item to a +1, Please show me the rule for that.

Dark Archive 4/5 * Venture-Agent, Colorado—Colorado Springs

There is no rule which stats +1 upgrades are always available. The rule you are referencing stats you may upgrade a masterwork item without the need pay the cost of the masterwork item again.


I see that the +1 upgrades is not under the always available, but the +1 weapon is. That means that you can still upgrade without having the fame to do so.

Scarab Sages 4/5 RPG Superstar 2015 Top 16

Wilbur35 wrote:
I see that the +1 upgrades is not under the always available, but the +1 weapon is. That means that you can still upgrade without having the fame to do so.

Firearms are never always available regardless if they are mundane or +1.

The general rule of "+1 items are always available" does not trump the specific rule for firearms. If it did, the general rule "all mundane items are always available" would also trump the specific rule for firearms and what would be the point of even having the specific rule then?

Sczarni 5/5 5/55/5 ***

1 person marked this as FAQ candidate.
Wilbur35 wrote:
I see that the +1 upgrades is not under the always available, but the +1 weapon is. That means that you can still upgrade without having the fame to do so.

Actually, upgrading to +1 is specifically allowed in the Guide ("a masterwork item can always be upgraded to a +1 item"), and that is where the confusion has always stemmed from. Since the only two items that I can think of are firearms and dragonhide armors, I'd imagine that an addition to the Guide or FAQ would be easy to do.

1/5

You are misquoting the guide. The entire sentence reads:

"For ease of play in Pathfinder Society, a masterwork item
can always be upgraded to a +1 item without paying for
the masterwork cost again."

That is way different than saying a masterwork item can always be upgraded to a +1 item. If you read the entire sentence it does not appear to suggest that you can always upgrade an item to +1, it merely says you upgrade it without paying the masterwork cost again to buy a new item.

If I were to interpret it the way you have, then this rule would mean that I never have to meet the fame requirements to upgrade an item:

PFS Guide to Organized Play wrote:


This rule also applies to upgrading from a +1 item to
a +2 item and so on"

Shadow Lodge

1 person marked this as a favorite.

Beat me to the punch, Robert; I was literally just writing up pretty much that EXACT response, right down to quoting the full sentence, followed by bringing up the following "also applies" bit... :P

Anyways, Wilbur, you've ALREADY been shown where it tells you you can't: the Additional Resources page clearly states that firearms are NEVER Always Available, which trumps the general rule that is the Always Available list. As Rusty Ironpants pointed out, if the fact that +1 weapons are on this list trumped the Additional Resources page to mean that +1 firearms are Always Available, it would also trump it to mean that MUNDANE firearms are Always Available, because mundane weapons are ALSO on the list.

Yes, +1 weapons are Always Available, but firearms are an explicit exception to that rule. At this point we're creeping up on "willful ignorance" pretty quickly...

Liberty's Edge 5/5

Clarifying the FAQ and/or Guide would be easy to do.

What's frustrating is when players try to throw "RAW" in the face of the GM's and VO's to try and get every ounce of advantage they can, when they really don't need to.

Grand Lodge 2/5 RPG Superstar 2012 Top 32

Andrew Christian wrote:
What's frustrating is when players try to throw "RAW" in the face of the GM's and VO's to try and get every ounce of advantage they can, when they really don't need to.

Yes, but what's that got to do with this conversation?

Liberty's Edge 5/5

Jiggy wrote:
Andrew Christian wrote:
What's frustrating is when players try to throw "RAW" in the face of the GM's and VO's to try and get every ounce of advantage they can, when they really don't need to.
Yes, but what's that got to do with this conversation?

Everything. Read it and you'll see folks throwing out "RAW" to try to justify why they can get something before they should be able to get something.

Grand Lodge 2/5 RPG Superstar 2012 Top 32

And there's no possible explanation for why someone would say that "RAW" lets them do something, except to "throw it in the face of the GM's and VO's to try and get every ounce of advantage they can"? It couldn' be that they genuinely misunderstand? Or if they are trying to squeeze something out of it, it's not an option that they might still conduct themselves like adults rather than "throw it in GMs' faces"?

Liberty's Edge 5/5

Jiggy wrote:
And there's no possible explanation for why someone would say that "RAW" lets them do something, except to "throw it in the face of the GM's and VO's to try and get every ounce of advantage they can"? It couldn' be that they genuinely misunderstand? Or if they are trying to squeeze something out of it, it's not an option that they might still conduct themselves like adults rather than "throw it in GMs' faces"?

You can of course read everything I write with a sense of impending hyperbole if you wish.

Grand Lodge 2/5 RPG Superstar 2012 Top 32

Andrew Christian wrote:
You can of course read everything I write with a sense of impending hyperbole if you wish.

It's certainly possible that I'm misreading you. What would be the correct way to interpret your statement that "players try to throw 'RAW' in the face of the GM's and VO's to try and get every ounce of advantage they can" has "everything" to do with this thread?

Liberty's Edge 5/5

Jiggy wrote:
Andrew Christian wrote:
You can of course read everything I write with a sense of impending hyperbole if you wish.
It's certainly possible that I'm misreading you. What would be the correct way to interpret your statement that "players try to throw 'RAW' in the face of the GM's and VO's to try and get every ounce of advantage they can" has "everything" to do with this thread?

That I'm making a general comment about how "RAW" gets thrown around alot about why something can be done despite all precedence and common sense to the contrary, and that it frustrates me, especially since I see a few comments in this thread headed in that direction.

But for some reason you keep reading into what I write and seem to take it personally (or take it personally for others who have yet to do so) as though I'm calling out someone specific and that I'm saying "all players are loophole hungry cheaters." or something. Which of course didn't come out of my mouth or from my fingertips.

Grand Lodge 2/5 RPG Superstar 2012 Top 32

Andrew Christian wrote:

That I'm making a general comment about how "RAW" gets thrown around alot about why something can be done despite all precedence and common sense to the contrary, and that it frustrates me, especially since I see a few comments in this thread headed in that direction.

But for some reason you keep reading into what I write and seem to take it personally (or take it personally for others who have yet to do so) as though I'm calling out someone specific and that I'm saying "all players are loophole hungry cheaters." or something. Which of course didn't come out of my mouth or from my fingertips.

It's not so much that I think you're saying that ALL players do XYZ, but when you make a general statement about people who do X having motive/intent Y, and you make that comment in a thread in which people are currently doing X, it does really come across sounding like you're ascribing Y to the people in the thread you're posting in.

For comparison, if there was a thread where people were talking about things a GM could do to provide more fun/challenge to PCs, and I were to make a general comment about how "fun" gets thrown around a lot about why GMs can do something despite all rules and clarifications to the contrary, and that it frustrates me... Well, I don't think it would be unreasonable for folks to think that I was attributing that behavior to the GMs in that thread.

When someone makes a comment about people who do a given thing, in a thread where people are doing that thing, the comment tends to come across as being about those people.

Scarab Sages 4/5 RPG Superstar 2015 Top 16

SCPRedMage wrote:
Yes, +1 weapons are Always Available, but firearms are an explicit exception to that rule. At this point we're creeping up on "willful ignorance" pretty quickly...

Quoted for Truth! :)

Liberty's Edge 5/5

Jiggy wrote:
Andrew Christian wrote:

That I'm making a general comment about how "RAW" gets thrown around alot about why something can be done despite all precedence and common sense to the contrary, and that it frustrates me, especially since I see a few comments in this thread headed in that direction.

But for some reason you keep reading into what I write and seem to take it personally (or take it personally for others who have yet to do so) as though I'm calling out someone specific and that I'm saying "all players are loophole hungry cheaters." or something. Which of course didn't come out of my mouth or from my fingertips.

It's not so much that I think you're saying that ALL players do XYZ, but when you make a general statement about people who do X having motive/intent Y, and you make that comment in a thread in which people are currently doing X, it does really come across sounding like you're ascribing Y to the people in the thread you're posting in.

For comparison, if there was a thread where people were talking about things a GM could do to provide more fun/challenge to PCs, and I were to make a general comment about how "fun" gets thrown around a lot about why GMs can do something despite all rules and clarifications to the contrary, and that it frustrates me... Well, I don't think it would be unreasonable for folks to think that I was attributing that behavior to the GMs in that thread.

When someone makes a comment about people who do a given thing, in a thread where people are doing that thing, the comment tends to come across as being about those people.

Yes, when general comments are made, people can take them personally if they want to.

I generally find that if they do take them personally, its either that they are way oversensitive, or they feel guilty.

It is your choice to take it personally or not.

But for the future, unless I call out someone specifically, lets just say that I'm making a general statement that doesn't apply to anyone specific.

Grand Lodge 2/5 RPG Superstar 2012 Top 32

I'll do my best to keep that in mind. Thanks for the clarification of intent.

Grand Lodge 4/5 5/55/5 ** Venture-Lieutenant, Florida—Melbourne

Bear in mind that people want to go with RAW over RAI for reasons other than gaming the system. In a huge player base like we have here, consistancy is a very important factor and RAW is always more consistent the RAI.

Shadow Lodge

trollbill wrote:
Bear in mind that people want to go with RAW over RAI for reasons other than gaming the system. In a huge player base like we have here, consistancy is a very important factor and RAW is always more consistent the RAI.

There's also the fact that RAW can be proven, and RAI often cannot.

Grand Lodge 4/5 5/55/5 ** Venture-Lieutenant, Florida—Melbourne

SCPRedMage wrote:
trollbill wrote:
Bear in mind that people want to go with RAW over RAI for reasons other than gaming the system. In a huge player base like we have here, consistancy is a very important factor and RAW is always more consistent the RAI.
There's also the fact that RAW can be proven, and RAI often cannot.

Which is one of the reasons why it is more consistent.

Liberty's Edge 5/5

SCPRedMage wrote:
trollbill wrote:
Bear in mind that people want to go with RAW over RAI for reasons other than gaming the system. In a huge player base like we have here, consistancy is a very important factor and RAW is always more consistent the RAI.
There's also the fact that RAW can be proven, and RAI often cannot.

Oh, I agree in 99% of all cases, RAW is correct. I'm sure players get tired of me throwing RAW at them when they want to build their character using something not covered in the Rules (i.e. a Ram mount for their Paladin).

However, there is a small subset of players who enjoy exploiting every possible loophole they can find to eke every last advantage for uber-optimization. And its eternally frustrating when they throw "but RAW doesn't say I can't destroy every scenario solo by taking this uber-combo that is at best ambiguous in its legality."


I guess it's just me but I reading the Not Always Available rule only means that you have to have fame to get that certain item. Not just the item being "not always available."

Since I'm a person that goes by RAW, can someone point me to the exact rule for not always available.

Because the way i'm seeing it. You need the fame to buy the gun or a MW version of it. You dont need the fame to upgrade it to a +1, but you still need the fame to upgrade it to a +2. That is what I'm reading from the PFS Guide.

Liberty's Edge 5/5

Fame requirements adhere to the entirety of the item.

Upgrades are called upgrades, only because you pay for the difference in cost between the item you have, and the item you end up with. You could even say its the exact same item, and the Wizard is literally just upgrading it.

But you aren't strictly paying for just an upgrade. That's just common vernacular.

What is actually happening, is you are paying for the new item minus the cost of the old item.

And the new item adheres to the same Fame requirements as the old item.

So if a Gun is not always available, its +1 version is also not always available.


I'm sorry but I dont see it that way. Because that will make the guns way under the enchantment curve. Why would anyone want to make a gunslinger and wait a couple levels to up grade it, wile anyother weapon is so much easier to upgrade?

But does that mean that affects all weapons? Example: a +1 long sword is 2315gp. In order to get a +2 you will need a Fame of at least 10315 in order to get it and not 8000 fame?

Liberty's Edge 5/5

how do you get 10315?

The Fame requirement is the total cost of the weapon. A +2 Longsword is not 10315gp. It is 8315gp. So you need 27 Fame to upgrade a weapon to +2.

And frankly it doesn't matter how you see it. It only matters how the GM sees it who signs off on your purchases.

Expect table variation.

1/5

So let me get this straight. You believe:

Guns are not always available
Masterwork guns are not always available
+2 Guns are not always available
+1 Guns are always available

How do you rationalize that line of thinking?

A +2 longsword is 8315 Gold. Your fame must be high enough for total price of the upgraded item.

Organized Play Guide: Always Available Rules wrote:


Beyond the gear noted above, your character is restricted
to purchasing additional items from his accumulated
Chronicle sheets, or by capitalizing on his fame within
his faction
. Weapons, armor, equipment, magic items and
so on that are outside of these lists are not available for
purchase at any time.

And then there's this:

PFS FAQ wrote:


No character may purchase a firearm unless she possesses the Gunsmithing feat and firearms are never considered Always Available; a character must possess enough Fame to purchase any firearm not found on a Chronicle sheet or granted by a class feature.

Never means never. There is no way you can possibly manipulate the quoted rules to allow you to upgrade a firearm without having the required fame score.


Guide To Pathfinder Society Organized Play wrote:
A character's Fame score determines the maximum gp value of any items she can purchas from her faction, as detailed in Table 5-3 below.

I am wrong about this whole problem. This sentince from the guide says that you have to have the fame for the +1 pepperbox in order to buy it or upgrade it. So in order to get any item that is Not always availble you will have to caculate the total cost so see if you can upgrade it or buy it.

Is this correct?

@Robert-I was not under the impression that the total gold value of the item has to be under the fame limit.


@robert-I know those to quotes, You were just confusing me because that rule says you have to get the fame to purchase the gun but there is no rules that says anything about upgrading the gun. But I did find something on PG26 of the Guide to Pathfinder Society Organized Play that you have to have the Fame for the Total Gold Value of that item. Read my previious post.

Liberty's Edge 4/5 5/55/5 **

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber

There is a loophole I believe they specifically left in to encourage upgrading the the starting weapon, instead of getting the more powerful firearms or a second weapon

Additional Resources wrote:
character must possess enough Fame to purchase any firearm not found on a Chronicle sheet or granted by a class feature

The starting weapon of a gunslinger does not fall under the fame requirements therefore it can be upgrade to a +1 weapon not depending on your fame.

The idea of the rule was to slow down Gunslingers from getting an exuberant amount of attacks with duel firearms/Dual barrel or a mixture of the two at low levels, and not to handicap them from lack of a magic weapon.


Robert A Matthews wrote:

So let me get this straight. You believe:

Guns are not always available
Masterwork guns are not always available
+2 Guns are not always available
+1 Guns are always available

I believed once you got enought fame to buy the gun, then you can get the +1 enchantment on it.

1/5

Dragnmoon wrote:

There is a loophole I believe they specifically left in to encourage upgrading the the starting weapon, instead of getting the more powerful firearms or a second weapon

Additional Resources wrote:
character must possess enough Fame to purchase any firearm not found on a Chronicle sheet or granted by a class feature

The starting weapon of a gunslinger does not fall under the fame requirements therefore it can be upgrade to a +1 weapon not depending on your fame.

The idea of the rule was to slow down Gunslingers from getting an exuberant amount of attacks with duel firearms/Dual barrel or a mixture of the two at low levels, and not to handicap them from lack of a magic weapon.

That is so it doesn't block you from taking advantage of the gunsmithing feat.

Gunsmithing wrote:


Special: If you are a gunslinger, this feat grants the following additional benefit. You can use this feat to repair and restore your initial, battered weapon. It costs 300 gp and 1 day of work to upgrade it to a masterwork firearm of its type.

The situation at hand is about a gunslinger who used prestige to buy a firearm different than the one he started with, so he is required to meet the minimum fame to upgrade it.

Shadow Lodge

Robert A Matthews wrote:
Dragnmoon wrote:

There is a loophole I believe they specifically left in to encourage upgrading the the starting weapon, instead of getting the more powerful firearms or a second weapon

Additional Resources wrote:
character must possess enough Fame to purchase any firearm not found on a Chronicle sheet or granted by a class feature

The starting weapon of a gunslinger does not fall under the fame requirements therefore it can be upgrade to a +1 weapon not depending on your fame.

The idea of the rule was to slow down Gunslingers from getting an exuberant amount of attacks with duel firearms/Dual barrel or a mixture of the two at low levels, and not to handicap them from lack of a magic weapon.

That is so it doesn't block you from taking advantage of the gunsmithing feat.

Gunsmithing wrote:


Special: If you are a gunslinger, this feat grants the following additional benefit. You can use this feat to repair and restore your initial, battered weapon. It costs 300 gp and 1 day of work to upgrade it to a masterwork firearm of its type.
The situation at hand is about a gunslinger who used prestige to buy a firearm different than the one he started with, so he is required to meet the minimum fame to upgrade it.

If it would allow you to upgrade it to masterwork, I don't see why you also couldn't upgrade it to +1.

That being said, yes, it only applies to the starter firearm, and has nothing to do with the original question. You must have 22 fame to upgrade the masterwork pepperbox to a +1 pepperbox, to account for the full 5,300gp price of the final item. Note that you use the PRICE of the item, not the "cost" (which is used for things like "crafting" via Arcane Bond) or "value", which for prestige-purchased items is set to 0gp.

Grand Lodge 4/5

So, to clarify:

Gunslingers, even on their firearm granted by their class feature, cannot upgrade any firearm at all to +1 until they have enough Fame to cover the whole price of the weapon?

And does the RAW value of said beginner weapon being 22 gp, +300 gp when repaired/masterworked, affect the final Fame needed (value: 2322 gp), or is that Fame based off the price of a "virgin" gun of the same type as the initial weapon?

And is there a reason, then, that Gunslingers are specifically being targetted as having to wait for a +1 weapon significantly longer than any other class? The only other weapon even coming close to this, and it does not include any sort of Fame limit to be made +1, is a Str-modded Composite Longbow.

Liberty's Edge 5/5

The fame you need to "upgrade" a magic item is figured on the overall cost the item should be.

It is not figured based on the zero resale price because you got the item for free.

1/5

Ok, just to clear up the uncertainty that appears to have developed.

- Gunslingers can upgrade their starting firearm to a masterwork weapon through the gunsmithing feat without meeting the fame requirement

- Gunslingers cannot upgrade a different firearm than they started with to a masterwork or +1 weapon unless they meet the fame requirement

This thread isn't about the gunslinger starting firearm, it is about a firearm the gunslinger bought with prestige points. You must meet the fame requirement for any firearm other than the one you start with as a gunslinger. This rule is not targetting gunslingers unfairly, in fact quite the contrary as it exempts gunslingers' starting firearm from the rule. The rule is there to prevent non-gunslingers from aquiring firearms without taking the gunsmithing feat. If an archer had a choice between a musket and a longbow he would probably pick the musket, or a Wizard could take a pistol as their arcane bond.

Quote:


Gunslingers, even on their firearm granted by their class feature, cannot upgrade any firearm at all to +1 until they have enough Fame to cover the whole price of the weapon?

Yes. That is the price of getting a free weapon that would cost any other class 1000GP or more.

Quote:


And does the RAW value of said beginner weapon being 22 gp, +300 gp when repaired/masterworked, affect the final Fame needed (value: 2322 gp), or is that Fame based off the price of a "virgin" gun of the same type as the initial weapon?

You ignore the price of the battered weapon. Once you repair it, it becomes a masterwork firearm and is worth:

Pistol - 1300 GP
Blunderbuss - 2300 GP
Musket - 1800 GP

Add +2000 GP to that value and that is the price that your fame must allow you to buy in order to make it +1.

Sczarni 5/5 5/55/5 ***

Actually, the only thing that will "clear up any uncertainty" is an addendum/edit to the Guide. Until then, YMMV.

Grand Lodge 4/5

@Nefreet: Agreed.

@Robert: Unclear.

I do not disagree with either of your statements, but it is decidedly unclear as to whether Fame limits apply to a gunslinger's initial/starting weapon as to making it a +1 after they spend the 300 gp to "repair" it and make it masterwork.

And you are confusing, in many, many ways, the difference between the Gunsmithing requirement to buy any firearm, and the "even mundane firearms require the requisite Fame to purchase" rules.

As it currently appears to stand, a non-firearm, no matter what material it is, as long as the material is Always Available, can be made a +1, no matter what the owner's Fame score is at.

So, a +1 pistol, at 3300 gp, requires a Fame score of 18 to upgrade, for the initial firearm.

On the other hand, a +1 Adamantine Greatsword, with a purchase price of 5350 gp, requires 0 Fame to purchase.

Oddly enough, that same 18 Fame would allow for the purchase of that +1 Adamantine Greatsword, if it required meeting thwe Fame limitations for purchase...

Shrug. YMMV, but it seems unbalancing to me to require only one class to have to meet Fame limitations to purchase a plain vanilla +1 version of their primary weapon, no matter what.

Shadow Lodge

Robert A Matthews wrote:
Quote:

Gunslingers, even on their firearm granted by their class feature, cannot upgrade any firearm at all to +1 until they have enough Fame to cover the whole price of the weapon?

Yes. That is the price of getting a free weapon that would cost any other class 1000GP or more.

Possibly not, but possibly yes:

Quote:
No character may purchase a firearm unless she possesses the Gunsmithing feat and firearms are never considered Always Available; a character must possess enough Fame to purchase any firearm not found on a Chronicle sheet or granted by a class feature.

The last bit can be read as exempting firearms granted by class features, such as the gunslinger starter gun, from the Fame requirements, including when upgrading. I would, of course, assume that enchantments that aren't Always Available (such as a +2 enhancement bonus) would trigger a Fame requirement, as normal.

Of course, this also implies that you can upgrade a non-Always Available item from a chronicle sheet with an Always Available enchantment (such as buying mundane dragonhide armor, then making it +1) without a Fame requirement.

Of course, at best this is an "expect table variation" thing.

5/5

bzzzt... live... bzzzztttt

Necro complete...

So, one point here, the Boon is granted on a chronicle sheet, chronicle sheet items are not subject to fame. As long as he paid prestige to activate it, fame levels for enchant shouldn't come up. Otherwise upgrading gear sticky make it clear item total is what fame you are checking for, IMO.

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