Necromancer from Diablo games , Oracle or Witch


Advice


Afternoon all!

I just wanted to get peoples thoughts on the matter, I've been thinking of creating the necromancer from diablo 2. I know this likely was talked about a few times but the most recent I could search was from 2011 and I knew new content has released since.

I'm toying with the options of either oracle (juju) or the witch. Witch seems logical because they can get animate undead with plague and the hexes would resemble the curses quite a bit. I also like the oracle because their in dead aren't evil but rather neutral...

Just wondering if anybody has any feedback or could refer me to any threads I may have missed :)

Thanks !


Oracle of Bones is the most accurate for the D[name withheld for legal reasons -Blizzard] Bonemancer. Look into skeletal summoner feat as well.


Is there any way to take 2 mysteries so I can get both juju and bones?


Nothing other than DM fiat. IMHO the dual cursed oracle should have access to two mysteries, much like the cross-blooded sorcerer, but hey. It is what it is : (


Ah bummer :( my party is mostly going go be good so spirit vessels was going to be my ace up the sleeve against the whole "but animated creatures are evil!!!"


Rite Publishing created the Mixed-Mystery Oracle archetype.


Convince you GM to let you use third-party material then. I have yet to play in a pathfinder game where 3rd party material is openly allowed though : /


I think I'm going to lean towards using the Juju oracle for the neutral aligned undead (playing with a few good characters) - I know there was the errata but we're going to overlook it and keep them as neutral.

That being said, I'm wondering if anybody can help me align some spells to match abilities of the necromancer:

Amplify damage: Not sure what spell would work for this... Basically would let my party do more damage to a target (maybe even subbing a better chance to hit would work?) Thoughts anybody?

Dim vision: Blindness/Deafness curse works

Weaken: Bestow curse or even ray of enfeeblement works great

Iron Maiden: Again not sure... basically the Retribution Hex works perfectly for this, but cant find a spell that resembles something like this.

Terror: Fear... duh lol

COnfuse: THere is the obvious confusion spell , or even Bestow Curse (though confusion works better stylistically...)

Life tap: This basically acts as a leech spell - anybody who hits the target gets life back, like a vampiric touch - is there a mass buff I can give my allies or a debuff I can place on the target to reflect something like this?

Attract: Basically a monster hit by this becomes the target on his friends... probably a dominate spell would reflect this relatively well.

Lastly, Decrepify: Lowers the targets movement, attack speed, damage and physical resistance.. Yeah cant think of much that could do all of these in one casting... probably a fatigue/exhaustion spell (maybe waves of fatigue/exhaustion) Any suggestions?

After looking at all these, Witch almost seems the way to go and I should neglect the idea of animating undead and go the curse/poison route with a witch since they get poison/pernicious poison. Yeah... maybe i'll go witch


WotC released a Diablo II D20 rulebook way back in 2000 (just after 3.0 itself). If you are able to track down a copy, it might be worth a look. I don't know how good it is, though.


I remember looking at it back in high school and wasn't that impressed then. If i remember correctly, a lot of it was about the prefix/suffix to make weapons/items. There were some spells but were rather bland.

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