MeridiaCreative |
One of the guys in my group wants to run the last several books of this AP, but hasn't read it yet. Is it viable to start in the middle, around level 10 like he wants? Try not to give too many spoilers, since I'm gonna be playing in the campaign, but if you put them behind spoiler tags I can just send him a link to this post.
Shaun Hocking Contributor |
You could very easily start halfway through.
The only 'plot' running through the different chapters is the finding of particular items that make up a bigger artifact. You could very easily start after half or more of them have already been found and your characters are sent to find the rest.
Bog |
"Beyond the Doomsday Door" could be a good starting point to the campaign!
However, to start on this part, you won't have a central hub-like location from which to venture. Magnimar and Kear Maga are both great locations to have some sort of home-base, so your DM might want to tie one of those cities to the AP a bit more.
The collection of the artifact is another concern; as a player, you would have to drive yourself to really want to other parts if you play in the adventure, since you would lack the emotional investment in the parts of the artifact you've already "found". You should keep in mind they're really powerful and it took a lot of effort to collect them!
Also, your DM might just give all the players the Adventure Background as printed in the first part. When the players start the 4th part, they should at least know 'something' about Thassilon.
Concerning that trap: