strangepork |
I cant believe i have freaking 18 pages of notes on traits feats classes etc, but got stumped on this.
I just went to make a sanctioned Tengu. His starting languages are Common and Tengu, plus int. it says i can choose 'any language' with my in bonus picks. Is there a sanctioned list? Do i have to choose one of the 2 other tengu monster languages (goblin, halfling)? or can i choose Celestial and Elvish?
thanks in advance!
Doug Miles |
Per the Advanced Race Guide, pg 163 (inset):
Tengus with high Intelligence scores can choose any languages they want (except for secret languages, such as Druidic).
The other races in the ARG have a designated set of languages they may choose from. Since Tengu are gifted linguists, they can choose from the field.
RainyDayNinja RPG Superstar 2013 Top 16 |
According to their entry in the ARG, they can take any language they want, except for secret languages like Druidic.
Chris Mortika RPG Superstar 2010 Top 16 |
LazarX |
hmm i thought draconic was the secret language of dragon disciple prestige class but i now see its a requirement!
thieves cant seems to be from 3.5 not pathfinder.
so... any secret languages other than druidic?
The secret languages are the ones you CAN'T take.
Paz |
It's worth looking at page 8 of the GtPFSOP; I don't believe that 'ancient languages' (e.g. Thassilonian) are valid bonus language choices (in PFS at least).
I'm not sure how that interacts with the statement that Tengus 'can choose any languages they want (except for secret languages, such as Druidic).' Are ancient languages 'secret'?
Sniggevert |
It's worth looking at page 8 of the GtPFSOP; I don't believe that 'ancient languages' (e.g. Thassilonian) are valid bonus language choices (in PFS at least).
I'm not sure how that interacts with the statement that Tengus 'can choose any languages they want (except for secret languages, such as Druidic).' Are ancient languages 'secret'?
They're not secret, but they are not permitted for starting languages that come from a high intelligence due to campaign rules. This same limitation is placed on humans and half-elves who have high intelligence and can learn 'any' language as well.
If you want an ancient language in PFS, it does require a rank in linguistics or possibly a boon.
strangepork |
strangepork wrote:The secret languages are the ones you CAN'T take.hmm i thought draconic was the secret language of dragon disciple prestige class but i now see its a requirement!
thieves cant seems to be from 3.5 not pathfinder.
so... any secret languages other than druidic?
Exactly! I am looking for a list of languages i cannot take.
RainyDayNinja RPG Superstar 2013 Top 16 |
strangepork |
Just so long as you clarify that the list Paz provided is all available for characters to learn by putting ranks in Linguistics. Druidic is not allowed at all (unless one picks up a rank in Druid). These are simply not allowed as freebie languages for characters with an int bonus.
Wow thanks, I did not get that at first. Great forums, thanks all!
nosig |
According to the ISWG, Gillmen speak:** spoiler omitted **
Is there anyone today who picked up Latin through conversation (bonus language)? I imagine most people learn it academically (linguistics), with the possible exception of a few people in part of Rome.
I actually have two friends that learned it from thier father (History buffs)... and in our parents generation, you might have learned it in high-school (a hundred years ago, you would have learned it much the way a wizard learns Draconic). So, if by "academically" you mean ANY education - I'd agree. Advanced academics would learn Greek too. Any class other than barbarians, and perhaps Commoners might learn it. (and everyone would learn a little - after all, we still learn Roman Numerals). But perhaps that is what is represented by Common in PF....
edit: thanks about the note on Gillmen - I just read one of the Pathfinder Tales that had a Gillman in it, I thought it said he spoke Azlanti... but I could easily be mistaken.
Chris Mortika RPG Superstar 2010 Top 16 |
Rogue Eidolon |
Who normally speaks Varki?
The Varki, a race that's a blend of Varisian/Erutaki stock (with a little dash of Tien). They live mainly in the northwestern region of the Land of the Linnorm Kings, in a nomadic culture that moves from village to village (the villages were built by their ancestors and are abandoned when they move until the next tribe comes).
CanisDirus |
1 person marked this as a favorite. |
I believe the following ancient languages are prohibited as choices for bonus languages:
Ancient Osiriani
Azlanti
Cyclops
Jistka
Tekritanin
Thassilonian
Paz, do you have a source for where those are marked as prohibited?
And as for "Aboleth", why did I think that Aboleth spoke "Aklo" as their language?
For those looking for other interesting languages - not sure off the top of my head how many of these are PFS legal, but the wiki does list citations so you can check:
- Human languages
- Darklands languages
- Nonhuman languages
- "Dead" languages
- Languages of the "Great Beyond"
Sniggevert |
1 person marked this as a favorite. |
Paz wrote:I believe the following ancient languages are prohibited as choices for bonus languages:
Ancient Osiriani
Azlanti
Cyclops
Jistka
Tekritanin
ThassilonianPaz, do you have a source for where those are marked as prohibited?
And as for "Aboleth", why did I think that Aboleth spoke "Aklo" as their language?
Step 3: Languages
Your race and class selection impact what languages you
start with. All characters gain Common as a free language.
You gain free languages granted by your race, ethnicity (for
humans), and class (e.g., Druidic for druids). If you have a
high Intelligence modifier, you may select bonus languages
from those listed in your race’s entry in the Core Rulebook
and the Modern Human Languages list (The Inner Sea World
Guide 251). Certain classes grant access to additional bonus
languages (e.g., Draconic for wizards). Humans and halfelves
with high Intelligence scores may learn all the above
languages as bonus languages as well as any other language
except Druidic and the languages listed under Ancient
Languages on page 251 of The Inner Sea World Guide. All
languages except Druidic are available by putting a skill
rank in Linguistics (see below). Tian characters receive
the languages Tien and Common for free.
On ISWG pg 251 it has those languages listed as the ancient languages mentioned above.
P.S. That same page does also say that aboleths speak Aklo...so not sure where his info for the spoiler came from.
Paz |
Paz, do you have a source for where those are marked as prohibited?
Sniggevert has posted in full the section of the GtPFSOP I mentioned in my previous post that states that those ancient languages can't be taken as bonus languages.
I only posted the list as the OP wanted a full list of languages he couldn't take.
Sniggevert |
Sniggevert wrote:P.S. That same page does also say that aboleths speak Aklo...so not sure where his info for the spoiler came from.Inner Sea World Guide page 310.
I assume Aklo = Aboleth (or using the latter as the name of a language is an error).
Unfortunately, not totally uncommon for different names not to get synced up in all the different places in a book sometimes. I too would assume Aklo=Aboleth.
Mike Mistele |
thieves cant seems to be from 3.5 not pathfinder.
I don't even think it appeared in 3.x. Thieves' Cant was definitely a noteworthy part of 1E AD&D (as were, believe it or not, languages for each alignment), and it might have been in 2E, as well, but I'm pretty sure it was gone by 3E.
(Note: I'm not as old as my avatar might suggest, but it's a close thing... ;-) )
Whiskey Jack |
Paz wrote:Unfortunately, not totally uncommon for different names not to get synced up in all the different places in a book sometimes. I too would assume Aklo=Aboleth.Sniggevert wrote:P.S. That same page does also say that aboleths speak Aklo...so not sure where his info for the spoiler came from.Inner Sea World Guide page 310.
I assume Aklo = Aboleth (or using the latter as the name of a language is an error).
I didn't assume Aklo = Aboleth as it seems a variety of creatures associated with the Dark Tapestry can speak it. I like to think of it as an ancient tongue spoken in common by creatures hailing from dimensions beyond our world- think Cthulhu mythos.
Mike Lindner |
Aklo is not Aboleth. There are lots of languages that do not appear on the lists available for PCs including a great number of race-specific languages. You won't see a Pathfinder walking around speaking Thriae for example. You might just see one speaking Dark Folk though now that the dungeon dweller trait is legal from the Dungeoneer's Handbook. Yay!
Rei Venture-Lieutenant, Finland—Tampere |
So you're saying that the mapping of Varki to Navaho works for PFS
Based on what I know of both the fictional and real ethnicities, I'd say the Varki mostly resemble the Sámi (nomadic reindeer herdsmen), while the Erutaki resemble the pre-14th century Inuit (whalers). Just my thoughts, feel free to correct me if I have the wrong idea.