Polar Midnight: make them not move


Advice

Liberty's Edge

Fun activity - how can you make someone not move within a polar midnight spell and thus become encased in ice? A) As only a (CG) cleric B) with help (esp arcane.)/using miracles for other spells?

Slow them until they can't move fast enough:
Rime rod: entangles
--slow them further: slowB, greaseB, difficult terrain, holy word(blind half speed)what else?

Paralyze, stun, daze, them directly:
Hold person, sound burst?, holy word(paralyze HD+CL-5), word of chaos(HD+CL-1), stormbolts(stuns) etc.

Lastly, anyway to make yourself/other people immune to the dex damage?


I prefer a quickened forbid action or greater forbid action, personally. Works great!


Hold... person?

Liberty's Edge

Dal Selpher wrote:
I prefer a quickened forbid action or greater forbid action, personally. Works great!

Ah Yes, thanks Dal! Exactly what I was looking for. No greater quicken rod, multiple targets, decent spell level/save dc, not a miracle...yeesss....mwahahaha.

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