pocsaclypse |
According to Goblins of Golarion, one of the most common ways for a goblin to become chief is to murder the current chief. Let's say there's a goblin PC in a group of ostensibly good players and these players need to create a diversion for something, or need a quick army for an attack and the goblin suggests enlisting the local goblin tribe to help, then proceeds to murder the chief and assume control. How tolerable would that be to good aligned characters?
Or let's say this goblin PC is trying to improve the goblin race. So he murders the chief of a tribe, assumes control, then teaches them how to be better (slightly less chaotic, and a smidge less evil). Would murder in the name of training goblins to be better be evil? If this is an established pattern for this character would he eventually slide to evil?
Celestial Pegasus |
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I challenge you to a duel, of CHILDRENS TRADING CARDS!
IN ANDORAN!
Anyway, more seriously: Don't we see this come up with non-goblins too? Aren't there adventures where the PCs go take out the evil leader and assume control of his nation, and because they really do rule it fairly and kindly it's a Good act?
Seems like the same thing here, just with icky-looking balloon-headed quasi-savages. I see no particular problem with the general goal/action as outlined. Certain details might turn it evil, but as-is this seems like a noun-swap of stuff we've seen before and it was perfectly fine then.