Necromancer |
On Steam for $10.
Three major areas: Financial District, Slaughterhouse Row, and a slightly modified Flooded District. The story's not a long one and remains mostly spoiler free. I've just finished a rushed, high-chaos run and feel mostly satisfied--I'm trusting the non-lethal run to be more enjoyable. The nice thing about this DLC is the emergence of a side-plot that parallels Corvo's journey and new information about Dunwall that leaves us wanting more.
The Good
- modified Blink ability that freezes time while in action main
- character with an established personality and voice
- new areas (specifically a "modernized" slaughterhouse that oozes human inhumanity with every pixel)
- interesting side story centered, loosely, around the Outsider's involvement in human affairs
- no hub between missions; instead we're treated to a Daud-narrated intro just like Garrett's briefings in the Thief series
- easy-to-hate secondary villains
- sexy, new graphical textures and models (we are treated to a whale close-up)
The Bad
- short length
- quick, slideshow ending that left this player a bit annoyed
- maps aren't as sprawling as in the main campaign
The Ugly
- recycled guard chatter pasted onto overseers in the last map
- triggered dialogue occasionally overlaps other triggered dialogue
- new gang, Hatters, are barely present and effectively repainted Bottle Street boys
Overall, it's not bad, but I feel a bit like my lust for more Dunwall lore is dulling any disappointment I might have had. I'll post more after a complete play-through.
Necromancer |
With the non-lethal route completed:
Well, the ending (and final encounter) are certainly better in low-chaos runs. The DLC might not be worth ten dollars, but it's worth catching on Steam sales. This little vignette connects to the next DLC, The Brigmore Witches, and might feature a few familiar faces.
For Slaughterhouse Row, you need the whale's eye (jump and snatch after putting it out of its misery) and a weeper corpse found at the base of a crane near the roof entrance.
For the Legal District, the deck of Nancy is in Timish's house (ground floor, large empty office, draw the World card). Take the card to nearby shrine, stab yourself, and burn the card in Timish's top floor fireplace (the only fireplace with embers in it).
Enjoy.
Lunalynx |
I actually enjoyed the DLC very much. I found playing Daud more challenging at points than playing Corvo.
But the slideshow ending didn't annoy me at all. The final slide was one of my favorites. It felt like a good ending for a story that's not yet finished. I doubt, though, that the ending of Brigmore will be less slide-showy since I can't imagine how long it would take to get the game out if they did an ending like Dishonored's. Which I really wish had a concrete release date. (Which I can't find if it does.)
Werthead |
It was solid, but a little on the short side. If you tore through it slaughtering everything in sight, I can't believe it lasted any longer than 1.5-2 hours. In full stealth mode, I got about 5 hours out of it. Biggest disappointment is that after two very large maps, the third one (the revamped Flooded District) felt both tiny and even in full stealth mode was over way too soon.
Still, given that the full game of DISHONORED itself isn't much more than 12-15 hours in full stealth mode, and given the price, this wasn't too bad value. The story does just abruptly end. I think I'd rather them waiting a few more months and putting out both DLCs as one meaty expansion instead for a bit more cash.