What is ESSENTIAL to a thrower?


Advice

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Gobo Horde wrote:
Gallyck wrote:
Im making a build that focuses on the http://www.d20pfsrd.com/feats/general-feats/deadly-dealer feat to be gambit. Its pretty fun so far. I just have to remember to pick up daggers after I chuck em. Eventually ill be throwing cards but til 5 im stuck with lobbing daggers. Its for rise of the runelords so im thinking i may enchant my daggers with Giant Bane and still lob those. Its a shame bladethirst performance doesnt grant the bane property...

Ya that sounds like fun :) I never saw the arcane duelist archetype before (probably because I never play bards :P) but it looks interesting.

You know what bugs me? The majority of enchanting ranged weapons does it in batches of 50.
A deck of cards has 54... The last 4... ugg....
Just a pet peeve of mine for that feat :)

Multiply x1.08 for your 54 cards of DEATH AND DESTRUCTION!! ^_____^


I'm looking at a Sap Master Scout Rogue who throws Bolas, the idea being that beyond 7th level he will be doing his non-lethal sneak attack damage every round. The downside? Very feat intensive and short range means I WILL be basically in close quarters combat.

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