Destroying a building


Advice

Lantern Lodge

I will be participating in a one-off custom adventure in which one of the primary goals is to do as much damage as possible to a large stone building. It may be guarded, so the destruction will have to take place in a short period of time. We will probably have to infiltrate with a cover story or outright stealth, so a discreet method is preferred (i.e. no siege engines)

What would be some good ways to go about it?

Assume a level 3 character with 3000 gold available.

My best idea so far is to use a scroll of changestaff to summon a treant to wreak havoc, but I am afraid of failing the caster level check.

Are there any other ways to reliably accomplish this goal?

Dark Archive

If it's a stone building, check out the Soften Earth and Stone spell, if you have a Druid in the party. Otherwise, the Stone Shape spell is available to various casters.

A Knowledge (Architecture and Engineering) roll ought to tell you how to make the building less structurally sound, quickly.

To do it without magic, you could dig a cavern beneath it, and then pull the supports afterward; building suddenly disappears into the ground.


Pathfinder Starfinder Roleplaying Game Subscriber

There's the Breaker barbie archetype and the Smasher rage power. The former lets you add 1/2 your barbie level to sunder/object damage and the latter lets you ignore hardness once per rage.


Well, skill focus and maximize knowledge(engineering), and maybe craft (alchemy) and profession (stonemason).
Then invest in a bunch of alchemical components, ranging from stonechipper salve for softening the base of load-bearing pillars, rusting powder to corrode iron beams used to keep together stones, and fuse grenades, plus maybe some lamp oil and alchemist fire to start a true fire in the building.

Also, a cantrip of acid splash can be useful, as with time you can spam it for hours to drill holes in rock, corrode bars and other similar uses.

I guess with your cost and level constraints this is the most reliable way to take down a building: play it as much as possible as near to real life.


If your campaign allows guns and your character has either gunsmithing or craft(alchemy) you could use lots and lots of black powder.


The Mighty Khan wrote:
There's the Breaker barbie archetype and the Smasher rage power. The former lets you add 1/2 your barbie level to sunder/object damage and the latter lets you ignore hardness once per rage.

if you go half-Orc you can take the gatecrasher racial trait to add a +2 to sunder/break object checks.


Stone shape on key structural members. Perhaps you could find a partly charged wand of it.

A Druid could call a small earth elemental with summon nature's ally II, which could earth glide into the foundations and wreck them, a wand of. SNA II would cost 4000 gp, but again some scrolls or a partially charged wand might be available.

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