Goblinworks Blog: I Fell into a Burning Ring of Fire


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Goblin Squad Member

The response to this has been that the caster of AoE must be careful and cognizant of the potential consequences.

Goblin Squad Member

Still wonder if casters will trigger Friendly fire/Attacker flags with spells they cast that do not do any physical damage ..
Grease, color spray, haste, slow, even sleep..

Goblin Squad Member

Draconis wrote:
One concern I have is someone could stealth into your PvE comabt to intentionally get hit by your AoE so they could kill you without consequence.

The response to that is, "Don't AoE if you aren't sure whether there are people you don't want to hit in the AoE." AoE's will be used sparingly in this game compared to others, and stealthing that close without being detectable requires a lot of training time. In addition, the stealther would likely aggro the PvE monsters to attacking himself if he got close enough to be inside the mob, so he'd have to wait until the AoEr has aggro and then stealth inside the mob, while also remaining far away enough that the AoEr can't see him. It just seems like a scenario that is very unlikely to come up often in practice.

Goblin Squad Member

Tuffon wrote:

Still wonder if casters will trigger Friendly fire/Attacker flags with spells they cast that do not do any physical damage ..

Grease, color spray, haste, slow, even sleep..

I don't see any reason that using non-damaging hostile AoE's would be treated differently than damaging hostile AoE's. It would be incredibly stupid if someone could spam CC's on me without becoming hostile.

Haste seems to be the exception in your examples, as that is not a hostile AoE, so I wouldn't expect it to trigger an Attacker flag.

Goblin Squad Member

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AoEs are not meant to be chucked around a whole bunch, mowing people down like a Leman Russ.

Shane is right.

CEO, Goblinworks

AoEs will be used constantly. People will just have to learn to stay out of places where the local casters are likely to be sending them. Don't kid yourselves - AoE is a big part of why people play those kinds of roles and they're not going to be stingy about firing off their big flashy spells.

Goblin Squad Member

Thanks ryan,

I didn't mean the spells itself, but rather the damage. I should have been more clear. I was referring to the blog articles which discuss AoEs, specifically the part where a number of consecutive hits by an AoE will build up resistance to the damage, much like resistance to CC effects.

Since I usually play solo, I don't really experience the giant swarms of AoEs anyway, so obviously my opinion is skewed on the amount used.

Goblin Squad Member

I agree some spells should and some spells shouldn’t cause FF agro, color spray, grease both have negative effects and should. These are easy as they have an effect on the character even it if it is not physical damage it affects an area and is easy to determine if a character is in that specified area.

Slow is suppose to hit enemies no more than 30’ apart.. it’s the wording of enemy and ally that I guess I’m wanting to know more about. Ill add 2 more cleric spells, Bane Vs Bless as well as haste vs slow. One gives allies within 30 feet a bonus, the other gives enemies within 30 feet a penalty.

My question is how will we be able to use those spells? Will they be included at all? Do you define ally as anything not actively hostile to you and enemy as anyone with a hostile/attacker flag? Just trying to get an idea as to how casters will interact with everyone around them with spells like buffs or debuffs not just physical damage. What will cause friendly fire, who will be able to receive the buffs I put into AoEs etc..

Goblin Squad Member

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@Tuffon, I would recommend writing up a series of questions for their video blog question thread focused around AoE's. It could be a place for them to expand quite a bit in how they plan to implement them and deal with the interactions between that and hostility.

Goblin Squad Member

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Ah.. grease spell is fun. Go into a tavern, start a tavern brawl, slip out unnoticed, then cast grease spell into the tavern. :P

Then while the local authorities try to stop the mayhem, you go burgle the nearby merchant's shop.


Magical turbulence... well played sir, well played.

Goblin Squad Member

We've got a serious case of Necros popping up.


Ravenlute SBC _Prophecy_ wrote:
We've got a serious case of Necros popping up.

its all me. i came in late and i been reading all the blogs

Goblin Squad Member

Glad you made it, Jimi


Being wrote:
Glad you made it, Jimi

ty sir:)

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