
darkorbit |

My breakdown is a bit more realistic:
Armor= 6 (4+2(magical shield enhancement, caster level 6))+1(dex bonus)+10 (default)+3(1 ring of protection, caster level 6)
I am caster level 6, and I am able to use 2 rings of protection since each one needs a cl 6, and the +2 magical armor enhancement is possible cuz 3 caster levels per +1 for armor, and I am cl 6, so 3 times 2=6, so that is perfect.
And if the fighter's AC isn't right, can you adjust it to the maximum it can be(considering what i've given?)
PS: this guy has no dex bonus, no natural armor.
EDITED

MTCityHunter |

actually this is Chinese. I know cuz i am taking Chinese here in middle school, and going to take Chinese in high school
That is definitely japanese. Which uses plenty of Chinese in its writing (kanji), but also present are both japanese exclusive alphabets: hiragana (used for most things and native words) and katakana (used for foreign words).
I know because I used to be fluent in it. (Was never better than passable at reading/writing which is significantly harder due to the previously mentioned kanji elements, but I KNOW what Im looking at).
Thats Japanese, and if you used a translator to put it into Chinese, I wouldn't keep using that translator. Anyway, the major fail isn't on me, lol.

MTCityHunter |

So, here is the breakdown of the Ac of my friend fighter
Armor= 11 (9+2(magical armor enhancement))+6 ( 4+2( magical shield enhancement))+10(default)+1(ring of protection)= 28 AC, and this guy has no caster level. I don't think this is possible, do you guys think or know if this is possible or not?
This looks reasonable to me assuming he's wearing full plate and a tower shield (which technically provides cover not a shield bonus I believe)

darkorbit |

And... Do you guys know what an enhancement bonus is? like for a bladebound magus, his blade gets an ENHANCEMENT bonus, and if I put magical qualities, that would add a +2 ENHANCEMENT bonus, so I would get a total of a +4 ENHANCEMENT bonus. Can someone plz define this and see if the given situation is possible?
PS: This questions are for some of the people in my group who need a professional's definition.

MTCityHunter |

My breakdown is a bit more realistic:
Armor= 6 (4+2(magical shield enhancement, caster level 6))+1(dex bonus)+10 (default)+4(2 rings of protection, caster level 6)
I am caster level 6, and I am able to use 2 rings of protection since each one needs a cl 6, and the +2 magical armor enhancement is possible cuz 3 caster levels per +1 for armor, and I am cl 6, so 3 times 2=6, so that is perfect.
And if the fighter's AC isn't right, can you adjust it to the maximum it can be(considering what i've given?)
PS: this guy has no dex bonus, no natural armor.
You cannot use 2 rings of protection. They both provide deflection bonuses, only the higher of which would apply.

MTCityHunter |

And... Do you guys know what an enhancement bonus is? like for a bladebound magus, his blade gets an ENHANCEMENT bonus, and if I put magical qualities, that would add a +2 ENHANCEMENT bonus, so I would get a total of a +4 ENHANCEMENT bonus. Can someone plz define this and see if the given situation is possible?
PS: This questions are for some of the people in my group who need a professional's definition.
An enhancement bonus is basically a magical improvement on an existing bonus. You generally need to pay gold to have enhancement bonuses. For example, Full plate +2 is full plate (9 Armor bonus) with a +2 Enhancement bonus (for total AC of 11). Alternatively, an amulet of natural armor improves whatever baseline natural armor you may have by its enhancement bonus value (i.e. +2 for 4000 gold). On your weapon enhancement bonuses will apply to attack bonus and damage rolls (a longsword with a +2 enhancement bonus does 1d8+2 damage and gets a +2 to attack on top of your normal bonuses from level, strength, etc.
If the fighter didn't PAY for those enhancement bonuses, something is wrong, if they did, its ok. Caster level has nothing to do with it (except as a requirement for the caster who actually takes your gold to add the enhancement bonus to the item in question).
In general, you can put enhancement bonuses on armor, shields, natural armor, and weapons. Edit- and ability scores of course;-) They will apply individually to each item they are placed on, but you can't stack two enhancement bonuses on the same item (the higher would apply, just like the rings).

darkorbit |

It says in the magical weapons, armor, and rings that if you have an enhancement bonus, you have to have a caster level of at least 3 times the enhancement bonus
Caster Level for Armor and Shields: The caster level of a magic shield or magic armor with a special ability is given in the item description. For an item with only an enhancement bonus, the caster level is three times the enhancement bonus. If an item has both an enhancement bonus and a special ability, the higher of the two caster level requirements must be met.
Caster Level for Weapons: The caster level of a weapon with a special ability is given in the item description. For an item with only an enhancement bonus and no other abilities, the caster level is three times the enhancement bonus. If an item has both an enhancement bonus and a special ability, the higher of the two caster level requirements must be met.
RING OF PROTECTION
Aura faint abjuration; CL 5TH
Slot ring; Price 2,000 gp (+1), 8,000 gp (+2), 18,000 gp (+3), 32,000 gp (+4), 50,000 gp (+5); Weight —
DESCRIPTION
This ring offers continual magical protection in the form of a deflection bonus of +1 to +5 to AC.

MTCityHunter |

It says in the magical weapons, armor, and rings that if you have an enhancement bonus, you have to have a caster level of at least 3 times the enhancement bonus
Caster Level for Armor and Shields: The caster level of a magic shield or magic armor with a special ability is given in the item description. For an item with only an enhancement bonus, the caster level is three times the enhancement bonus. If an item has both an enhancement bonus and a special ability, the higher of the two caster level requirements must be met.
Caster Level for Weapons: The caster level of a weapon with a special ability is given in the item description. For an item with only an enhancement bonus and no other abilities, the caster level is three times the enhancement bonus. If an item has both an enhancement bonus and a special ability, the higher of the two caster level requirements must be met.
RING OF PROTECTION
Aura faint abjuration; CL 5TH
Slot ring; Price 2,000 gp (+1), 8,000 gp (+2), 18,000 gp (+3), 32,000 gp (+4), 50,000 gp (+5); Weight —
DESCRIPTION
This ring offers continual magical protection in the form of a deflection bonus of +1 to +5 to AC.
CONSTRUCTION
Requirements Forge Ring, shield of faith, caster must be of a level at least three times the bonus of the ring; Cost 1,000 gp (+1), 4,000 gp (+2), 9,000 gp (+3), 16,000 gp (+4), 25,000 gp (+5)
The caster level requirement only applies to the person adding the enchant to the item in question. In other words, the guy you give your gold to to make your masterwork sword a +2 sword. Or a member of the party if they have the appropriate crafting feat (arms and armor in this case). To add that +2 the. Guy adding the enhancement bonus must be at least caster level 6. There is no requirement for actually using. The bonus once you get it.
Anyway, good luck....gotta run!

Covent |

I don't thik this is true... anyone else have any opinions? Cuz i think a cl is required to USE magically enhanced weapons....
Darkorbit you are incorrect.
As others before me have said please take the time to read the CRB and learn the rules, as it will reduce the number of very basic questions you need to ask.
A CL is only needed when crafting magic weapons, you do not need a Cl to use them.

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You do not need a caster level to use magic weapons, armor, potions, and most wondrous items. You need either the Use Magic Device skill or levels as an appropriate caster to use Spell Trigger items (Wands, Staves, some wondrous items) and Spell Completion items (Scrolls, very few wondrous items).
The text you quoted was from CREATING magic items. You can use a computer, but can you create one? Same logic applies.

Pendagast |

A level 5 fighter could get:
10 base AC
2 from Dex
9 from full plate
4 from tower shield
2 from ring of port (deflection)
4 from magical enhancements (2 for armor 2 for shield)
That's a 31.
However thats a a lot of magic items at level 5 (in my opinion) but not impossible.
Now, he has a -2 to attack because he is using a tower shield
so his 22 STR and his BAB do give him +11 to attack, but that drops to +9 when he is using his shield
additionally how is he getting a 22 STR? 18+2 for race = 20, and +1 at level 4 is a 21, so a 22? he'd need +1 str item (magic) so he's got a lot of gear for his level....
The double weapon, he CAN wield it, he must choose which head to attack with and cannot attack with both heads (thereby getting an extra attack) while he is wielding his shield, unless somehow he has an animated shield he does not have to actually hold in his hand....
If he does thats even MORE magic he has for his level

leo1925 |

@Pendagast
I was going to say that you are wrong on the double weapon issue, you can not weild a double weapon with one, even if you opt to attack with just one head. And the feat quarterstaff master proves that but upon re-reading the PRD entry on double weapons i am starting to think that i missed an errata.

Pendagast |

@Pendagast
I was going to say that you are wrong on the double weapon issue, you can not weild a double weapon with one, even if you opt to attack with just one head. And the feat quarterstaff master proves that but upon re-reading the PRD entry on double weapons i am starting to think that i missed an errata.
its not an errata I have a 1st edition rule book from 2008, and it says that right there.
It's one of those weird crazy things no one paid attention to until Quarter staff master became a feat, it's under double weapons and not the weapons in question themselves.I dont know if it's a copy and paste from 3.5? or a goof or what, but as it stands, quarterstaff master is a moot feat.

Pendagast |

This guy actually had an 18, and he is an Orc, which gives plus four
ok well now we are going into non standard races.
In fact you know he should really have chosen fire giant...
This would be the standard problem with playing with a group of 12-13 year olds, your Dm doesnt know any better to limit those shenanigans, in which case the only option is to take advantage of every single printed option in existence, so with that being said, if you are trying to compare your ho hum human, you are going to feel inferior to a custom picked race with min maxed stats every time.
Orc is possibly the most unbalanced race in existence. Their origin as cannon fodder and one step above goblins has morphed into this super race that can destroy all man kind. so being mankind and saying "he out matches my character when swinging a sword" is about as moot as saying "jeff gordon takes left hand turns better than me".
Well of course he does.
Dark... in most cases on these boards the guys answering your questions are in their late 20s to late 40s and have been playing the game for a very long time.
The fact that fighters can use magic items has been there since the 1970s. This is nothing new,
How did the fighter get these things?
Did he find them?
Did he use money he found or earned to buy them?
Or did he say "poof" these are the things I have?
You guys are in middle school trying to play a game thats 5 times as complex as they game was when we were all playing in middle school, it's essentially the same game, but you are trying to play the super advanced rules for the first time.
The basic box set is much easier to start out with, once you have that handled and get bored of the restrictions and lack of options, moving up to the standard rules set is the way to go.
Popping into things like magus, when you don't have an understanding of magic item rules, and crafting vs. using is going to be a really frustrating experience, especially if your GM is in the same boat, and doesnt understand all the rules either.
Lots of rules here in lots of books.
If you guys don't want to back up to the box set. I would suggest playing with the CORE rule book ONLY.
That means just the core races (no orcs), spells, classes (no magus), etc.
You will find his character as a human or half orc would be far less "over powered", and something else for you to play other than a magus would be less confusing to play as well.
It sounds like you are frustrated because he was using magic items that you thought only you would be able to use, which seems to be the reason for you to have chosen the class you did.
Which is not the case. So you have "lost" an advantage to your class choice, which you "thought" you had, over being a normal fighter.
When the Beta test for this game first came out, I had a fighter with a 43 AC at 15th or 16th level.
So the AC can get much higher. 28 certainly isn't un reasonable, especially if he got the items he needs to get to that point via normal game play.
Using a double weapon to get extra attacks means he needs the two weapon fighting feat or his attacks are -6/-10. Meaning his +11 to attack is now +5/+1; if he does have that feat it's only -2/-2 meaning his +11 is now +9/+9.
But when he is using a double weapon to attack and get an extra attack (more than on in his case at 5th level) he CANNOT use his shield, because he is using that arm to attack with, meaning his AC has dropped by 6, and is now a 22. (unless he has an animated shield, and a +2 animated tower shield seems a little OP for level 5)

Natch |

Ok, but it says on the rings that you need to be caster level five, u can even check on the website.
The caster level is a property of the magic item, not a requirement to use it. From the PRD...
Caster Level (CL): The next item in a notational entry gives the caster level of the item, indicating its relative power. The caster level determines the item's saving throw bonus, as well as range or other level-dependent aspects of the powers of the item (if variable). It also determines the level that must be contended with should the item come under the effect of a dispel magic spell or similar situation.
Again, there is no caster level requirement for a character to use magic items, only to craft them, and even that can be bypassed with the right feat.

darkorbit |

Just to let you all know, I am actually asking these questions for my friends. They have question, and every one of my posts are their responses. I do have my professional opinions and I am a really good pathfinder game player and game master, it is just that I am a bit young,18, so I want my friends to get professional answers...ok?
PS: I have a new pathfinder campaign roundup going, if any of u wanna join, just look at the recruitment and my posts.

leo1925 |

Just to let you all know, I am actually asking these questions for my friends. They have question, and every one of my posts are their responses. I do have my professional opinions and I am a really good pathfinder game player and game master, it is just that I am a bit young,18, so I want my friends to get professional answers...ok?
PS: I have a new pathfinder campaign roundup going, if any of u wanna join, just look at the recruitment and my posts.
18 years old, really?
Well then i have a question for you, why haven't you shared your time dialation technology with the rest of the world yet?I am pretty sure you could get the Nobel prize for inventing technology that can age you 6 years in under two months, becuase here you told us that you were 12 years old at 4/2/2013 (2/4/2013 for non europeans).

darkorbit |

I told you, most of these questions and responses are right from my friends who email me their responses to the questions that they asked, and some of the people in my group, are, yes, 12 and 13, but I am 18, so I teach them.
PS: I already won the Nobel Prize when I was 2. But I chewed on the certificate and ate it. That itself deserves another Nobel Prize and a world record...lol

darkorbit |

So is it posssible if i have an armor class should of this ...
AC=
armor= 4+3( enhancement and chain shirt)
shield= 2 ( ring of force field, when activated)
natural armor=2 (amulet of natural armor )
Deflection= 3 (ring of protection )
dex bonus=1
Default=10
10+4+3+2+2+3+1=25 !+. Is this possible? (( for me)

Natch |

So is it posssible if i have an armor class should of this ...
AC=
armor= 4+3( enhancement and chain shirt)
shield= 2 ( ring of force field, when activated)
natural armor=2 (amulet of natural armor )
Deflection= 3 (ring of protection )
dex bonus=1
Default=10
10+4+3+2+2+3+1=25 !+. Is this possible? (( for me)
If you can afford all those things, then sure. Though like Darkflame said, a wand of shield is a much better way to get a shield bonus than the ring of force shield. A +4 bonus instead of +2, and you don't have to wield it, so you keep both hands free.