John Smith, and his totally awesome Horse.


Advice

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Oh wow I forgot about Scion of Humanity...


blackbloodtroll wrote:
VRMH wrote:
Beast Bonded Witch

I don't see where the 24/7 Horse comes into play.

Are there Horse familiars?

No, but both the Witch and the Familiar can take over other bodies.

Grand Lodge

VRMH wrote:
blackbloodtroll wrote:
VRMH wrote:
Beast Bonded Witch

I don't see where the 24/7 Horse comes into play.

Are there Horse familiars?

No, but both the Witch and the Familiar can take over other bodies.

So, who is the Horse?

Is one of them just looking like a Horse, some of the time?


Both. Neither. They could even take turns.


Why can't you just give class levels to the horse? And make him the PC? Howndoesnyour DM feel about his idea. And also bravo! This is almost I not better then your southern gentelmen lizard man fighter

Grand Lodge

Alas, the Lizardfolk is retired. Also, this is a different DM, and group.

Simply putting levels on a Horse is simply not an option in what is allowed.

As such, I am doing the best I can, with the options laid forth.


Aasimar Oracle of Nature with the bonded mount revelation, Scion of Humanity alternate racial trait, and the Celestial Servant and Huntmaster feats seems to be a solid build. Who else can say my horse has energy resistance, spell resistance, and can smite evil? Besides, later levels give it improved resistances and damage reductions. Just use your actual character to buff the horse & your good. Also, the lame or clouded vision curse would make you rely on the mount even more. It could be your powerful legs or your eyes to steer you clear of danger.

Grand Lodge

Ah yes. The Lame or Clouded Vision curse would fit in nicely.

Liberty's Edge

There's also doublecursed! Do both! OR, clouded vision and deaf! You can't actually notice anything further than 30 feet if no one uses sign language to help...

Grand Lodge

blashimov wrote:
There's also doublecursed! Do both! OR, clouded vision and deaf! You can't actually notice anything further than 30 feet if no one uses sign language to help...

I think you misunderstand the point of the build.


Those 2 Curses means your Horse will now shine more often than the PC.

Grand Lodge

Ah.

Well, there is no need to cripple him for the sake of crippling him.

As long as the focus is his awesome horse, then there is no need to stab out his eyes, unless it actually improves his horse.


My Oracle Player is a Clouded Vision/Deaf Dwarf. Priceless given his Mount is described as a Massive Ass and the main focus. Built to be a Master with a Quarterstaff.

Grand Lodge

Aasimar seems to be the best choice here.

By the way, the final countdown of the ending campaign is taking a bit longer than anticipated, so I haven't had the chance to play this PC yet.

I am excited about playing this PC.


blackbloodtroll wrote:

Okay. Let's get the race selected first.

Human, or Scion of Humanity Aasimar?

Stick with Aasimar. The Oracle favoured class option means that your mount is a level 18 companion when your Oracle is only level 12.

Will this game allow any 3.5 material? Because the mount as character with the pc as fashion accessory build was dead easy in 3.5. Won't be able to get away with companion / mount dual build cheese since they're the same thing now, but could probably swing familiar / mount dual build cheese for much the same purpose.

Looking at everything mentioned in the thread so far it really looks like the Nature Oracle is the only way you're going to get a single companion mount above your level. You could certainly dip Cavalier and Sorcerer and use the items you linked earlier to get multiple mounts or varying abilities, but I doubt that that would work well (unless you want to have Son of Shadowfax's burgeoning harem following along).

Grand Lodge

No 3.5, unless it's the early 3.5 Pathfinder stuff.


blackbloodtroll wrote:

No 3.5, unless it's the early 3.5 Pathfinder stuff.

Then I think Oracle / Sohei is the most effective you're going to be able to achieve. Go Oracle 12 / Sohei 8 and get one of your companion effective level boosts at character level 19.

Grand Lodge

Why Sohei?

That seems real odd to add Monk.

Explain please.


I assume he means this:

Monastic Mount (Su) wrote:
At 4th level, a sohei may spend 1 point from his ki pool to grant his mount temporary hit points equal to twice his level for 1 hour per level. In addition, as long as the sohei and his mount are adjacent, including when mounted, the mount gains any of the following abilities the sohei possesses: AC bonus, diamond soul, evasion, high jump, improved evasion, ki strike (as long as the sohei has at least 1 point in his ki pool), perfect self, and still mind. When a sohei spends points from his ki pool, his mount gains the same benefits as the sohei. This ability replaces fast movement and increased unarmed damage.

I'm not sure why you would want to continue taking levels in Sohei after getting it, though.

Grand Lodge

Couldn't I just nab some Monk's Robes to the Horse?


blackbloodtroll wrote:

Why Sohei?

That seems real odd to add Monk.

Explain please.

Because you need something to do with the last six levels after you max out your companion at Oracle level 14, and Sohei is the only thing I can think of that can add benefits to whatever mount rather than adding a new companion. The only other option I can see is to dip into other companion-granting classes and accumulate your main mount a small herd of friends who will get ganked quickly in a high level game.

blackbloodtroll wrote:
Couldn't I just nab some Monk's Robes to the Horse?

I suppose so, but it's not going to do much. The horse isn't a monk and doesn't have stunning fist, so all it's going to do is give it a +1 untyped AC and a 1d8 unarmed strike which it'll never use because it's busy kicking and biting.

Grand Lodge

What about Cavalier for the last levels?

I have no experience with the class, but it seems very Mount friendly.


blackbloodtroll wrote:

What about Cavalier for the last levels?

I have no experience with the class, but it seems very Mount friendly.

It is, but if you take it, you'll now have two mounts, one as a 20th level companion and one as a 6th level companion. There's unfortunately nothing in any of the mount or companion granting classes about stacking the companions from different classes, so as far as I can tell, multiclassing into various companion and mount granting classes just gets more companions.

Grand Lodge

That's not how that works.

The levels just stack. There is no extra mount.

You actually need to go out of your way to get a special archetype to get multiple Companions/Mounts.


blackbloodtroll wrote:

That's not how that works.

The levels just stack. There is no extra mount.

You actually need to go out of your way to get a special archetype to get multiple Companions/Mounts.

That makes sense to me, but the total lack of any text indicating that they stack if you already have one led me to assume the opposite.

In that case, there's still no point in multiclassing into another mount granting class, because the animal companion chart stops at level 20; either you're not getting any more benefit, or you house rule in another 10 rows and stay in Oracle to max the mount out at level 30 instead.

On another note, I did think of another option besides Sohei; you could get five levels of Rough Rider fighter for some extra perks.

Grand Lodge

Both of those mounts function a Druid's Animal Companion.

In the Core, under the Animal Companion rules in the Druid entry:

PFSRD wrote:
The druid's class levels stack with levels of any other classes that are entitled to an animal companion for the purpose of determining the companion's statistics.

Find it here.


blackbloodtroll wrote:

Both of those mounts function a Druid's Animal Companion.

In the Core, under the Animal Companion rules in the Druid entry:

PFSRD wrote:
The druid's class levels stack with levels of any other classes that are entitled to an animal companion for the purpose of determining the companion's statistics.
Find it here.

Ah. Well, that solves that. But you're still going to cap it when you hit Oracle 14 and need to find something that doesn't directly boost it's companion level. (Or houserule the chart up to level 30, which wouldn't actually be that hard if your DM is amenable.)

Grand Lodge

There are some bonus feats and abilities that are granted to the Mount that will still apply.


I am also considering a build similar to this and was curious about levels from Cavalier and the Oracle stacking for the mount.

I agree with your conclusion that as they both act as Druid levels for an animal companion.

Given that, is the best way to achieve the highest level mount from 7th level or so to take 3 levels of Oracle, Nature Mystery,(with the Aasimar Favored Class option and Huntmaster) and then take 4 levels of Cavalier picking up the Horse Master Feat at class level 7?

If it works as I think it does you get a 12th level horse at 7th (4 from Oracle, 7 from class level and 1 from Huntmaster) compared to an 11th level mount from just the Oracle. After that the horse goes up 2.5 levels every time you go up an Oracle level maxing at 20th when you get to character level 10.

Is this correct?

Grand Lodge

My reading was that the extra levels the Mount counted as from Oracle, would just overlap, and not exactly stack, with Cavalier Mount levels.


blackbloodtroll wrote:

My reading was that the extra levels the Mount counted as from Oracle, would just overlap, and not exactly stack, with Cavalier Mount levels.

There's an FAQ out that says if the animal companion is one that does not qualify for the cavalier's mount ability, then you do in fact get two. I shall edit in a link here in a sec.

EDIT: the link

Grand Lodge

That is not what I was talking about.

The Nature Oracle may have a Mount with Druid level=Oracle level +2.

Now add a Cavalier level. Mount with Druid level=Oracle level + Cavalier level, +1.

This is, what I believe, to be right, but I welcome, openly, to be proven wrong.

Sczarni

Sorry, I couldn't resist.

Grand Lodge

So, John Smith is the ball?


The breakdown I was working with was:

Druid level from Oracle = Oracle level x 1.5 (with Aasimar favored class)
Druid Level from Cavalier = Character level (from Horse Master Feat)
Additional level from Huntmaster Feat

From what I understand from posts in this thread the effective Druid levels combine when the Mount/Bonded Mount/Animal Companion is available to be used with more than one of these, but not if it isn't (i.e. a horse would).

Was what you were saying that the additional modifications to the druid level from the Horse Master Feat are not included since the level(s) had already been added by the Oracle Class feature?

Sorry If I'm getting mixed up.

Grand Lodge

That's what seems to be the case.


blackbloodtroll,

I think I've worked out what you were telling me and where I went wrong.

Horse Master modifies the mount (the companion) where as I was reading that it modified the Mount (Class Feature).

Since the Cavalier's mount's effective Druid level is then based upon a Feat it is no longer granted by a Class and so it does not stack.

Given this I think you would acquire a second mount (but I'm not sure). One mount would have an effective Druid level of Character level +1, the other would have Druid level = Oracle level x 1.5 + 1 (if the Hunt Master Feat applies to both horses).

Not bad, but not what I'd thought.
It looked too good to be true.

On the other hand if you only get one mount the feat would completely cancel the Oracle Revelation levels, wasting your favored class bonus, which would be really terrible. Far worse than not having the Feat.

Thanks for the help


Ravingdork wrote:
ciretose wrote:
wild shaped druid horse who takes leadership to acquire John Smith.
Great minds think alike.

If going this way you could take the squire feat instead of leadership to get your rider at 3rd level.


blackbloodtroll wrote:

That is still the man, and not the horse.

What about a Nature Mystery Oracle?

The 6 intelligence is inviting.

Yes, yes, yes!

If you pick aasimar you get a 50% boost to it's level - now that is awesome.

I have a level 10 aasimar nature oracle with a level 15 attack Camel. He spits arse!

Grand Lodge

Well, in this case, Horse, not Camel.

Dark Archive

2 people marked this as a favorite.

aasimar, scion of humanity, oracle of nature (any archetype works, but you need the 7th level revelation for the Bonded mount)

feats:
racial heritage (half elf)
skill focus (Any know)
nature soul
animal ally
eldritch heritage (arcane bloodline)

spells: paragon surge

take favored class bonus for oracle for +1/2 level for the revelation bonded mount, but dont take bonded mount ability until 7th

you now have a mount who's level is (level+ 1/2 level)+ (level-3)

19th level companion at 9th

or 22nd level at 10th

paragon surge spell to get improved eldritch heritage feat, or extra spell feat for oracle

Congrats, you know have an epic level mount, and can cast any cleric/oracle and wizard/sorcerer spell in the book of a level you are capable of casting

you could also take the huntmaster feat to add 1 more level to the companion, but its not REALLY worth it.

celestial companion feat is nice to pick up at 11th

Grand Lodge

Bonded Object?

Dark Archive

bah, familiarize. rabbit for 4 init, or thrush to deliver touch spells


Hmm, missed this thread the first time around!

Click my portrait to see my take on the concept. I don’t think I came up with any mechanics not mentioned here, but you might find the background concept interesting.

Note that my goal was to have an awesome companion from day one, not to eventually have a level bazillion mount. Going human, taking Huntsmaster at level one and using Eye for Talent to bump up my companion’s strength made it pretty impressive...check out the early combats in the PBM for a fair sample. Buffing it with Share Spells was probably overkill at low levels. My plan for high levels was to optimize for Improved Share Spells.


And here's the companion.

Dark Archive

if you wanna save 2 feats, you can take the mount from level 1, and pick up huntmaster feat. the favored class bonus still makes your mount your level + 1/2, +1 from hunt master

Grand Lodge

Starting out strong is always nice.

The first couple of levels are usually the most deadly.

Has there been any new traits that help the build?


dot.

Grand Lodge

I, as well, wonder what new material gives more options to this build.

Shadow Lodge

Well, I believe there is something like Friend to Animals that gives CHA to saves for friendly animals within 30 feet, and then anything giving bonuses to Handle Animal would be nice. Could go with the Wolfscarred Muzzle to grant the magic weapon spells, and perhaps Deaf to counter the spell failure chance.

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