Ogre barbarian ripping people in half.


Advice


Played my ogre barbarian in rise of the runelords last night to great effect with the quick at hand racial feat. Scooping up goblins by the handfull and smashing them into eachother is crazy fun, but being an ogre I'd imagine this character would lean more towards the ultra-violent side when in the midst of a melee.

What can be added on to facilitate tearing enemies apart with his bare hands?


The Body Bludgeon rage power allows you to use grappled enemies as weapons within the rules (without the rage power you should probably be dealing non-lethal damage or some other reduction due to inefficiency. The downside is by the time you qualify for that rage power, you will mostly be fighting giants.


i guess that is a "two-weapon rend" (with unarmed strikes), but I doubt the ogre has the 15 dex (or whatever). Maybe grappling?
edit: maybe there is a rage power that gives you unarmed strike & rend? or maybe you can get the DM to make one up?


MC Templar wrote:
The Body Bludgeon rage power allows you to use grappled enemies as weapons within the rules (without the rage power you should probably be dealing non-lethal damage or some other reduction due to inefficiency. The downside is by the time you qualify for that rage power, you will mostly be fighting giants.

Don't know if it makes a difference, but he is a titan mauler and I will be purchasing this for him asap:

Giant-Hide Armor

Aura strong transmutation; CL 15th

Slot armor; Price 39,165 gp (ogre), 46,665 gp (hill giant), 59,165 gp (troll), 54,165 gp (stone, fire, or frost giant), 69,165 gp (cloud giant), 76,665 gp (storm giant); Weight 25 lbs.

Description

This drooping, many-folded suit of +3 hide armor is made from the tanned skin of an actual giant. Once per day on command, the wearer can grow to match the size of the appropriate giant, as if using giant form I (ogre, troll, hill giant, stone giant, fire giant, or frost giant) or giant form II (cloud giant or storm giant). This transformation lasts up to 15 minutes, and ends when the wearer commands. Most good folk consider wearing the skins of intelligent creatures to be abhorrent. Giants gain a +2 morale bonus on attack and damage rolls against the wearer, or +4 if the wearer's armor is made from the same kind of giant as the attacker.

Construction

Requirements Craft Magic Arms and Armor, giant form I (ogre, troll, hill giant, stone giant, fire giant, or frost giant) or giant form II (cloud giant or storm giant); Cost 19,660 gp (ogre), 23,415 gp (hill giant), 29,665 gp (troll), 27,165 gp (stone, fire, or frost giant), 34,665 gp (cloud giant), 38,415 gp (storm giant)


Ripping an object apart is a straightforward Strength check; I see no reason why that would be different for a living object. The problem lies in determining the DC, and figuring out what you need to do to keep this "object" from actively resisting.


Does it matter one way or the other if the bloke trying to do the ripping is super-sized?


Nation Prophetic wrote:
Does it matter one way or the other if the bloke trying to do the ripping is super-sized?

I imagine the Strength bonus comes in handy, as well as the capacity to grapple the soon-to-be tearee.


Size boost from titan mauler then the giant-hide from large would be what... Huge? Collosal?


If I was running the game I would just let you do the damage you would normally do on an attack, and if high enough I would just let you run with whatever macabre pass time you might have in mind.


I agree with, but I see this Ogre smashing people to bits then picking up the bits and smashing other people with them. Just berserking through crowds causing absolute anarchy while hurling bodies and their respective parts to and fro in a mayhemic tornado of righteous fury.

Or something like that.

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