The Shackled Hut (GM Reference)


Reign of Winter

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The Exchange

So, er, stuipd question, but... what is a Jadwiga and where can I find an explanation? they are referenced in the adventure many times but googling the word only shows that it's a female polish name...

Liberty's Edge

Most of what I have learned was HERE

I hope it's okay to post a tiny excerpt here but if not, Please let me know and remove it.

Irrisen Land of Eternal Winter wrote:
She (Baba Yaga) left Golarion, handing power to her eldest daughter, Jadwiga, who proved herself every bit as capable and cruel as her mother, and established the nation of Irrisen as it's known today.
Irrisen Land of Eternal Winter wrote:
Baba Yaga's descendants are known today as Jadwiga, taking their name from Irrisen's first queen, though many outsiders incorrectly translate the term as "children of the witch-mother."


Adventure Path Charter Subscriber; Pathfinder Starfinder Adventure Path, Starfinder Society Subscriber

They're the descendants of Baba Yaga, according to Cities of Golarion. The family of the current queen are top of the heap, while the families of previous queens are lower status.

I haven't read Shackled Hut in enough detail to know if it's mentioned there yet. Still waiting for the physical book.


It's also explained some in People of the North.

Another thing to note is that in Irrisen pretty much any Jadwiga even the disgraced or poor ones can claim superior authority over any other people. So if you wanted to roleplay it, a level 1 Jadwiga can with relative security order around much higher level Frost Giants or Winter Wolves.

The Exchange

Do Jadwiga have any mechanic identity, or is their "race" purely a fluff thing and their stats are identical to those of humans?


humans, although with ARG you can 'tweak' their humaness if you like... but there are just humans.

Dark Archive

Hold on just realised being the desendents of Baba Yaga would make the Jadwiga Earthlings right?


They do have a trait or 2, I forget what they are but I know one is a bonus to Intimidate.

Sovereign Court Developer

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The term Jadwiga is explained in the "Reign of Winter Toolkit" on page 71 of the first adventure in the AP, "The Snows of Summer," for those that don't have access to the Irrisen book or People of the North.

The Exchange

Ah, I see that now, missed it before. Thanks!


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Kevin Mack wrote:
Hold on just realised being the desendents of Baba Yaga would make the Jadwiga Earthlings right?

Well not necessarily, Rumor has it, Earth was populated by aliens (Baba Yaga and her kind) so maybe all humans on earth are actually from Golarion?


Following up on the Rimepelt/Greta questions:

The actual Beast Shape property of the Rimepelt is a one-shot, right?

Quote:
When the wearer returns to his normal form, or after 2 hours have elapsed, the rimepelt becomes a mundane winter wolf pelt

That doesn't seem to mesh with the suggested use of the rimepelt for infiltration. Do you have to use the transformation from the rimepelt to be mistaken for Winter Wolf, or is just wearing the thing enough?

The first makes sense, since it turns you into a Winter Wolf (and then, within the Howlings you can turn into a human-formed winter wolf), but leaves you very limited, since you can only do it once for 2 hours.

The second is how it is written, "except for a character wearing a rimepelt, whom Greta believes to be a winter wolf", but makes little sense: Why would just wearing a winter wolf pelt make anyone believe you were a winter wolf? And it doesn't match the item description.

Liberty's Edge

Clearly the falcons should have been listed as ((3d8+3)/2) =p


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thejeff wrote:

Following up on the Rimepelt/Greta questions:

The actual Beast Shape property of the Rimepelt is a one-shot, right?

Quote:
When the wearer returns to his normal form, or after 2 hours have elapsed, the rimepelt becomes a mundane winter wolf pelt

That doesn't seem to mesh with the suggested use of the rimepelt for infiltration. Do you have to use the transformation from the rimepelt to be mistaken for Winter Wolf, or is just wearing the thing enough?

The first makes sense, since it turns you into a Winter Wolf (and then, within the Howlings you can turn into a human-formed winter wolf), but leaves you very limited, since you can only do it once for 2 hours.

The second is how it is written, "except for a character wearing a rimepelt, whom Greta believes to be a winter wolf", but makes little sense: Why would just wearing a winter wolf pelt make anyone believe you were a winter wolf? And it doesn't match the item description.

This was covered in an earlier question of mine.

Pc puts on rime pelt, allowing him to transform into winter wolf, in the howlings he can be in human form, so he just walks up and says hello, look human but smells like a winter wolf, due to the magic of the transformation.

You cant just wear a dead non magical wolf pelt on him, that would be the equivalent of leatherface killing the president of the united states and trying to wear his dead skin to impersonate him.... its not going to fly.


On the note of the one-time nature of the Rime Pelts: Has anyone done cost calculations on making one a bit more permanent?

My group's just starting out, but they've got a Forgemaster cleric, and I know them well enough to be sure that they're most-likely going to love Greta enough to want to get her to come along. Doing so's going to require not only a less one-shot method of disguise for the PCs, at least initially, but also some variation on it to be crafted for Greta herself.

With a crafting expert on the team, simply paying more to craft a more permanently-useful magical item is likely going to be the most logical choice for them. So I figured I'd check to see if anyone had done the pricing before I bothered to figure it out myself.

Sovereign Court Developer

Gluttony wrote:

On the note of the one-time nature of the Rime Pelts: Has anyone done cost calculations on making one a bit more permanent?

My group's just starting out, but they've got a Forgemaster cleric, and I know them well enough to be sure that they're most-likely going to love Greta enough to want to get her to come along. Doing so's going to require not only a less one-shot method of disguise for the PCs, at least initially, but also some variation on it to be crafted for Greta herself.

With a crafting expert on the team, simply paying more to craft a more permanently-useful magical item is likely going to be the most logical choice for them. So I figured I'd check to see if anyone had done the pricing before I bothered to figure it out myself.

One of the reasons we made the rimepelt a one-shot item was to keep the price down for a 4th-level adventure. Making a permanent, or continuous, version would be significantly more expensive.

Beast shape IV is a 6th-level spell. Using the standard magic item crafting costs, spell level 6 x caster level 11 x 2,000 for a continuous item = 132,000 gp. Since the duration of beast shape IV is 1 minute/level, the price is then doubled to 264,000 gp.

Obviously, a crafter just has to pay half that, so it drops back down to 132,000 gp, but that's still almost equal to the total of a 13th-level PC. But being able to change into Large magical beast as often as you want with no time limit ain't cheap!


Rob McCreary wrote:
Gluttony wrote:

On the note of the one-time nature of the Rime Pelts: Has anyone done cost calculations on making one a bit more permanent?

My group's just starting out, but they've got a Forgemaster cleric, and I know them well enough to be sure that they're most-likely going to love Greta enough to want to get her to come along. Doing so's going to require not only a less one-shot method of disguise for the PCs, at least initially, but also some variation on it to be crafted for Greta herself.

With a crafting expert on the team, simply paying more to craft a more permanently-useful magical item is likely going to be the most logical choice for them. So I figured I'd check to see if anyone had done the pricing before I bothered to figure it out myself.

One of the reasons we made the rimepelt a one-shot item was to keep the price down for a 4th-level adventure. Making a permanent, or continuous, version would be significantly more expensive.

Beast shape IV is a 6th-level spell. Using the standard magic item crafting costs, spell level 6 x caster level 11 x 2,000 for a continuous item = 132,000 gp. Since the duration of beast shape IV is 1 minute/level, the price is then doubled to 264,000 gp.

Obviously, a crafter just has to pay half that, so it drops back down to 132,000 gp, but that's still almost equal to the total of a 13th-level PC. But being able to change into Large magical beast as often as you want with no time limit ain't cheap!

OTOH, the most practical use for it in the module is as a disguise. Which means you're not likely to get much use out of the actual beast form.

Would a simple Alter Self into an appropriate form also fool the winter wolves?

And I assume they would react badly to someone wearing a rimepelt, but not transformed by it?


Hm, very expensive indeed. I can still imagine them going for it eventually, but perhaps a slightly less powerful version is in order in the meantime. Something to mimic the humanoid-wolf form without allowing for the power of the magical beast wolf form would probably be a bit easier to help them meet their social needs at the low levels. Perhaps something working with an Alter Self spell rather than Beast Shape IV?

If I'm not mistaken, that'd be spell level 2 x caster level 3 x 2,000 for a use-activated/continuous item = 12,000gp, x2 since alter self is in minutes/level = 24,000gp, halved for crafting again = 12,000gp.

Unless I've miscalculated something or misread a spell, this might work. They could theoretically craft one or two of these by the end of Shackled Hut, assuming they spent their money wisely up to this point (it'd likely require them to pool resources a bit, but they tend to do that on their own anyways). Either way, Greta hardly needs an item that lets her turn into her original wolf form--she can do that naturally after all. She just needs to be able to turn humanoid if she's going to function socially outside of Irrisen.

--Edit: Ninja'd by thejeff on Alter Self. Pretty sure it would work, it's essentially the same spell as Beast Shape after all, just one that names a different creature type. And yeah, I think the average winter wolf would take issue with the pelt and somebody wearing it without the transformation, though the adventure comments that Greta is mature enough to get over it after a bit of outrage from the initial shock.


Gluttony wrote:

Hm, very expensive indeed. I can still imagine them going for it eventually, but perhaps a slightly less powerful version is in order in the meantime. Something to mimic the humanoid-wolf form without allowing for the power of the magical beast wolf form would probably be a bit easier to help them meet their social needs at the low levels. Perhaps something working with an Alter Self spell rather than Beast Shape IV?

If I'm not mistaken, that'd be spell level 2 x caster level 3 x 2,000 for a use-activated/continuous item = 12,000gp, x2 since alter self is in minutes/level = 24,000gp, halved for crafting again = 12,000gp.

Unless I've miscalculated something or misread a spell, this might work. They could theoretically craft one or two of these by the end of Shackled Hut, assuming they spent their money wisely up to this point (it'd likely require them to pool resources a bit, but they tend to do that on their own anyways). Either way, Greta hardly needs an item that lets her turn into her original wolf form--she can do that naturally after all. She just needs to be able to turn humanoid if she's going to function socially outside of Irrisen.

--Edit: Ninja'd by thejeff on Alter Self. Pretty sure it would work, it's essentially the same spell as Beast Shape after all, just one that names a different creature type. And yeah, I think the average winter wolf would take issue with the pelt and somebody wearing it without the transformation, though the adventure comments that Greta is mature enough to get over it after a bit of outrage from the initial shock.

Could you make a daily use Alter Self item for Greta? With couple of hours duration, like the rimepelt has?

You could also thrown on a discount for only allowing one form, rather than having the full flexibility of Alter Self.
That should apply to the Rimepelt too. Which would you rather have? An item that let you take any form allowed by Beast Shape VI, or one that let you become a winter wolf?

The Exchange

Pathfinder Adventure Path, Lost Omens, Maps, Rulebook, Starfinder Roleplaying Game Subscriber

1375gp is a lot for a PC to spend on a 2 hour (more like 1.5 or 1.75 hour) date... That's assuming the party has a magic item crafter. Greta is no cheap date.


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
xevious573 wrote:
1375gp is a lot for a PC to spend on a 2 hour (more like 1.5 or 1.75 hour) date... That's assuming the party has a magic item crafter. Greta is no cheap date.

Greta is also hardly the only reason the use the pelt...

Granted, she might be the most fun, (for a given value of fun...), reason.

The Exchange

Pathfinder Adventure Path, Lost Omens, Maps, Rulebook, Starfinder Roleplaying Game Subscriber

Sure, certainly. The pelt gives a character the form a winter wolf (big puppy...) which is tremendously useful in combat due to the increased strength and bigger size. Without a doubt, the rimepelt is quite useful in combat.

But 2 hours is hardly enough time for the PCs to get where the need to go, get what they need to get done, then take Greta out on a date (considering she's on duty) if that PC is interested in pursuing that direction. So they'll either need another one to get her to follow them at a time when she isn't busy guarding the Howlings or try to convince her to follow some other way.

I'm sure it's possible without another rimepelt, it could just be pretty difficult, between convincing her to come along without even a first proper date (spiced wine or tea or a proper adventuring date such as a side quest for a pair or winter wolves written up by the GM) and the difficulty in traversing between areas of Whitethrone.


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

Actually, I was thinking more the mobility about the Howlings utility of the Pelt than the combat utility...

The Exchange

Pathfinder Adventure Path, Lost Omens, Maps, Rulebook, Starfinder Roleplaying Game Subscriber

I'm not concerned about that. I know of these benefits, both in combat and out of combat, and the cost for them is appropriate to the cost of this item. Even with just a 2 hour duration and a single use.

But if the player wearing the rimepelt does reciprocate the interest in her, getting the 1st date will be troublesome to say the least. The adventure gives the players like 5 days in Whitethrone to accomplish their goals and get the hut as written. This certainly could be expanded by the GM as needed.

But as written, the crafting costs and the time needed to make a 2nd rimepelt for the sole purpose of courting Greta will be difficult.

I'm not trying to sound like I'm complaining. I'm the GM, I can make this work, that's my job. I'm just commenting on the reality as presented in the adventure.

Contributor, RPG Superstar 2010 Top 4

I support Rob's answer completely.

One alternative is to craft a pelt with a longer duration or multiple uses that uses beast shape II. This would allow you to look like a winter wolf (as a Large animal, not a magical beast) but you would not have the magical abilities such as the immunity to cold and the breath weapon—but a PC might be able to "date" Greta long enough to justify telling her the truth and figuring out how (or if) to continue the relationship.

Grand Lodge

Yeah, I know that my players will probably try to court Greta too so i will probably try this:
- INSIDE THE CITY: The rimepelt can transform the wearer in a winter wolf (human form) at will. If used to become a winter wolf (wolf form) its magic fades away after 2 hours.
- OUT OF THE CITY: the rimepelt works as described.

Edit: I figured out now that they could give the rimepelt to the resistance to help them in their war (or try to sell it)
Here's a couple of ideas on how I will try to avoid it:
- I will put in a 5 charges thing
- The rimepelt can be used only by one person
- The geas somehow extend the duration of the spell but if anyone else try to use it the item don't work, if they tell Greta this she could become even more interested, maybe Baba Yaga could give her something to stay human.

Contributor, RPG Superstar 2010 Top 4

thejeff wrote:


Could you make a daily use Alter Self item for Greta? With couple of hours duration, like the rimepelt has?

Yes.

It is actually easier to craft an item for Greta to take human form, than craft one for a PC to take a true winter wolf form. The base spell is just so significantly lower.

A simple comparison is the hat of disguise. The base there is a 1st level spell and alter self is a second level spell.

So off the top of my head:

2nd level spell x CL 3rd x 1,800 command word = 10,800 gp for Greta to take human form whenever she wants. You could make it an amulet or bracelet instead of a hat, if you like. And that's the price, the player crafter cost is 5,400 gp.

That could pretty much solve the problem for the rest of the campaign, allowing your PCs to have fun and not worry about it. She can be an ally in wolf or human form.

Contributor, RPG Superstar 2010 Top 4

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Manuelexar wrote:

Yeah, I know that my players will probably try to court Greta too so i will probably try this:

- INSIDE THE CITY: The rimepelt can transform the wearer in a winter wolf (human form) at will. If used to become a winter wolf (wolf form) its magic fades away after 2 hours.
- OUT OF THE CITY: the rimepelt works as described.

I think, as written, any time it used to change the wearer's shape—the the two hour duration starts.

HOWEVER, I think just allowing the wearer to look like a winter wolf in human form in Whitethrone and Redtooth should be a "free" function without duration; and that the duration only applies to taking wolf form (with all the cool powers). That allows the players to roleplay and have fun without really giving them very much of a freebie. I mean, it's just the equivalent to simple Disguise check in two locations in the whole world. But the duration should definitely apply to wolf form which grants significant magical combat benefits.

I don't see a great difference in its abilities whether inside the city or not—though it is not particularly logical to want to appear as a winter wolf in human form outside of the city.

Grand Lodge

Yeah I agree with you!
But the object description says: [...] the wearer of a rimepelt in wolf form can take human form as winter wolves do, appearing as white-haired, blue-eyed human. [...] when the wearer returns to his normal form, or after 2 hours have elapsed the rimepelt becomes a mundane winter wolf pelt.
So I will change it to human-winterfolf: at will (only the pcs)/wolf-winterwolf: 2h.

BTW: it's awesome to have you guys answering us on the forum! Thank you very much! This adventure was really fun to read and I am really looking forward to play it!

Contributor, RPG Superstar 2010 Top 4

Manuelexar wrote:

Yeah I agree with you!

But the object description says:

At the risk of sounding like a wise-guy, I think we agree with each other completely. ;D

But I may not have been clear. Sounds like we're on the same page to me though!

Manuelexar wrote:
BTW: it's awesome to have you guys answering us on the forum! Thank you very much! This adventure was really fun to read and I am really looking forward to play it!

You're welcome. This may sound ingratiating but we really want you and your players to have a good time. We're in the entertainment business, and if this helps to make you a repeat customer that is a cool (and sincere) thing.


Rob McCreary wrote:
Gluttony wrote:

On the note of the one-time nature of the Rime Pelts: Has anyone done cost calculations on making one a bit more permanent?

My group's just starting out, but they've got a Forgemaster cleric, and I know them well enough to be sure that they're most-likely going to love Greta enough to want to get her to come along. Doing so's going to require not only a less one-shot method of disguise for the PCs, at least initially, but also some variation on it to be crafted for Greta herself.

With a crafting expert on the team, simply paying more to craft a more permanently-useful magical item is likely going to be the most logical choice for them. So I figured I'd check to see if anyone had done the pricing before I bothered to figure it out myself.

One of the reasons we made the rimepelt a one-shot item was to keep the price down for a 4th-level adventure. Making a permanent, or continuous, version would be significantly more expensive.

Beast shape IV is a 6th-level spell. Using the standard magic item crafting costs, spell level 6 x caster level 11 x 2,000 for a continuous item = 132,000 gp. Since the duration of beast shape IV is 1 minute/level, the price is then doubled to 264,000 gp.

Obviously, a crafter just has to pay half that, so it drops back down to 132,000 gp, but that's still almost equal to the total of a 13th-level PC. But being able to change into Large magical beast as often as you want with no time limit ain't cheap!

Dumb question, what about a magic item that turns you into a dire wolf? That should take a Beast shape II, which makes you a Large-size canid so you'd be as big as Greta, and you'd still retain your intelligence and ability to speak lupine.

Or to be even cheaper, what about an object that does a permanent Alter self for Greta, so she can walk around as a human?


Eric Hinkle wrote:

Dumb question, what about a magic item that turns you into a dire wolf? That should take a Beast shape II, which makes you a Large-size canid so you'd be as big as Greta, and you'd still retain your intelligence and ability to speak lupine.

Or to be even cheaper, what about an object that does a permanent Alter self for Greta, so she can walk around as a human?

The latter has been discussed above, and priced.

The former is simply planning ahead. The players may want a permanent/at will version of the Beast Shape IV cloak, and checking a price ahead of time saves me time if they ever ask me for rules guidance on such an item. Knowing how it works and how to price it ahead of time is simply convenient in the event that it's what they want.

As for my question being 'dumb' based on the grounds you've given: I disagree based on my reasons of pre-emptive preparation as stated above. You may be right that Beast Shape II is the better option, but that doesn't mean my players won't want to go for Beast Shape IV. Asking about Beast Shape IV ahead of time is simply good preparation.

Grand Lodge

Gluttony wrote:


As for my question being 'dumb' based on the grounds you've given:...

I think you mis-read that, Gluttony. Eric was probably just saying his own question was dumb (which it wasn't).

:)

Contributor, RPG Superstar 2010 Top 4

I don't think Eric was calling your question dumb, Gluttony. I think he was saying, "Please pardon my question, because it might strike you as dumb."

He just hadn't looked up the thread at the previous posts.

EDITED: Ninja'd by Scribbling Rambler


How would you price a version of the Rimepelt that let you transform once a day instead of only as a one-shot?

Beast Shape IV only lasts minutes, which would be fine for combat, but useless for the disguise purpose. OTOH, just being able to transform into Winter Wolf isn't as useful as casting Beast Shape IV and being able to choose a form.

I'm not good enough at designing items to know how to figure that in. Would it just be the continuous use price divided by 5 for 1 charge per day? Or a Command word priced item, with some kind of cost boost for lasting longer then divided by 5 for 1 charge per day?
What kind of discount for not being full Beast Shape IV?


Color me unobservant but I thought the Rimepelt allowed someone to transform for two hours each day as an innate quality of the pelt, not a total of two hours.


Looking at Nazhena's Tactics, it states that Nazhena casts summon monster IV on the first round of combat to summon an ice mephit.

That seems...rather useless. Is she supposed to be summoning several? or is there some kind of greater mephit?


Tangent101 wrote:
Color me unobservant but I thought the Rimepelt allowed someone to transform for two hours each day as an innate quality of the pelt, not a total of two hours.
Rimepelt wrote:
When the wearer returns to his normal form, or after 2 hours have elapsed, the rimepelt becomes a mundane winter wolf pelt.

I take "mundane winter wolf pelt" to mean it's no longer a magic item. It's a one-shot.


Ataraxias wrote:

Looking at Nazhena's Tactics, it states that Nazhena casts summon monster IV on the first round of combat to summon an ice mephit.

That seems...rather useless. Is she supposed to be summoning several? or is there some kind of greater mephit?

Mephits are on the standard Summon Monster IV list.


Hm...I guess you're right looking at the list. Guess it threw me cause they seem a bit weak compared to some of the other choices.

Contributor, RPG Superstar 2010 Top 4

Ataraxias wrote:
Hm...I guess you're right looking at the list. Guess it threw me cause they seem a bit weak compared to some of the other choices.

Maybe, but that should also take into account that her "Before Combat" options are in place.

Her AC and hit points should be high from her spells and potions. She should be up above the PCs with her flight hex, which while it emulates a spell is actually a Supernatural Ability, so they can't cast dispel magic and bring her down.

Then she has a CR 5 Ice Golem to mix it up with the party tanks. She summons the ice mephit which can fly. Granted it's not that tough, but it has fast healing, a breath weapon, and magic missile / chill metal. That's your economy of action right there. Three NPCs versus four players, in a boss fight..

Once she gets spectral hand going, all of those touch spells are going to be extra dangerous thanks to her frozen caress ability.

You may well be right, depending on the make-up of your players, but this was underlying logic. If you want to start with something tougher, please do!


The Mephit is a decent choice in general for the SM 4 list. It's a little weak, but it gets you flying elemental damage and magic attack, which can be very nice. Giving you versatility instead of raw power.

It's not quite so nice for a Winter Witch, since it's more Ice, which anyone fighting a Winter Witch is going to be ready for.

Edit: OTOH, it's nicely thematic. Which counts more for baddies.
It would probably be far more effective to summon a Fire Mephit. (Or is that barred? Lightning, then.)

Contributor, RPG Superstar 2010 Top 4

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There are also always more strategies than what we can reasonably describe. Here's an different one to consider:

Nazhena can cast area of effect cold spells like ice storm to not only affect the PCs, but also heal the ice golem (at a generous 3:1 ratio to damage caused) and break any slow effect they might have out on it.

Stop and consider, frostbite is going to heal that golem 24 to 39 points of damage with a 1st level spell. The golem automatically fails its saving throw, and the fatigued condition of the spell does not apply.

There are a lot of interesting synergies built into the encounter. With an archetype and a prestige class, she is a fairly complex caster. It is well worth the time to walk through all her abilities and look at some strategies from different angles. I dare say with will be true for all White Witches throughout the AP.

RPG Superstar 2012 Top 16

a 1/day use item for the Rimepelt would be the continuous use cost = 5 uses, so divide by 5.

132k/5 would be 26,400 gp.

Kindly note that a Hat of Disguise is Disguise Self, and won't work for a Winter Wolf in lupine form. A Greater Hat of Disguise is Alter Self, and that would do the job, but is significantly more.

==Aelryinth


Aelryinth wrote:

a 1/day use item for the Rimepelt would be the continuous use cost = 5 uses, so divide by 5.

132k/5 would be 26,400 gp.

Two questions based on that: How long would each use be?

Would a hypothetical item with the same uses and duration that let you take the form of any Diminutive to Huge animal or Tiny to Large Magical Beast, as in Beast Shape IV, cost the same?

Contributor, RPG Superstar 2010 Top 4

thejeff wrote:
Two questions based on that: How long would each use be?

I'll field this. I am going to walk through this a little more carefully.

First, let us refer to Mr. McCreary's original post up above.

Rob McCreary wrote:
Beast shape IV is a 6th-level spell. Using the standard magic item crafting costs, spell level 6 x caster level 11 x 2,000 for a continuous item = 132,000 gp. Since the duration of beast shape IV is 1 minute/level, the price is then doubled to 264,000 gp.

That is the pricing for continuous use. If you were apply the condition that you could use it once per day, you would divide it by 5. The price would be 52,800 gp, and the crafting cost would be 26,400 gp.

But... you're dividing a really high price/cost. The effect is still continuous, but you can only use it once per day. So basically a PC could become a winter wolf once per day, and stay that way all day long. However should they ever resume human form again, they would not be able to take wolf form again until the next day.

thejeff wrote:
Would a hypothetical item with the same uses and duration that let you take the form of any Diminutive to Huge animal or Tiny to Large Magical Beast, as in Beast Shape IV, cost the same?

Yes.

Here's a precedent. If you got to this page of the Ultimate Equipment Index And scroll down to the Winter Wolf Headband, take a moment to study it

What you're going to see is a different approach to the item. Nevertheless, the item is quite specific that you become a Large wolf, not any other kind of animal.

And the rule of item design is that you try to adhere to how existing items have already been designed.

I do have sympathy however. Before Ultimate Equipment came out, I grappled with this question too. You can see it here in a post I made to Sean K Reynolds on August 23rd of last year. I'm just saying I've thought about it too. Check it out.

But I think the winter wolf headband really answers our question. Its the same price, even though you're limited to one form.

Contributor, RPG Superstar 2010 Top 4

Aelryinth wrote:
Kindly note that a Hat of Disguise is Disguise Self, and won't work for a Winter Wolf in lupine form. A Greater Hat of Disguise is Alter Self, and that would do the job, but is significantly more.

Respectfully, I'm not sure if this is in response to me or not. I do feel the need to point out this was never suggested.

If this is just a cautionary note, thank you!

******

@ everyone: I would however go with the greater hat of disguise solution is probably more in keeping with the rules than the item I priced earlier. My solution was priced on the 1,800 gp command word rate (which ironically so is the original hat of disguise, which is why I did it). Greater hat of disguise uses the 2,000 gp continuous rate.

Actually now that I look at it alter self's duration is 1 min./level, so that's kind of cheap for that item. However who am I to argue?


I'm just not good at this item cost thing. Looking at the Winter Wolf Headband:
Beast Shape II & Dragon's Breath & always on cold resistance 10

Beast Shape II 3/day = 4 * 7 * 1800 / 3 = 16800
Dragon's Breath 3/day = 4 * 7 * 1800 / 3 = 16800 *1.5 (multiple abilities) = 25200

Total = 42,000gp That's without figuring in the Cold Resistance.
But the given cost is 32,000gp.

The Rimepelt, as it is would be:
6 * 13 * 50 = 3900gp, but the price is 3350gp.
It should also have a duration of 13 minutes, not 2 hours.

Honestly, it looks to me like a discount for only taking one form is built in to both, compensated in the pelt's case by the extended duration.
Or am I calculating the costs wrong? Or just thinking too hard?


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what if I just wore wolf piss as an after shave and had a REALLY high bluff score and complimented greta on her sharp axe and racey curves.... can i pull it off with out an actual disguise?

and then, the above...but add in the fact I'm a dwarf....??


Scribbling Rambler wrote:
Gluttony wrote:


As for my question being 'dumb' based on the grounds you've given:...

I think you mis-read that, Gluttony. Eric was probably just saying his own question was dumb (which it wasn't).

:)

Yes, that was what I meant. Sorry for any confusion, Gluttony.

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