Feedback - Wild Arcana / Inspired Spell


Mythic Adventures Playtest General Discussion

Grand Lodge

Other people have mentioned this, but I'd like to add my +1 comment to the
Wild Arcana and Inspired Spell abilities. These abilities are so much fun and make Pathfinder spellcasters play like the great magic wielders found in classic fantasy literature. Nicely done!


Agreed. Wild Arcana, Inspired Spell and the 'Feat of X' feats are the mythic abilities my group has gotten the most use and enjoyment out of thus far. A close second are the attack-as-a-swift-action abilities. Nothing say mythic like an inquisitor letting loose with Invisibility Purge as an Inspired Spell, then rushing up to their quarry and laying them out in a single turn with Ye Olde Smackahoe! :D

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