Help think of a name for an adventuring group.


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Our DM says my group needs a name. None of us have been able to come up with anything suitable. Kind of wanted something that matched the fact we are a bunch of misfits with a goblin as our party face. We have:

LE Tiefling Zen Archer (charisma 6)
NE Human Pistolero (charisma 8)
LE Tiefling Kensi Blackblade (charisma 8)
NE Goblin Ninja (charisma 12)

Any suggestions?


The Exiles?


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The Bananna Splits


Our Council of Thieves group on these very forums became the "Torchbearers", which I like more by the day.

More to the point, if you're looking for the goblin to be your poster-boy, as it were, (or the Goblin PC roleplays it like a manic grab for attention and his name is the one that catches on)... I'd go for something Goblinish... But definately dont overdo it.

Something like "The Green Marauders" or the "Crooked Tooth Band". Something not too outrageous, but one that elicits a chuckle or two from everyone on the table. Really though, this kind of thing can be a lot of fun to decide at the table. Only none of you will ever agree on anything, so perhaps leave it to the dice.

Sounds like a fun group, though! How many sessions have you had so far?

Grand Lodge

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Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber

A name to avoid:

Elminster and Lhaeo looking for chumps ( I mean noble adventurers) for a quest that needs doing. (from the late FR comic series)

Elminster: How about the Order of Dragonslayers?

Lhaeo:Defunct.

Elminster: What happened to them?

Lhaeo: They met their first dragon.

Silver Crusade RPG Superstar 2014 Top 16

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In our ROTRL campaign we naturally assumed the name "The Runelords"

We've had quite a bit of fun with it. At this time:

Bladdernut: Runelord of Weights and Measures
Willow: Runelord of Ferocious and Fuzzy Things (Runelord of Bobbit)
Aralia: Runelord of Well-earned Wealth
Rosie: Runelord of Righteous Action
Thistle: Runelord of Justice
Luta: Runelord of Righteous Might
Manfreda: Runelord of Ranged Pain although it is usually referred to as the "Runelord of David vs Goliath" with the Runelord himself (or herself) having the nickname of "Dave."

I'm still unsure of how the other Runelords are organizing their
respective Runelordships (or 'Ships to those in the know), but Thistle
has previously put forth the following organization:

Deputy for Vigilante Justice (a position currently vacant since
Thistle's promotion, so he is dual hatted)
Deputy for Justice Delayed
Deputy for Justice Denied (slated for downsizing and a transfer into Delayed)
Deputy for Errant Justice
Deputy for Vengeance (Cold Justice)
Deputy for Lynching (Mob Justice)
Deputy for Kangaroo Court Justice

There are multiple proposals on what should replace DRLJ Denied once
the consolidation occurs.

I do know that there is a DRL for Lofty Titles within Bladdernut's 'Ship


"The Group With No Name"


With the number of LE and Teiflings - how about "The Devils You Know"

(as in the old idiom - The better the devil you know than the devil you don't).


Rictras Shard wrote:
The Exiles?

I like

Dracovar wrote:
With the number of LE and Teiflings - how about "The Devils You Know"

Another good one

Extra info:
While the Goblin is kind of our "party face", we generally dont let him talk or be seen. In public goblins are taken to that well. Then we could use him being our party face to talk to people (not in public) he ends up saying stupid stuff and we have to back hand him or slap him around a bit. When we made characters for the adventure we didnt consult each other in our excitement, since the DM told us we can use any race. (We all knew we would be along the evil line, but decided no Chaotic evils. As you can imagine we are money and power driven.) We never stopped to think who would be the party face. The Player with the Goblin PC couldnt have picked a better race for his personality. He always plays insane disturbed crazy characters. Letting him talk usually gets us into trouble.

Im gonna also offer up "The Silent Boom" to our group. Since we do great with stealth (keeping the gunslinger to the back) until the gunslingers first shot. Then the DM doesnt let us sneak up on anything after that. Assuming the the gun can be heard for a great distance.


Check out Gary Gygax's Extraordinary Book of Names. There's lots of great advice in there about picking names for organizations.


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A good name is based off of the deeds of your group, or something embarassing.


Death & Taxes
The Beautiful Disaster
The Magnificent Bastards
Anger Management, Inc.
Dragons & Flagons
The Jaded Court
Negative Influence
The Sidewinder Band
Blades, Bullets, Buckles and Bows


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The Dirty Third Dozen


The Citadel of 4.

Grand Lodge

Duskwalkers.


"Help we need a cleric"

That way they are always advertising!

Grand Lodge

Take the Goblin's first name and then add Marauders...

Ex:
I had a halfling Archeologist(bard)/Gunslinger who hired my co players to lead him on an expedition.
When confronted with a name when an NPC asked, one the players stepped up and looked and me and asked "Your name is Morte, right?"
I said yes.
He turned to the NPC(GM) and said, "We are Morte's Marauders". The deeds we did from town to town were written into a ballad we would hear in town.

My character was shot in the face 3 sessions latter by a double barrel hackbut. Critical. They continued on with the name.
/end tangent.

Dark Archive

Team Discovery Channel!


Ciaran Barnes wrote:
A good name is based off of the deeds of your group, or something embarassing.

This. The best names that have ever been used at my tables have always been player created based off of famous (or notorious) deeds, or particularly interesting vanquished foes. Occasionally there's been a decent name that utilizes a mascot of the party, but those can sometimes end up cheesy as well.

Now I'm going to check out that Gygax book that was mentioned.


GarnathFrostmantle wrote:
Take the Goblin's first name and then add Marauders...

Goblin Ninja's name is Toecutter.

Toecutter's Marauders, not sure if that funny or sad.


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Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Slacker2010 wrote:
GarnathFrostmantle wrote:
Take the Goblin's first name and then add Marauders...

Goblin Ninja's name is Toecutter.

Toecutter's Marauders, not sure if that's funny or sad.

.

Yes


We've had a group name only twice. One The Super Friends, and our cleric's temple was name The Hall Of justuce. The other was The Diplomats, as we were anything but. Our mascot was a crossbow named Diplomacy.


Young Money
Team Ramrod
CSI Golarion (Cut, Stab, Incinerate)
The Toecutter Acquisition Agency


Lamontius wrote:

Young Money

Team Ramrod
CSI Golarion (Cut, Stab, Incinerate)
The Toecutter Acquisition Agency

Im impressed Lamontius, you keep coming up with good stuff.

Im gonna bring alot of the names people offered up to the group and let them vote. Thanks everyone.


Cobra


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Murder Hobos Incorporated
Team Maximum Force
The Commission


Snowtiger wrote:

Cobra

"Toecutter! Sweep the leg!"


Man I could do this all day

Knife Party
The Tragedy Consortium
The Wild Bunch
The Lads
Negative Creep
The Snaggletooth Crew
Team Perilous
The Night Shift
The Tombstone Dandies
Misericordia


The light of (city your from or the name of the land you are currently in)
The sentinels of ______
The harbingers of ____ Pain/justice/light/doom
The Night watch
The Justicars
Order of the _____ White light/smoldering flame/eagle/Roc/etc
Kobra Kai
The Wolverines
Delta force
Knights of the Golden Apple
The scapegoats
Black order of Malachite or B.O.O.M.

Don't mess with B.o.o.m. or you get burnt.

Seeing how you are all ugly bastards I might go for something like:

Adabar's wretches
The Unwashed Golorian Liberation Imperative AKA The U.G.L.I


The (EVIL) Ugly Ducklings

...if only there was a witch in the party...


Dracovar wrote:
With the number of LE and Teiflings - how about "The Devils You Know"

This one is great.

GarnathFrostmantle wrote:

My character was shot in the face 3 sessions latter by a double barrel hackbut. Critical. They continued on with the name.

/end tangent.

This is all kinds of sweet.

Rictras Shard wrote:
"Toecutter! Sweep the leg!"

Aaaand I lost it. There go my sides.

Grand Lodge

The Devil's Own.

Sczarni RPG Superstar Season 9 Top 16, RPG Superstar 2015 Top 32

I also vote Murder Hobos.


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With charismas that high maybe you should be known as 'the Lady Killers'

NPC: so... you only kill ladies?

Goblin Ninja:
sometimes its hard to tell until it's too late.
I don't get paid to investigate
A gold piece or two will buy you her head
Even if everyone else called her Fred.

Grand Lodge

Many moons ago, we played MechWarrior and needed to name our Company. So we thought about our play style and how we approached gaming in general and came up with a great philosophical name for our Company.

Death, Devastation, and Destruction.

Yep, about summed it all up nicely.


Slacker2010 wrote:
Rictras Shard wrote:
The Exiles?

I like

Dracovar wrote:
With the number of LE and Teiflings - how about "The Devils You Know"

Another good one

** spoiler omitted **

Im gonna also offer up "The Silent Boom" to our group. Since we do great with stealth (keeping the gunslinger to the back) until the gunslingers first shot. Then the DM doesnt let us sneak up on anything after that. Assuming the the gun can be heard for a great distance.

oil of silence...nuff said...

as far as names go, The devils in the details.

Goblin Kickers
Fraggle Shots.


The Loyal Brotherhood of Five!

Wait, that doesn't work...


The Stupid Evil Party That Everybody Hates Because They're Evil

Seriously, I don't get evil parties. Local game shop group got together recently, didn't know the other players, all voted evil, thought I could just be the CN barbarian, but it just felt bad after 4 hours and I dropped.

Why play evil?

Grand Lodge

rangerjeff wrote:

The Stupid Evil Party That Everybody Hates Because They're Evil

Seriously, I don't get evil parties. Local game shop group got together recently, didn't know the other players, all voted evil, thought I could just be the CN barbarian, but it just felt bad after 4 hours and I dropped.

Why play evil?

Why play good?

It's all a matter of preference.


(Not derailing) Why play good? Because it feels good. Solve the puzzle, defeat the bad guys, no moral qualms. PFS has a strict policy of no evil characters and no PvP. And I get that. I play with a lot of kids and parents. How would you feel playing with a 10 year old girl and an 11 year old boy in an evil party?

My question (though kind of derailing) was serious. Why play evil? A matter of preference? Because you'd actually like to be an evil person? Kill people irrationally? Steal from the weak? How is that fun? Just don't get it.

Grand Lodge

Fantasy allows people to do things we would not do in real life.

Some people like to play the bad guy.

What do you think the DM does?


Yeah, I get that, and it's fun, as a GM. I was the bad guy in my HS musical, too, with little kids hiding behind their parents when they saw me when we all came out afterwards. All part of a good story.

But where's the good story when there's no good?

Grand Lodge

That's a very limited scope of imagination, or an opinion that you believe all share, regardless of the obvious diversity of personal preference throughout the world.

I will throw out one example, though there are millions of others.

The book "A Clockwork Orange" had no "good guys", but was a great story.


Funny reference. Love that book, but because it was a judgement against the chaotic evil tendencies/trends in society as Burgess saw/was afraid were manifesting in England/modern societies at the time, your example is actually more of an example of what I was saying tham what you're trying to say...

More than that, yes, as Kurt Vonnegut would also agree, great stories do not have good endings. There is no redemption, and everybody dies. But we the readers, ala Shakespeare, despite the tragedy, see things in the story, and are better for it.

But, being the players in the evil story? Identifying with the crazy guy who led the charge to beat old homeless guy in tunnel, and raping and robbing women in their homes? How exactly is that enjoyable roleplaying? Yes, that story is good, but not because we identify with the protagonist... but because we are cautioned against identifying with him.


The self-made aristocrats.

rangerjeff wrote:

Funny reference. Love that book, but because it was a judgement against the chaotic evil tendencies/trends in society as Burgess saw/was afraid were manifesting in England/modern societies at the time, your example is actually more of an example of what I was saying tham what you're trying to say...

More than that, yes, as Kurt Vonnegut would also agree, great stories do not have good endings. There is no redemption, and everybody dies. But we the readers, ala Shakespeare, despite the tragedy, see things in the story, and are better for it.

But, being the players in the evil story? Identifying with the crazy guy who led the charge to beat old homeless guy in tunnel, and raping and robbing women in their homes? How exactly is that enjoyable roleplaying? Yes, that story is good, but not because we identify with the protagonist... but because we are cautioned against identifying with him.

That bolded part is just an opinion, not a fact in any sense of the word.

I also heavily disagree with such a notion, both as a writer and as a reader.

Grand Lodge

Game of Thrones is quite popular, and there are no "good guys".

Some people enjoy things that others do not.

Many of my favorite characters from childhood were bad guys.

Examples include:

Skeletor.

Cobra Commander.

Char Aznable.

Tetsuo Shima.

Big Ben(from Willard).


Some people, but not all.

That's all I was saying here.


Both evil Characters (the LE Tieflings) are evil in the since they don't agree with society rules per say. They still live by a code. In fact my character still would try and make the world a better place. I modeled his alignment off of John Travolta in swordfish, another good example (especially for this crowd) is Chiwetel Ejiofor's character "the Operative" in the movie Serenity. He is willing to do the dirty work that no one else "will/or can" to make the world a better place. Everyone knows money and power are the best ways to have influence and make change. We also give our characters their soft spots. Because my Character lost his parents at a young age he has a soft spot for orphans or children with no one to protect them.

I'm sure I could have used a Different alignment and still RP'd it. The alignment system isn't concrete. If you read threads about Paladin codes their is numerous arguments about how people "read" or "view" the code. That is also a very specific case, general alignments are just loose guidelines.

EDIT: Cant believe this thread is still going


The example you gave of those Tieflings and their alignment made me think of Emiya Kiritsugu from Fate Zero.


The Band of Cringing Chickens

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