This is the discussion thread for two campaigns:

First Steps Discussion


Play-by-Post Discussion

1 to 50 of 98 << first < prev | 1 | 2 | next > last >>

2 people marked this as a favorite.

Everyone please sound off here! Make sure you post with the alias of your newly created (and registered) PFS character. If you haven't done this yet, let me know and I can help with the process. Also, don't choose a faction, as First Steps allows you to get to know them all and assumes you don't have one.

Liberty's Edge

Female Half-elf Barbarian 1 - HP 14/14 - AC 15, Touch 11, FF 14 - CMD 15 - F/R/W +4/+1/+1 (+2 vs fear) - Perception +10

Lia Emriss, checking i-

Whassis? "don't choose a faction" . . .

*erase erase*

*click*

Lia Emriss, checking in!

Grand Lodge

HP 21/21 AC 19(18)/12/17(16) F+5 R+2 W+5 (+2 vs magic and poison) Init+4 Perc+7/+9 darkvision 60 ft SenseMotive+8 CMB+4 CMD16

Investigator Morgrim Stonewall checking in, Sir!

Grand Lodge

Male Dwarf Ranger (Guide) 1

Seeing as we already have a barbarian, I'm going to go with Rogar Dulaïnsson.

Rogar, ready to take his first steps!

Talking to himself:
Wait a minute, I already did that many years ago?
Ah, maybe he means 'after last nights pub crawl'..
Hehe, crawl.. So fitting a name..

Grand Lodge

Phalanx Soldier 1; Hp 12/12; AC 21/T 13/FF 19; F +4/R +1/ W +1; CMD 16; CMB +5; Melee +5; Per +0; Init +1; Speed 20 ft

Lecky reporting for duty Sir!

Grand Lodge

HP 21/21 AC 19(18)/12/17(16) F+5 R+2 W+5 (+2 vs magic and poison) Init+4 Perc+7/+9 darkvision 60 ft SenseMotive+8 CMB+4 CMD16

Looks around. "Is this all of us?"

Grand Lodge

Ranger/2; Hp 17/17; AC 18/T 14/FF 15; F +5/R +7/W +2; CMD 18; CMB +4; Per +9; Init +4; Speed 20

I think so.


I was thinking there was one more, but apparently not. I may have one more person that would like to join, so while I get that set up, is everybody comfortable with their characters and how this whole PFS thing works?

Grand Lodge

HP 21/21 AC 19(18)/12/17(16) F+5 R+2 W+5 (+2 vs magic and poison) Init+4 Perc+7/+9 darkvision 60 ft SenseMotive+8 CMB+4 CMD16

I'd suggest to the new guy that if they plan on being in melee, they bring either a reach weapon, or a really good reason (like being a monk or natural weapon user) why someone else should let them have their spot on the front line.

Grand Lodge

Male Dwarf Ranger (Guide) 1

Would you guys prefer it if I made a different kind of Rogar? Wouldn't take too long to revamp him in a non-close-combat kind of character.

Also, no problem :)

Liberty's Edge

Female Half-elf Barbarian 1 - HP 14/14 - AC 15, Touch 11, FF 14 - CMD 15 - F/R/W +4/+1/+1 (+2 vs fear) - Perception +10

I'm comfortable with everything. Though I'll likely make some minor (non-mechanical) tweaks along the way.

Grand Lodge

Phalanx Soldier 1; Hp 12/12; AC 21/T 13/FF 19; F +4/R +1/ W +1; CMD 16; CMB +5; Melee +5; Per +0; Init +1; Speed 20 ft

I brought along a guisarme which have reach, although I was planning to use it round level 3 when I can hold it one-handed. Would it be better to just use it right away and drop the shield/flail? I was planning to try to trip enemies that gets close and try to take as much hits hence the tower shield. Or I can play as range, I have a PFS legal ranger too, or I can make an arcane character. I'm still figuring out the ins and outs of spells but if you guys can give suggestions I'm open for that too.

Grand Lodge

Male Dwarf Ranger (Guide) 1

Looking at the DM (o.O)


Sorry guys, super busy last couple of days. We'll definitely get started at some point today.

Grand Lodge

Male Dwarf Ranger (Guide) 1

No problem GM Espri, just checking if it was okay with you if I make a different version of Rogar. Since everyone is playing a close-combat character, might be better for the overall party?

If you are fine with that :)


Sure Rogar, that sounds fine to me. But play the character you want to play, since PFS characters play for longer and with different groups. I've found that a lot of the fun of PFS is playing widely varied groups with sometimes odd (and not optimal) party compositions. Just some food for thought.


Just a few other things before we start.

1. I'd like people to try to post once a day, but I do understand that things get in the way sometimes. If you're going to be unavailable for more than a couple days, please let us know in the discussion thread and I can GM you while you're gone. I promise not to do anything that seems out of character.

2. For those new to PbP, there are a few different text styles that get used. Directions are listed below under "How to format your text."

"When your character says something out loud to the other characters, use bold, and make sure that you use quotation marks as well. It's the best way to set actual conversation off from other text."

When your character has thoughts in his head that don't get spoken, use italics. PbPs are more open even than games in real life, so please don't try to hide your character's motivations. This can be a really great way to help role playing.

All dice rolls should be done with the dice feature. Just type 1dx+y in using the dice feature and it'll show up like this: 1d20 + 5 ⇒ (6) + 5 = 11

Use the out of combat feature for out of character comments. This can be really helpful, but should not be used unless accompanied by either some descriptive text, some out loud speech, or thoughts. For instance, let's say that you'd like to sneak around a corner and look for any potential threats. Here's how you'd do it:

"Let me just take a quick look around the corner," Seamus says as he slips by his companions and sneaks to the edge of the building.

Please let me stay hidden, please let me stay hidden...

Stealth check to avoid notice 1d20 + 102 + 1012 ⇒ (4) + 102 + 1012 = 1118
Perception to scan the alleyway 1d20 + 813 + 821 ⇒ (8) + 813 + 821 = 1642

3. Please proofread your posts before you post them. This is just a personal pet peeve of mine, since it takes just an extra few seconds before you post to reread it and make sure there are no typos. After saying this, I know I'm going to be the first one to make a mistake, but that's just how it works I guess haha

4. Remember that all PFS characters start with 150gp to buy starting equipment.

Grand Lodge

Wizard || AC 12 - Tch 12 - Ff 10 || HP 6/7 || Fort/Refl/Will +1/+2/+3 || CMD 12 || Perception +8

Talathel Yalandlara, checking in.

If nobody minds, I'll swap Rogar Dulaïnsson for Talathel, as to have some arcane friend is always useful.

Liberty's Edge

Female Half-elf Barbarian 1 - HP 14/14 - AC 15, Touch 11, FF 14 - CMD 15 - F/R/W +4/+1/+1 (+2 vs fear) - Perception +10

Those are by far the most impressive skill modifiers I have ever seen.


Hey guys, for some reason it's not letting me post in the gameplay thread. So we've moving to here. Sorry for the confusion, but the first post is up!

Grand Lodge

Wizard || AC 12 - Tch 12 - Ff 10 || HP 6/7 || Fort/Refl/Will +1/+2/+3 || CMD 12 || Perception +8

Thank you Lia.. But it's not size that matters.

You be the one protecting my frail body, i'll be the one providing you with information :)

Liberty's Edge

Female Half-elf Barbarian 1 - HP 14/14 - AC 15, Touch 11, FF 14 - CMD 15 - F/R/W +4/+1/+1 (+2 vs fear) - Perception +10

I was referring to the triple-digit modifiers in Espri's example, actually. Seamus must have some very impressive magical gear.

Grand Lodge

Wizard || AC 12 - Tch 12 - Ff 10 || HP 6/7 || Fort/Refl/Will +1/+2/+3 || CMD 12 || Perception +8

@ Lecky: We are still in the surprise round, so not much for you to do (yet).

@ Morgrim: Wakey wakey! ;)

Grand Lodge

Phalanx Soldier 1; Hp 12/12; AC 21/T 13/FF 19; F +4/R +1/ W +1; CMD 16; CMB +5; Melee +5; Per +0; Init +1; Speed 20 ft

OH! Lol my bad, by the way, if I position behind somebody can I attack with my guisarme? It has reach though.

Grand Lodge

Wizard || AC 12 - Tch 12 - Ff 10 || HP 6/7 || Fort/Refl/Will +1/+2/+3 || CMD 12 || Perception +8

Yes, that's what reach is for :)

Grand Lodge

Wizard || AC 12 - Tch 12 - Ff 10 || HP 6/7 || Fort/Refl/Will +1/+2/+3 || CMD 12 || Perception +8

I don't suppose "Hold portal" will be of much use?
I'm guessing the floor about to collapse wouldn't be similar to a door?


I think you could keep a single board steady, but if the other boards fell, it would then too. Good thought though.

Grand Lodge

Wizard || AC 12 - Tch 12 - Ff 10 || HP 6/7 || Fort/Refl/Will +1/+2/+3 || CMD 12 || Perception +8

@Stonewall: +2 on prof. and knowl checks, even untrained.
>> So I could have rolled Prof (sailor) with +1+2, instead of Wisdom +1!
Makes sense, thanks master dwarf!
I'll remember it for next time. :)

Grand Lodge

Wizard || AC 12 - Tch 12 - Ff 10 || HP 6/7 || Fort/Refl/Will +1/+2/+3 || CMD 12 || Perception +8

Can we assume we get some kind of bonus from the pulley system?

PFSRD:
Block and Tackle

Price 5 gp; Weight 5 lbs.

Whether it is used to hoist treasure from a pit or move supplies, a simple block-and-tackle pulley, when it is properly secured, adds a +5 circumstance bonus on Strength checks to lift heavy objects. Securing the pulley requires 1 minute.


Absolutely.

Grand Lodge

Wizard || AC 12 - Tch 12 - Ff 10 || HP 6/7 || Fort/Refl/Will +1/+2/+3 || CMD 12 || Perception +8

Come on guys!
Stay awake, I have a feeling the PBP is grinding to a halt!
We make our own adventure, remember! Post small things, to let everyone know you are still reading it! :)

Liberty's Edge

Female Half-elf Barbarian 1 - HP 14/14 - AC 15, Touch 11, FF 14 - CMD 15 - F/R/W +4/+1/+1 (+2 vs fear) - Perception +10

Hey, I'm here. I just don't want to interrupt the conversation.

Grand Lodge

Wizard || AC 12 - Tch 12 - Ff 10 || HP 6/7 || Fort/Refl/Will +1/+2/+3 || CMD 12 || Perception +8

Don't worry about interrupting, just post. Maybe something like "Lia will stand and listen, not interrupting."?

I have noticed sometimes DM's wait for everyone to post, before continueing, and then someone says "I have been watching the thread for days" :p

Grand Lodge

HP 21/21 AC 19(18)/12/17(16) F+5 R+2 W+5 (+2 vs magic and poison) Init+4 Perc+7/+9 darkvision 60 ft SenseMotive+8 CMB+4 CMD16

I was really tempted to say "That's a (mighty) fine sheen of sweat you've got there".

DM Espri, how often do you want us to make Sense Motive checks?


I'd say just once, and then I'll let you know if anything else she says or does triggers another one. Sound ok?


Just want to let everyone know that I'm going to be out of the country for about 10 days, so we'll have to put the game on hiatus. I'll let everyone know as soon as I get back.

Grand Lodge

Phalanx Soldier 1; Hp 12/12; AC 21/T 13/FF 19; F +4/R +1/ W +1; CMD 16; CMB +5; Melee +5; Per +0; Init +1; Speed 20 ft

Cool have fun!

Grand Lodge

Wizard || AC 12 - Tch 12 - Ff 10 || HP 6/7 || Fort/Refl/Will +1/+2/+3 || CMD 12 || Perception +8

Come back soon, we'll miss you!

Would you mind if we do a "in the pub" thing to bond our characters a little more?


That would be great!

Grand Lodge

Wizard || AC 12 - Tch 12 - Ff 10 || HP 6/7 || Fort/Refl/Will +1/+2/+3 || CMD 12 || Perception +8

I'll assume we did this after the crates in the warehouse, before we went to the Children's Shelter.


I'm back! The new post in the gameplay thread is up. Sorry for the long break!

Grand Lodge

Wizard || AC 12 - Tch 12 - Ff 10 || HP 6/7 || Fort/Refl/Will +1/+2/+3 || CMD 12 || Perception +8

He's back! HUZZAH!!

Grand Lodge

Wizard || AC 12 - Tch 12 - Ff 10 || HP 6/7 || Fort/Refl/Will +1/+2/+3 || CMD 12 || Perception +8

Come one guys!! Keep it up!!

Falling asleep behind my pc here :P

Grand Lodge

Wizard || AC 12 - Tch 12 - Ff 10 || HP 6/7 || Fort/Refl/Will +1/+2/+3 || CMD 12 || Perception +8

Yes, that was a typo lord inquisitor ;)

Liberty's Edge

Female Half-elf Barbarian 1 - HP 14/14 - AC 15, Touch 11, FF 14 - CMD 15 - F/R/W +4/+1/+1 (+2 vs fear) - Perception +10

Hello? Anybody home?

Grand Lodge

HP 21/21 AC 19(18)/12/17(16) F+5 R+2 W+5 (+2 vs magic and poison) Init+4 Perc+7/+9 darkvision 60 ft SenseMotive+8 CMB+4 CMD16

If we're going to play something to pass the time, die or darts are probably a better idea than cards. That last game was a bit confusing.

Grand Lodge

Phalanx Soldier 1; Hp 12/12; AC 21/T 13/FF 19; F +4/R +1/ W +1; CMD 16; CMB +5; Melee +5; Per +0; Init +1; Speed 20 ft

I'm here. =)

Grand Lodge

Wizard || AC 12 - Tch 12 - Ff 10 || HP 6/7 || Fort/Refl/Will +1/+2/+3 || CMD 12 || Perception +8

The thing is really slowing down.. That's too bad :(

Grand Lodge

HP 21/21 AC 19(18)/12/17(16) F+5 R+2 W+5 (+2 vs magic and poison) Init+4 Perc+7/+9 darkvision 60 ft SenseMotive+8 CMB+4 CMD16

Is everyone still interested in continuing? We could try to find a new GM if the old one doesn't show up soon.

Grand Lodge

Wizard || AC 12 - Tch 12 - Ff 10 || HP 6/7 || Fort/Refl/Will +1/+2/+3 || CMD 12 || Perception +8

Yes, i would love to continue. Could you fire up some DM recruitment thread?

1 to 50 of 98 << first < prev | 1 | 2 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / First Steps Discussion All Messageboards

Want to post a reply? Sign in.