Half-dragon / flight and other ramblings


Pathfinder Online

Goblin Squad Member

I am hoping they are planning on implementing custom races, or at least template races because I would like to play a half-dragon elf. i could kind of make one using dragon discipline but that tends to limit class development because you have to spend atleast 10 levels on your race. Although thinking about half-dragon and dragon discipline, has it been mentioned whether they are implementing flight or not? Both of these options along with a bunch of others allow this.

Liberty's Edge Goblin Squad Member

We just had a huge voting on what additional race to include at the start and Gnomes won over Halfling, Half-Orcs, Half-Elves and such. I think we are pretty far away from custom races and race-templates at this point.

Scarab Sages Goblin Squad Member

I am really leary of any flying races due to the tactical superiority it gives. Being able to hover at range and snipe with little to no fear of reprisal except for other flying or ranged specialists is asking for griefing.

Grand Lodge

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Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber

There's always one in every batch. They're usually asking to play full dragons though.

Goblin Squad Member

Nah full dragon's are impractical in most situation unless they have polymorph self. I'm fine with a half-dragon.

Silver Crusade Goblin Squad Member

I'm hoping Form of the Dragon is added in at some time.

As for flight being in the game its a legitamite tactic for spellcasters and I hope its discussed fully before being written off.

Goblin Squad Member

I personally hope they work on Half-Elves before worrying about Half-Dragons.

Scarab Sages Goblin Squad Member

Kosten07 wrote:

I'm hoping Form of the Dragon is added in at some time.

As for flight being in the game its a legitamite tactic for spellcasters and I hope its discussed fully before being written off.

Flight via spell or Wild Shape is one thing. It's limited in uptime, and it requires significant resources in training to pull off. Flight by race at level 1 is something else entirely.

Goblinworks Executive Founder

Half-half-orc-half-halfling, half-half-elf-half-dragon.

The family reunion looks like the battle of seven armies...

Goblin Squad Member

I don't expect it to be implemented on at launch, I am more curious as to whether its even being considered for the game. Although I suspect you would have to design the game with flight in mind from the beginning to get it right.

Silver Crusade Goblin Squad Member

Zyric wrote:
I don't expect it to be implemented on at launch, I am more curious as to whether its even being considered for the game. Although I suspect you would have to design the game with flight in mind from the beginning to get it right.

Its really a 4.0 thing.

Meanwhile I want to play a beholder :D

Goblin Squad Member

Oh come on don't be like that. I remember hearing about half-dragon players before 4.0 was ever released, and dragon disciples even longer before that. Red Dragon Disciple was a prestige class in an expansion for Neverwinter Nights that predates 4.0 by years.

Not saying I'm super excited to see this end up on game... but that comment was as rude as it was wrong.

Goblin Squad Member

Andius wrote:
Oh come on don't be like that. I remember hearing about half-dragon players before 4.0 was ever released

3.0 Monster Manual to be exact. Least that is what the net tells me.


Zyric wrote:
I am hoping they are planning on implementing custom races, or at least template races because I would like to play a half-dragon elf. i could kind of make one using dragon discipline but that tends to limit class development because you have to spend atleast 10 levels on your race. Although thinking about half-dragon and dragon discipline, has it been mentioned whether they are implementing flight or not? Both of these options along with a bunch of others allow this.

don't count on it, expect core rulebook, apg, ultimate magic and ultimate combat content only. core races only last time i checked. as far as flight, to soon to tell but considering they seem to be anti anything that lets you circumvent large areas of the map i doubt it.

Goblin Squad Member

Core races only at release.
They've left the door wide open for other races in the setting as time goes on.

Regardless, half-dragon isn't a race, it's a template.

Scarab Sages Goblin Squad Member

Really, the only way I see it becoming available in game is if they add the Dragon Disciple PrC, and I really don't know if they will ever add PrCs at all due to the differences in the game engine from the OGL.

Goblin Squad Member

What about the fact that the half-dragon template is CR+2. How would that be worked out mechanically.

Goblin Squad Member

It would have to be microtransaction based, and it would be expensive. It would also be considered P2W by many people, myself included. That would make it bad, and very unlikely to even be considered.

If you tried to give a template with LA or HD to people using purely in game mechanics and no microtransactions, it would be impossible to balance correctly with the skill system. Unless you made it so that, in the case of Half Dragon's +2 LA, characters could not progress past the level 18 merit badge or the equivalent of any other tree, effectively cutting those characters off from the "end game". By "end game" in this case I basically mean the highest abilities and most epic armor you can craft, etc. Add on top of this having to limit development early on to counterbalance the added abilities like fly and burrow (can you imagine burrow? I shudder at the thought), and you get a basically impossible balancing act. It just won't happen.

Goblin Squad Member

I think they are much more likely to include flying mounts instead of giving innate flight. Flight is a big part of the tactical conventions in PO, so it makes sense to see it in PFO. As for griefing, keep in mind that for every person who snipes or griefs, you can just as easily slip on a ring of flight or jump onto a flying mount and down your prey. Also keep in mind the mechanics of flight. Every time you take damage you run a 5% chance of getting jacked up. A halfling with a sling becomes very dangerous.

Silver Crusade Goblin Squad Member

Andius wrote:

Oh come on don't be like that. I remember hearing about half-dragon players before 4.0 was ever released, and dragon disciples even longer before that. Red Dragon Disciple was a prestige class in an expansion for Neverwinter Nights that predates 4.0 by years.

Not saying I'm super excited to see this end up on game... but that comment was as rude as it was wrong.

Apologies then.

I was trying to make the point that half-dragon was not commonly a player race until 4.0 and that if you can choose any race at all as a player race why not a beholder? It probably came out badly.

As far as flight goes it would need to be limited to travel I suspect. The combat dynamic for flying players would be tricky especially if you allowed fly-by-attack/shock-trooper feat combos against ground targets and the whole concept of air to air combat WWI style between flying player characters while interesting might be a nightmare to implement in the short term.

Goblin Squad Member

4.0 didn't have half-dragons, those were dragonborn.

Again, half-dragon isn't a race. Unlike the other half races (which are half human, because, uh, simplicity I guess), anyone can be half dragon, because dragons can breed with anything.

'Cause magic.

Goblin Squad Member

IronVanguard wrote:

...because dragons can breed with anything.

'Cause magic.

And alcohol.

Goblin Squad Member

Zaszamonde wrote:
IronVanguard wrote:

...because dragons can breed with anything.

'Cause magic.

And alcohol.

Is there anything elves wont breed with?


Good luck with that, I doubt we will see half dragons in the game.


Were not Dragonborn ripped off Dragonlance really? The Draconians i think they were called in that setting.Some metagamer turned game designer must have thought hey what a great race to play.Either that or buckled to peer pressure. Sorry not a fan of 3.0 nor 4.0 here old school gamer.

Goblin Squad Member

IronVanguard wrote:

4.0 didn't have half-dragons, those were dragonborn.

Again, half-dragon isn't a race. Unlike the other half races (which are half human, because, uh, simplicity I guess), anyone can be half dragon, because dragons can breed with anything.

'Cause magic.

I know at least in D&D 3.5 dragons are shapeshifters that can take any form of their choosing pretty much. So they could breed with a squirrel if so desired. Half dragon... half squirrel. Someone queue the Dovahkiin music.

Silver Crusade Goblin Squad Member

I'd like to see a flight discussion, both the cons and pros, spells and supernatural abilities, and the skill "Flight" that's completely separate from this one since everyone is seems to be focusing on the first half of his post, the dragon part.

There was an earlier post I think a few weeks or even months ago but I don't recall any official responses.

Scarab Sages Goblin Squad Member

Just for completeness, there were Half-Dragons as a race and not a template in 2nd editon. Council of Wyrms released in 94 and had rules for playing full dragons and half dragons as PCs.

And Draconians are not Dragonborn. They are superficially similar, but Draconians were setting specific, we born by stealing dragon eggs and mutating them with evil magic, and MUCH more powerful than Dragonborn or Half-Dragons.

Goblin Squad Member

If I recall, some Draconians exploded on death and some changed appearance to that of their killer.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Obsidaeus wrote:
Were not Dragonborn ripped off Dragonlance really? The Draconians i think they were called in that setting.Some metagamer turned game designer must have thought hey what a great race to play.Either that or buckled to peer pressure. Sorry not a fan of 3.0 nor 4.0 here old school gamer.

Dragonborn don't look anything like Draconians really. They're actually more like Silurians, the folks that ruled this planet before you hairless apes took over. :)

Goblin Squad Member

Carbunkle Squirrelbane wrote:
Meanwhile I want to play a beholder :D

Now I wonder how big a level 1 beholder would be and what abilities it would have. At least can fly. So that is good after all.

Anyway, definitely need to sort out these templates for the sorcerer, with the most famous bloodline the dragon.

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