Class / Player / Alliance Packs?


Pathfinder Online

Goblin Squad Member

Hey GW,

So there are numerous packs (Class/Player/Alliance etc) which we can purchase or get as part of various tiers, the question is will we get these for the start of the Early Enrollment or not?

If they wont be available until full release some of them will lose there value. (after all starting gear is little use to a 1 year old character)

Also curious when we'd get the Daily Deals, although they will be cool whenever we get them as they are flavour more than anything else. (of course it'd be nice to have that flavour sooner rather than later)

Cheers,

Daniel.

Grand Lodge Goblin Squad Member

I understand the purpose of the class pack and the player pack(additional character) but what does the alliance pack do?

Goblin Squad Member

The alliance pack is one of the coolest it's gets you in with an NPC faction/alliance of your choice, saving you some time/effort.

Of course if we don't get it until full release it may be less useful as we may already have the faction we want.

Daniel.

Goblin Squad Member

Provos wrote:
I understand the purpose of the class pack and the player pack(additional character) but what does the alliance pack do?

From Update #21

Quote:

New Player Pack (included at $35 Adventurer or higher)

This pack contains a selection of low-level consumable items, such as healing potions, scrolls, weapon enchants, and maps. In addition, the character gains a bag of holding to allow them to carry more equipment, a ring of protection to boost their defenses, and a small amount of coinage to get the character started.

Alliance Package (included at $100 Crowdforger Pioneer or higher)

This pack gives the character an increase in Alliance ranking with one of Pathfinder Online's Alliances (Hellknights, Pathfinder Society, Knights of Iomedae, Denizens of the Echo Wood, and others yet to be announced) of compatible alignment with the character. The character automatically becomes a member of that Alliance, though opposing Alliances will now be hostile to him. The player also receives a small selection of consumable items unique to the Alliance, and a piece of armor, wondrous item, or weapon associated with the Alliance, such as a Pathfinder Society wayfinder.


I think the pay to win stuff for the new add-ons is a disappointing development.

Goblin Squad Member

blope wrote:
I think the pay to win stuff for the new add-ons is a disappointing development.

Win at what, exactly?

Goblin Squad Member

This may be the first time I've seen noob loot called pay to win.


Slaunyeh wrote:
blope wrote:
I think the pay to win stuff for the new add-ons is a disappointing development.
Win at what, exactly?

$20 - Twice Marked of Pharasma

All characters in Pathfinder Online are marked by Pharasma and are thus able to return from the dead at the soulbinding points. You bear the same mark as all other characters but you have a second, distinctive mark as well. None know why you bear this mark, nor what it may portend in the future, but be sure that Fate has many surprises in store for those who are Twice-Chosen by the Lady of Graves. The bearer of this second Mark will have access to content and mechanical benefits distinct to those who are Twice Marked! You may purchase this Add-On multiple times.

not exactly pay to win, unless the special content and mechanic lets you avoid certain penalties of death.

I am more concerned to know if this is the only way to get that. or if it will be available for purchase in the cash shop. if this is the only way to get it then no bueno as i hate anything game mechanics and content being made exclusive to certain people just because they were able to buy it and new players can never get it. Don't like where things are going if this is the case.


Dario wrote:
This may be the first time I've seen noob loot called pay to win.

$20 - The Memorial of Honor

In the middle of the Crusader Road is a mysterious structure that calls to nearby travelers. Characters who approach and are recognized elicit a display of eldritch power from the construct. Activating the structure removes unwanted disabilities that may have been inflicted in battle or by the acts of other characters. In addition, you may opt to have your real name inscribed on the monument, visible to any who choose to pause for deeper inspection. You may purchase this Add-On multiple times, once for each Character you wish to honor.

not exactly noob loot. and very much an advantage.

Goblin Squad Member

@Darsh, I'd agree it's a little above starter gear, but it's basically a immobile statue that casts a second level spell. Yeah, they probably ought to put a refresh timer on it, but it's hardly what I'd call "Pay to win". If it was an item you could carry around, I'd be calling shenanigans, but you've gotta hike to it (I'm hoping it's in an NPC settlement area so that one player faction can't lay claim to it and block others out.)

Regarding your Twice-marked comment, does that mean you'll withdraw your pledge if there's no way for future players to get the Destiny's Twin option too? That's a mechanic that would be locked out. Or over the Daily Deals? I mean, sure, they can be traded, but there'll never be another way to get more of them.


Darsch wrote:
Dario wrote:
This may be the first time I've seen noob loot called pay to win.

$20 - The Memorial of Honor

In the middle of the Crusader Road is a mysterious structure that calls to nearby travelers. Characters who approach and are recognized elicit a display of eldritch power from the construct. Activating the structure removes unwanted disabilities that may have been inflicted in battle or by the acts of other characters. In addition, you may opt to have your real name inscribed on the monument, visible to any who choose to pause for deeper inspection. You may purchase this Add-On multiple times, once for each Character you wish to honor.

not exactly noob loot. and very much an advantage.

Sure, if your in that area. It'll be difficult to pause your dungeon crawl, exit and journey all the way there to remove some kind of effect.

Still doesn't qualify as Pay to Win.

Goblin Squad Member

Valandur wrote:
Still doesn't qualify as Pay to Win.

I dunno. If I made a wager with a friend about which of us would be the first to get a memorial with our name on it, in game, I'd win the moment I logged on!

I have several friends who doesn't follow the PFO update closely.

Clearly an example of pay to win.


Dario wrote:

@Darsh, I'd agree it's a little above starter gear, but it's basically a immobile statue that casts a second level spell. Yeah, they probably ought to put a refresh timer on it, but it's hardly what I'd call "Pay to win". If it was an item you could carry around, I'd be calling shenanigans, but you've gotta hike to it (I'm hoping it's in an NPC settlement area so that one player faction can't lay claim to it and block others out.)

Regarding your Twice-marked comment, does that mean you'll withdraw your pledge if there's no way for future players to get the Destiny's Twin option too? That's a mechanic that would be locked out. Or over the Daily Deals? I mean, sure, they can be traded, but there'll never be another way to get more of them.

Do not really see destinies twin as content and mechanics, its more a money saving bargain but i would hate that being exclusive to the kickstarter forever, the daily deals i could honestly care less about, there is nothing advantageous to them.


Slaunyeh wrote:
Valandur wrote:
Still doesn't qualify as Pay to Win.

I dunno. If I made a wager with a friend about which of us would be the first to get a memorial with our name on it, in game, I'd win the moment I logged on!

I have several friends who doesn't follow the PFO update closely.

Clearly an example of pay to win.

hmm that's an interesting approach to it.


Valandur wrote:
Darsch wrote:
Dario wrote:
This may be the first time I've seen noob loot called pay to win.

$20 - The Memorial of Honor

In the middle of the Crusader Road is a mysterious structure that calls to nearby travelers. Characters who approach and are recognized elicit a display of eldritch power from the construct. Activating the structure removes unwanted disabilities that may have been inflicted in battle or by the acts of other characters. In addition, you may opt to have your real name inscribed on the monument, visible to any who choose to pause for deeper inspection. You may purchase this Add-On multiple times, once for each Character you wish to honor.

not exactly noob loot. and very much an advantage.

Sure, if your in that area. It'll be difficult to pause your dungeon crawl, exit and journey all the way there to remove some kind of effect.

Still doesn't qualify as Pay to Win.

hmm i still see it as a paid for advantage, still limited in scope though. not game breaking though as the right build of cleric i am sure could do the same thing for you,


Slaunyeh wrote:
blope wrote:
I think the pay to win stuff for the new add-ons is a disappointing development.
Win at what, exactly?

win at dress up? some of the daily deals are rather cool looking.

Goblin Squad Member

Darsch wrote:
Do not really see destinies twin as content and mechanics, its more a money saving bargain but i would hate that being exclusive to the kickstarter forever, the daily deals i could honestly care less about, there is nothing advantageous to them.

I'm actually surprised that Destiny's Twin isn't an add on, but a "free" bonus. As a hopeless altaholic, it's something I'd pay good money for.


Slaunyeh wrote:
Valandur wrote:
Still doesn't qualify as Pay to Win.

I dunno. If I made a wager with a friend about which of us would be the first to get a memorial with our name on it, in game, I'd win the moment I logged on!

I have several friends who doesn't follow the PFO update closely.

Clearly an example of pay to win.

Pay to Win is something you can buy that gives you an advantage over players who don't buy it. Like a +6 Vorpal when players can only acquire +4 Vorpals in game. Or a flying mount that travels over obstacles and is faster then any mount that can be gotten in game.

Goblin Squad Member

LotRO has a great example of Pay to Win. I popped in the store and spent some extra points I had on a set of armor at level 10, that I was still wearing at level 25. It was just that superior to anything else available.

Goblin Squad Member

It is the twice-marked that has me worried. It does say content. That could be mean any number of things though. It could simply be a VIP lounge where only her twice chosen can hang out. Not a big deal. But if it is content in the terms of adventure that only the twice marked can engage in, then it makes me frustrated. We have to remember though that those descriptions are really vague for a reason. They don't have all of the game mechanics designed yet. They have also already proven a strong track record of listening to their community. I have great faith that they will not let it be pay to win mechanics.

Goblin Squad Member

Valandur wrote:
Pay to Win is something you can buy that gives you an advantage over players who don't buy it. Like a +6 Vorpal when players can only acquire +4 Vorpals in game. Or a flying mount that travels over obstacles and is faster then any mount that can be gotten in game.

That ONE definition of pay to win, usually the one used by games that use a pay for advantage (pfa) service to hide the fact that they are actually pay to win (p2w) because of all of the negative connontations associated with p2w.

As to weather any of the perks qualify it would depend on how much of an advantage is required before its "win" and how the packs are implemented.

The class pack gives you free gear based on the class you pick, but with no inidcation if you can equip it from the getgo (p2w) or if you still need to train the appropriate skills and get the appropriate badges (minor pfa as you would probably get the gear anyways by then UNLESS the gear is OP in which case were back to p2w)

The twice marked is vague enough to not make an honest judgement atm.

The memorial of honor would depend on how easy it is to get to/from, how debilitating or long lasting the debuffs are and how hard/easy they are to get rid of through other methods.

Goblin Squad Member

Valandur wrote:
Pay to Win is something you can buy that gives you an advantage over players who don't buy it. Like a +6 Vorpal when players can only acquire +4 Vorpals in game. Or a flying mount that travels over obstacles and is faster then any mount that can be gotten in game.

It was a joke. Sorry if that wasn't clear.


Slaunyeh wrote:
Valandur wrote:
Pay to Win is something you can buy that gives you an advantage over players who don't buy it. Like a +6 Vorpal when players can only acquire +4 Vorpals in game. Or a flying mount that travels over obstacles and is faster then any mount that can be gotten in game.
It was a joke. Sorry if that wasn't clear.

No worries :)

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