Gnoll Bard |
I would suggest "Souls for Smuggler's Shiv" as the best "part 1" from the APs, but that's just me. "Burnt Offerings" is a classic, as well. The only part one I'd definitely avoid is "The Bastards of Erebus"; that one's kind of a mess. For part 2, nothing beats "The Sixfold Trial", for me. I think it has a good balance of combat and non-combat challenges, and is just really fun in general. After that... I'm not sure; I've never run or played in the third part of any AP, except for "What Lies in Dust," and I wasn't really a big fan of that one.
Gnoll Bard |
Re-reading your post, I think maybe I misinterpreted what you were asking for. The most memorable specific event that comes to my mind is from "The Sixfold Trial."
Gnoll Bard |
I think Harrowstone Prison from Carrion Crown's "The Haunting of Harrowstone" is very memorable. I really enjoyed running that "dungeon" and my players loved it too. Great atmosphere.
I've run "The Haunting of Harrowstone," and I do think it's a really good adventure, especially since it relies more on the creative use of haunts than on generic monster encounters. However...
If you do decide to run the party through Harrowstone Prison, just make sure they kind of know ahead of time that they're going to be dealing with a lot of undead, and that the party should probably include a cleric or paladin. Even failing that, you should be good to go as long as all the party members have *something* useful they can do in an encounter with incoporeal undead.
ThreeEyedSloth |
ThreeEyedSloth wrote:I think Harrowstone Prison from Carrion Crown's "The Haunting of Harrowstone" is very memorable. I really enjoyed running that "dungeon" and my players loved it too. Great atmosphere.I've run "The Haunting of Harrowstone," and I do think it's a really good adventure, especially since it relies more on the creative use of haunts than on generic monster encounters. However...
** spoiler omitted **
Holy water. Lots and lots of holy water.
Haladir |
My players absolutely loved the "Misgivings" section of The Skinsaw Murders from Rise of the Runelords. It was a wonderful take on the classic haunted house scenario. It was also the first time they encountered (and first time I ran) haunt encounters. Very spooky. Investigation, mood, light combat, and role-playing opportunities abound in this encounter area.