The Diplomat |
I'm currently GMing a game where the PCs are starting to run low on packed rations. They may get a chance to use Survival to find game to supplement their food, but this is unreliable. Are there rules on how what penalties might be imposed on them if they decide to switch to half (or quater) rations? What happens if they run dry? (Core Rulebook page number would be handy if possible). If not, does anyone have any tips on how I might ad lib this?
blackbloodtroll |
Use the Starvation and Thirst as a start point.
Perhaps double the days before checks?
Whatever you choose to do, be sure to let these be your guidelines.