Androids: Inner Sea Bestiary


Rules Questions

Sovereign Court

Androids are not a living creature like the other normal playable races. It is an animate object much like a golem or construct. So how do Cure spells work on them? It seems to me a mend spell would be better suited to them. or maybe a shocking grasp that makes the nano tech heal.

I mean seems to me if you can use a cure spell on them, you might as well cure a golem or even a broken chair

What does everyone else thing

If a mend spell how would that work on them?


RAW they can be healed by positive energy like any living creature because nothing in their rules says they are constructs.


Android.

As far as I can tell they are not animated objects like golems. Nor are they robots. While constructed (and treated as constructs) they are still humanoids with some sort of (artificial) metabolism and lifeforce and are normally affected by positive/negative energy effects as living creatures. I think that they are close to the Blade Runer's replicants who were built but still have blood, intestines, breathe and eat (I think).

Grand Lodge

Humanoids they are. They are treated as such.


Agreed on these points, but there are things..... MISSING.. from the race entry for the Android. Like an age chart. Height, weight... not so much, as their entry states that, "they are created, not born, and come into the world fully mature" and as such seem like they could be made at any desired height or weight that works as a Medium Humanoid. My wife and I have stated that we agree that Androids SHOULD age, but at what rate? The oak table i'm typing at WILL age, but not as fast as I will, but faster than the surgical steel coffe mug.
I'm actually looking forward to creating Alternate Racial Rules, Favored Class Options,Racial Archetypes, Feats, and Racial "Magic" (Technological) Items for this Race!

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
IceniQueen wrote:

Androids are not a living creature like the other normal playable races. It is an animate object much like a golem or construct. So how do Cure spells work on them? It seems to me a mend spell would be better suited to them. or maybe a shocking grasp that makes the nano tech heal.

I mean seems to me if you can use a cure spell on them, you might as well cure a golem or even a broken chair

What does everyone else thing

If a mend spell how would that work on them?

The Androids describe in the Bestiary aren't like Data with detachable parts that go spark when you hit them. They're more in the model of Rayna, the series of artificial women created by Flint in the TOS episode "Requiem for Metheusalah". If you cut them, they bleed. Another example would be the Atlantean constructs from the game Conspiracy X.


Surprised nobody has brought up Warforged here... which do heal, though at a reduced rate, from positive energy.

I'd consider both androids and warforged to basically be constructs++.

Silver Crusade

They can be raised as well.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Derek Vande Brake wrote:
Surprised nobody has brought up Warforged here...

Probably because the topic was the specific critter from the Inner Sea Bestiary. :) My example was to show the diffrence between these androids and things like Data which would be a pure construct.

So yes, for Pathfinder purposes, Data is NOT an Android. :)

Grand Lodge

For the benefits of others, here is the Android:

Android:
ANDROID CHARACTERS
Androids are defined by their class levels—they do not have racial Hit Dice. All androids have the following racial traits.
+2 Dexterity, +2 Intelligence, –2 Charisma: Androids have swift ref lexes and are very intelligent, but have difficulty relating to others.
Exceptional Senses: Androids have darkvision to a range of 60 feet and low-light vision. They also gain a +2 racial bonus on Perception checks.
Constructed (Ex) For the purposes of effects targeting creatures by type (such as a ranger’s favored enemy and bane weapons), androids count as both humanoids and constructs. Androids gain a +4 racial bonus on all saving throws against mind-affecting effects, paralysis, poison, and stun effects, are not subject to fatigue or exhaustion, and are immune to disease and sleep effects. Androids can never gain morale bonuses, and are immune to fear effects and all emotion-based effects.
Emotionless (Ex) Androids have problems processing emotions properly, and thus take a –4 penalty on Sense Motive checks.
Nanite Surge (Ex) An android’s body is infused with nanites. Once per day as an immediate action, an android can cause her nanites to surge, granting a bonus equal to 3 + the android’s character level on any one d20 roll; this ability must be activated before the roll is made. When an android uses this power, her circuitry-tattoos glow with light equivalent to that of a torch in illumination for 1 round.
Languages: Androids begin play speaking Common. Androids with high Intelligence can choose any languages they want (except secret languages, such as Druidic).


blackbloodtroll:
I posted a link to d20pfsrd Android entry a few posts above :)

Grand Lodge

Drejk wrote:
** spoiler omitted **

Some are on their phones, and cannot access d20pfsrd.


So, you listed androids for android?

Oh, hell, they are procreating on their own! Numeria is lost to humans! ;)


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Why is their nanite surge ability's bonus 3 + character level. That seems so arbitrary. What's wrong with simple having it equal to character level?


I'd prefer a fixed number, something like +5 instead of rather weird-looking 3+level...


In regards to aging, a player in a game that I'm running right now is an android character and insists that since androids do not listed age limits his character will live until killed. It doesn't matter much since the campaign will probably end before his character is officially 2 years old (at the first session he was a month old, and its been two months since then), but I don't want him to assume that he's a Highlander or otherwise immortal.

So I decided to add an existing race's age template to android. In the spirit of Bladerunner I thought it would be appropriate for them to have the shortest one which is 60 max, but he still gets the extra 12 years that any other race would have to spend being a child. The Player did not take the suggestion well, so I counter offered the long lived template from the native outsider races (270 max).

He's arguing that I only want to add an age limit to 'nerf' androids and add a new way to kill him and that if androids age there is no point to playing one and that I should let him reroll.

I need advice before this gets out of hand and I have future assassins come to kill him and rest of the party.


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According to James Jacobs, Androids age as humans (until the game says otherwise in a newer book) but do not visually "age" as we percieve. They become worn down, ragged, and "used" looking. They don't get gray hair and wrinkles, so much as stress fractures on their skin, scuffs on their cheekbones where synthetic bone shows through, cracks in their glass retinas, etc. At maximum age, they simply cease functioning.


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+1 Lucent.

Safety Hawk, just tell him that one of the gods of Paizo said it was thus, for verily, Lucent has truly spoken the words of James.


Michael Williams 1 wrote:
My wife and I have stated that we agree that Androids SHOULD age, but at what rate? The oak table i'm typing at WILL age, but not as fast as I will, but faster than the surgical steel coffe mug.

I actually don't know if I agree with yourself and your wife. If it were the case that Android were like any other inanimate object, then they would not heal as they rest (as nothing says otherwise, its safe to assume they do heal naturally). Given that, I would say that an Android's nanites repair it indefinitely, given the android is exposed to normal rates of deterioration(ei: not pummeled into a pile of scrap by a troll)

Either way, I think Mr.Jacob's ruling overturns mine.

Grand Lodge

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So, Pathfinder Androids are like the Silverhawks?


Thanks so much guys.

I'll think twice before letting players play a fresh race from a new book with only one page of description to go on.

Silver Crusade

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Lucent wrote:
According to James Jacobs, Androids age as humans (until the game says otherwise in a newer book) but do not visually "age" as we percieve. They become worn down, ragged, and "used" looking. They don't get gray hair and wrinkles, so much as stress fractures on their skin, scuffs on their cheekbones where synthetic bone shows through, cracks in their glass retinas, etc. At maximum age, they simply cease functioning.

I love these visuals. They age like mannequins.

Imagining an ancient android with a sad, weary expression on an eternally youthful looking face, with the wear and tear of decades showing all over. Missing clumps of hair whose absense is far too regular in formation. One eye flickering. The painful whine and clicking of certain joints and "muscles". Color bleached by the sun. Cracks all over, particularly noticable on the face. Some limbs and other organs rigged together with whatever was available.

Really digging that take on seemingly agless yet still mortal mechanical people.

Silver Crusade

Ooh...and some cracks on their back and chest that they intentionally leave uncovered so that excess heat can escape since their bodies are failing to cool down properly. Maybe even some sort of roughly imrpovised vent bolted/grafted on.


Mikaze, you awesome. Wonder what the Augmented would think of a Android?

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