Class-based "monsters" and templates.. Mythic Monster or Mystic Choices?


Mythic Adventures Playtest General Discussion


Ok, so I already posted a similar question speaking specifically of vampires, but I realized there is more than just vampires this applies to and since it hasn't been even replied to, so I'm re posting a new thread to include other things like Werewolves, Half-Fiends, etc.

Stuff that while it's a MONSTER, yes... it progresses via class level. So, while I see all the Vampire Mythic abilities are thematic for a vampire, what about a vampire sorcerer? Seems to me they have no way to get the Archmage abilities?

Then what about one of my characters, a werewolf gunslinger? Does she use the rules in the back of the book because she's a "MONSTER" or can she be a trickster?

I realize this is an early playtest and such, so these issues might not be thought of yet, but as I'm working on converting characters to mythic for a game I am planning, these are issues I'm noticing.


Ok, now I'm sort of bumping my thread simply because I think this is an issue that needs clarification. While its understandable to me that a tiger or even a demon would have the "Monster" thing, why would a class based monster also?

Say my sorcerer Archmage gets bitten by a vampire... does she lose the Archmage stuff and gain the Vampire stuff?

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