Adieu for now, and a quick caution


Pathfinder Online

Goblin Squad Member

I'm sure you'll all miss me terribly as I go back to doing what I actually do for a living (writing for pay, not forum points) but as I step back and wait for the next step of crowdforging (which I hope will be broadcast to all goblin squad members and not just carried out in secret on these forums where there's a subset of folks active on a daily basis) I do have a couple of things to say which I sincerely hope some of you will read and take to heart.

First off, no matter how much you think you want the game to happen and be good, there are others whose opinions you do not agree with who want it just as much or more. The fact of the matter is that on these forums the "toe the line" folks are over-represented. In the past that might have meant I took up residence as the "opposition party" but I simply don't have time for that beyond the short burst I've delivered in the past day.

Secondly, all you folks who live and breathe the atmosphere here: your displays of arrogance and intolerance of new faces is going to damage the game. I've seen in just a single day dozens of slams delivered to people coming in as a result of the Kickstarter campaign. Expectations that people will have read all the blogs (I have, coincidentally, read the majority of them . . . but that's NOT typical) and will thus know absolutely everything and if they do not, well, they're to be crucified.

Third, every time you try to hush a dissenting voice you don't necessarily get closer to a better product. You probably will get a more homogenized one though. Remember that as crowdforging starts.

For those of you with social problems (a few of the most rabid of fanboy voices here clearly lack the ability to turn a phrase without sounding like an ass) I'd strongly suggest that you read every post three times before committing it. Put yourself in the shoes of the person you are writing to. Consider if the way in which you are quoting them and the words you are using to respond to them are really the way in which you personally would appreciate hearing things. Because honestly, most people aren't as thick-skinned as I am. They're unlikely to give back what you've dealt out. They'll simply pack up and leave.

And that's not what the game needs.

See you all in due course.

-Mathew/Corwynn

Goblin Squad Member

I don't expect everyone to read every blog post and dev statement in detail. That's Nihimon's job. I just expect people to know what they are talking about before they start bashing the game. The correct order is:

Player 1: Asks question.

Player 2 or Dev: Gives answer.

Player 1: Raises comments and concerns.

NOT

Player 1: Raises comment and concerns or outright insults the dev.

Player 2 or Dev: Set player 1 straight

Player 1: HOW RUDE!!!

Goblin Squad Member

If the answer is already known you get this all too often here, however:

Player 1: Raises comments and concerns

Player 2: You are a wrong-thinker who is wrong.

Player 1: You're a jerk, I'm leaving.

***

And that's where I'm making the point. I don't disagree with you that your second example can be bad (either because Player 2/Dev WAS rude or because Player 1 overreacted) but I think more to the point is that when we DO know something it's still possible to disagree, and the "regulars" are too heavy-handed.

At least at times.

Goblin Squad Member

Corwynn Maelstrom wrote:


First off, no matter how much you think you want the game to happen and be good, there are others whose opinions you do not agree with who want it just as much or more. The fact of the matter is that on these forums the "toe the line" folks are over-represented. In the past that might have meant I took up residence as the "opposition party" but I simply don't have time for that beyond the short burst I've delivered in the past day.

IMO it depends very largely on the concept and what is being argued. I haven't really seen much in the way of inappropriate behavior to things that are within the key fundimentals of the game, (IE an open world sandbox in which the players are the primary content).

Things like a PVE server etc... are so far out of line from the key fundimentals of the game, they just aren't going to happen, and thus you will wind up with a large amount of voices speaking against it.

That's like if in discussion for an FPS, the request is to change it to 3rd person, and remove guns. Sure the idea could have potential to make a decent game, but obviously isn't related to the game being developed to begin with.


1 person marked this as a favorite.

I must agree with Corwynn that sometimes the tone of regulars posts come across as "omg, don't you know this already"? I think a bit of temperance in the posts will go a long way.

Goblin Squad Member

Honestly, you had to know walking into the place with a chip on your shoulder was going to make folks bristle? Right? As far as all the rest, well, as with all situations like this, most of the good was muddied up with not-so-good.

Anyway, I'm glad you decided to get more involved, because your concerns are relevant, and, at the least, are worth further discussion. We are all trying to make this creative vision become a really high quality reality, each from our own perspective.

Oh yea, btw, no need to play the martyr :)

Until the course is due, see ya.

Goblin Squad Member

Elorebaen wrote:
Honestly, you had to know walking into the place with a chip on your shoulder was going to make folks bristle?

You mean having an opinion which was something other than Paizo/Goblinworks/Lisa/Ryan, etc are perfect? Sure, I know the industry well enough to realize that I'd get fanboy heat instantly.

Doesn't make it appropriate or conducive to keeping people involved long-term. Hence the post. :)

Quote:

Oh yea, btw, no need to play the martyr :)

Until the course is due, see ya.

In order to play martyr I'd have to see myself as a victim. I'm afraid that's not in my blood. :)

See ya.

Goblin Squad Member

Kastarr Eunson wrote:
I must agree with Corwynn that sometimes the tone of regulars posts come across as "omg, don't you know this already"? I think a bit of temperance in the posts will go a long way.

I think this is a good point that everyone can learn from. If we cannot attract new folks into the fold we are going to have hard time paying for the servers *grins* Regulars need to watch their tone, and be welcoming, and new folks should make an honest effort to become informed.

Assistant Software Developer

1 person marked this as a favorite.

This thread is locked. You want to have a discussion, fine. But posting to say 'See ya!' isn't a discussion, because you have no intention of seeing the results. It's just trying to get the last word and create drama. And those kinds of threads usually become some sort of pile-on. We're done here.

Community / Forums / Paizo / Licensed Products / Digital Games / Pathfinder Online / Adieu for now, and a quick caution All Messageboards
Recent threads in Pathfinder Online