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It was pointed out by a dashingly handsome friend of mine - there is very little reason I can think of that someone would ever buy a Bracer of Armor +1 for 1000 coin - when you can pick up a Haramaki for 3 gold.
While in Non-PFS games, that is fine, if it floats your boat.
But is there something I am missing about these items, that makes Haramaki balanced for organized play?
While I do recognize that you can upgrade your bracers later, you can do the same with a Masterwork Haramaki.

Caepio Alazario |
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The upper AC limit for the haramaki is lower (+6) than that of the bracers (+8). In addition, the bracers are automatically ghost touch-friendly by nature of being a force effect. In addition, a haramaki still counts as armor, even if extraordinarily easy to wear; a monk still loses abilities for wearing armor when wearing a haramaki.

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Ok...
So I have been wondering this too... John might be on to something about the 1. Extended enhancement ability, and 2. the force effect...
But what bugs me is that this item basically makes padded armor obsolete... its actually just worse in all ways...
Why would any starting caster NOT wear one of these?

Abyssian |

@Wamulus: Because the GM said "no" or because the player said "what? Eastern armor? No, my wizard/sorcerer is from Cheliax and +1 AC isn't a big enough payoff to do something that I can't say makes sense."
Really, on the min-max side, there is no good reason for an arcane caster to not wear a haramaki.

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Is that a PFS thing that they can not have special abilities added?

StreamOfTheSky |
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It's power creep. For most classes that were restricted to bracers of armor before the haramaki came out, the haramaki is just far better. Saves a wrist slot too.
It's not power creep because the bracers of armor have always been overpriced pieces of rubbish. That a new armor out-performs them means nothing. Long before Haramaki, all of my armor-less characters opted for Mage Armor (or a 1000 gp pearl of power or two for the caster to use it on me) over them.
Only goes up to +4, but it is literally impossible to justify the 25,000 gp price of +5 bracers for a +1 vs. all the other AC enhancements in the game. Ring of Protect or Amulet of Nat Armor from +4 to +5 is less. Armor or Shield enhancement (nothing stopping a wizard from using a mithral buckler) from any amount to +5 is cheaper. Dusty Rose Iuon stone s cheaper. Even Dex +4 to Dex +6.... is cheaper! If you're actually anywhere near the expected wealth by level, you'll never actually have the giant mountain of wealth to justify shelling out on the bracers when the humble 1st level spell is giving you +4.
Other than for adding properties, but that just ramps up the cost for the point where the AC bonus of bracers of mage armor is actually surpassing the spell.

David knott 242 |

It's power creep. For most classes that were restricted to bracers of armor before the haramaki came out, the haramaki is just far better. Saves a wrist slot too.
But what would a full arcane caster wear on his wrists in place of bracers of armor? I could not find anything all that worthwhile.
Still, an enchanted haramaki is a better deal than bracers of armor until you max out its armor bonus.

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Cheapy wrote:It's power creep. For most classes that were restricted to bracers of armor before the haramaki came out, the haramaki is just far better. Saves a wrist slot too.But what would a full arcane caster wear on his wrists in place of bracers of armor? I could not find anything all that worthwhile.
Still, an enchanted haramaki is a better deal than bracers of armor until you max out its armor bonus.
Spellguard bracers? +2 to cast defensively and roll two and take better for 3 concentration checks?

Dragonchess Player |

With the special material darkleaf cloth in Ultimate Equipment, there are even more options: Darkleaf cloth leather (+2 Armor, +8 Max. Dex, 0 Armor Check Penalty, 5% Arcane Spell Failure; 760 gp), darkleaf quilted cloth (+1 Armor, +10 Max. Dex, 0 Armor Check Penalty, 5% Arcane Spell Failure, DR 3/- vs. small ranged piercing weapons; 850 gp), and darkleaf cloth studded leather (+3 Armor, +7 Max. Dex, 0 Armor Check Penalty, 5% Arcane Spell Failure; 775 gp) are upgrades over normal padded, if you don't mind the 5% spell failure chance. The main benefit that bracers of armor have over armor is that they effectively have the ghost touch ability for free; the main benefits armor has over bracers is the higher total AC bonus for the same price, going up to +10 in total enhancement bonus/abilities, can have abilities that add a flat amount (i.e., determination, energy resistance, etc.), and free up the wrist slot (depending on the character, this can be good to indifferent; arcane archers can get a lot of use out of arrowmaster's bracers or greater bracers of archery, a sorcerer diplomancer may eventually want a bracelet of bargaining instead of a circlet of persuasion, longarm bracers are pretty useful in conjunction with spells that require touch attacks, etc.).
Personally, I'm a little disappointed that there aren't better rules for darkwood: What are the properties of darkwood wooden armor? Can you use darkwood instead of hardened leather in a lamellar cuirass or lamellar (leather)?

Ravingdork |
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Trogdar wrote:just out of curiosity, can a piece of armor like the haramaki have a +1 enhancement and then have a bunch of properties on it and then have armor bracers for armor class?Absolutely. That's the best way to do it!
Nope.
These items appear to be wrist or arm guards. They surround the wearer with an invisible but tangible field of force, granting him an armor bonus of +1 to +8, just as though he were wearing armor. Both bracers must be worn for the magic to be effective.
Alternatively, bracers of armor can be enchanted with armor special abilities. See Table: Armor Special Qualities for a list of abilities. Special abilities usually count as additional bonuses for determining the market value of an item, but do not improve AC. Bracers of armor cannot have a modified bonus (armor bonus plus armor special ability bonus equivalents) higher than +8. Bracers of armor must have at least a +1 armor bonus to grant an armor special ability. Bracers of armor cannot have any armor special abilities that add a flat gp amount to their cost. Bracers of armor and ordinary armor do not stack. If a creature receives a larger armor bonus from another source, the bracers of armor cease functioning and do not grant their armor bonus or their armor special abilities. If the bracers of armor grant a larger armor bonus, the other source of armor ceases functioning.

Azaelas Fayth |

I was just curious, I hadn't looked up the bracer write up in a while.
It is more of the fact that I had a GM try to pull the Armor alongside Bracers of Armour.
We had to prove it to him in the Hardcopy CRB, the d20pfsrd, and the PRD before he conceded. We had to stop the game while he insisted on rebuilding the NPCs.

Nicos |
I believe because braces of armor are a force effect they apply to your CMD also, just as deflection and dodge bonus, ect.
I do not see the force effect apliying to CMD
"Miscellaneous Modifiers
A creature can also add any circumstance, deflection, dodge, insight, luck, morale, profane, and sacred bonuses to AC to its CMD. Any penalties to a creature's AC also apply to its CMD. A flat-footed creature does not add its Dexterity bonus to its CMD."

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cartmanbeck wrote:Trogdar wrote:just out of curiosity, can a piece of armor like the haramaki have a +1 enhancement and then have a bunch of properties on it and then have armor bracers for armor class?Absolutely. That's the best way to do it!Nope.
Bracers of Armor wrote:These items appear to be wrist or arm guards. They surround the wearer with an invisible but tangible field of force, granting him an armor bonus of +1 to +8, just as though he were wearing armor. Both bracers must be worn for the magic to be effective.
Alternatively, bracers of armor can be enchanted with armor special abilities. See Table: Armor Special Qualities for a list of abilities. Special abilities usually count as additional bonuses for determining the market value of an item, but do not improve AC. Bracers of armor cannot have a modified bonus (armor bonus plus armor special ability bonus equivalents) higher than +8. Bracers of armor must have at least a +1 armor bonus to grant an armor special ability. Bracers of armor cannot have any armor special abilities that add a flat gp amount to their cost. Bracers of armor and ordinary armor do not stack. If a creature receives a larger armor bonus from another source, the bracers of armor cease functioning and do not grant their armor bonus or their armor special abilities. If the bracers of armor grant a larger armor bonus, the other source of armor ceases functioning.
Huh. I definitely didn't know that. Learn something new every day.

Ravingdork |

KainPen wrote:I believe because braces of armor are a force effect they apply to your CMD also, just as deflection and dodge bonus, ect.only against incorporeal attacks
Armor bonuses NEVER apply to CMD, regardless of source.

Azaelas Fayth |

Jupp wrote:Armor bonuses NEVER apply to CMD, regardless of source.KainPen wrote:I believe because braces of armor are a force effect they apply to your CMD also, just as deflection and dodge bonus, ect.only against incorporeal attacks
Isn't there an Armour Enchantment that allows you to add it against certain Maneuvers?

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Really, on the min-max side, there is no good reason for an arcane caster to not wear a haramaki.
Not every campaign should require it's players to min-max. For the most part, PFS does not. It's a challenging campaign, but usually it's challenges lie in other fronts.
I really would feel rather self conciously cheesy with having my non Tien arcanists wearing a haramaki. Unless they'd been to Tien.