Elzedar |
My understanding of hand of the apprentice, is that you use INT instead of DEX to strike within 30ft.
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"Hand of the Apprentice (Su): You cause your melee weapon to fly from your grasp and strike a foe before instantly returning to you. As a standard action, you can make a single attack using a melee weapon at a range of 30 feet. This attack is treated as a ranged attack with a thrown weapon, except that you add your Intelligence modifier on the attack roll instead of your Dexterity modifier (damage still relies on Strength). This ability cannot be used to perform a combat maneuver. You can use this ability a number of times per day equal to 3 + your Intelligence modifier."
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So, at level one, with 18 INT, he gains a +4, and his cane is masterwork (because of arcane bond) which gives him a +1 for a total of +5.
The only way to get to +7, the way I understand it.. is if you also added his DEX to get him there.
Is there a chance this is a mistake?
Thanks
Derek Boobyer |
My understanding of hand of the apprentice, is that you use INT instead of DEX to strike within 30ft.
---------------------------
"Hand of the Apprentice (Su): You cause your melee weapon to fly from your grasp and strike a foe before instantly returning to you. As a standard action, you can make a single attack using a melee weapon at a range of 30 feet. This attack is treated as a ranged attack with a thrown weapon, except that you add your Intelligence modifier on the attack roll instead of your Dexterity modifier (damage still relies on Strength). This ability cannot be used to perform a combat maneuver. You can use this ability a number of times per day equal to 3 + your Intelligence modifier."
----------------------------So, at level one, with 18 INT, he gains a +4, and his cane is masterwork (because of arcane bond) which gives him a +1 for a total of +5.
The only way to get to +7, the way I understand it.. is if you also added his DEX to get him there.
Is there a chance this is a mistake?
Thanks
It probably is a mistake. If the 5th level or 7th level pregen for Ezren has the same bonus than it was probably a copy and paste job that was missed. If not I can't think of any reason that an additional +2 at 1st level would come into play other than adding the Dex to it incorrectly.
Elvis Aron Manypockets |
The stat block also conflicts with the Special Abilities section below it, which agrees with your +5:
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Hand of the Apprentice Ezren can, as a standard action, make a single
attack with his cane at a range of 30 feet, as the weapon flies from
his hand to strike a foe before instantly returning to him. This attack
is treated as a ranged attack with a thrown weapon, with a +5 bonus
to hit. This ability cannot be used to perform a combat maneuver.
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Elzedar |
To answer your question Curmudgeonly, his feats are:
Combat Casting, Great Fortitude and Spell Focus (evocation).
Elvis is right, the "special abilities" section says he has a +5 to hit.
Which would make sense.
So the +7 to hit seen in "special attacks" is without a doubt a mistake.
I would suggest to have this corrected.
Thank you.