This is the discussion thread for two campaigns:

The Mead Hall (EverQuest RPG PBP)


Play-by-Post Discussion

1,101 to 1,150 of 1,962 << first < prev | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | next > last >>

male Half Elf Rogue /Markus Vardin Human cleric (Giant Slayer Blackguard Kwenilithmor Eridosan)

w00t! will keep plugging away at it, and I'll be working on zee evil game part of the document


Revery (Erudite Enchanter) in somnis veritas // Kspress (Iksar Monk) Your pain is the breaking of your shell.

Loki, can you tell me the monster types available for the Knowledge (monster lore) skill?


male Half Elf Rogue /Markus Vardin Human cleric (Giant Slayer Blackguard Kwenilithmor Eridosan)

LOL my last post for my listen check, the code should have read dice not dick, my bad :)
Kwen's listen check 1d20 + 3 ⇒ (14) + 3 = 17


Barbarian Shaman (Luminary Gwendalyn Shaughnessy the Giant Slayer)

Oh, I was wondering where his ears were. ;)


Angels bleed from the tainted touch of my caress
Revery wrote:
Loki, can you tell me the monster types available for the Knowledge (monster lore) skill?

Aberration

Animal
Beast
Construct
Dragon
Elemental
Fey
Giant
Humanoid
Magic Beast
Monstrous Humanoid
Ooze
Outsider
Plant
Shapechanger
Undead
Vermin


Revery (Erudite Enchanter) in somnis veritas // Kspress (Iksar Monk) Your pain is the breaking of your shell.

Thanks! That's a lot of skill points to use...


Angels bleed from the tainted touch of my caress
Evil JB wrote:
After passing by one mile, there is another intersection, your options are going right again or left. The pull of the tome takes Loki to the left and of course the stench somehow gets worse. Fort save everyone DC 14 for this hour, the next hour will be a DC 15.

Wasn't Loki right on top of the tome? Now we're traveling for miles?

I had asked here (LINK) if it was in an adjoining tunnel, but your next post had no answer to the question and put us into the sewers. Is it in an adjoining tunnel?


Revery (Erudite Enchanter) in somnis veritas // Kspress (Iksar Monk) Your pain is the breaking of your shell.

How is a Beast different from an Animal? Do you have any examples of common beasts?


Revery (Erudite Enchanter) in somnis veritas // Kspress (Iksar Monk) Your pain is the breaking of your shell.

Revery: CLANG!


Angels bleed from the tainted touch of my caress
Revery wrote:
How is a Beast different from an Animal? Do you have any examples of common beasts?

Animal Examples:

Bat, Bear, Crocodile, Dog, Eagle, Elephant, Fish, Lion, Rat, Snake, Tiger, Wolf

Beast Examples:
Allizewsaur, Bloodsapper, Brontotherium, Chokidai, Cockatrice, Gorge Hound, Graniteback, Griffon, Haze Panther, Koalindll, Lava Beetle, Lava Duct Crawler, Quillmane, Racnar, Scaled Wolf, Seahorse, Sonic Bat, Stone Spider, Terrorantula

Vermin Examples:
Fire Beetle, Giant Beetle, Kliknik Beetle, Leech, Spiders, Wasps, Hornets


Game master

Sorry that was bad wording on my part, The tome is in the sewers yes, closer then you have every been to one now that you can sense them. You should be able to find it soon


Revery (Erudite Enchanter) in somnis veritas // Kspress (Iksar Monk) Your pain is the breaking of your shell.

How far is Revery from the gnolls?


Angels bleed from the tainted touch of my caress
Revery wrote:
How far is Revery from the gnolls?

As an FYI I remove treasure from the group every time people ask me questions that they would get from actually reading the in-game thread : )

"Kwen sees a small alcove, off to the right of the tunnel, not 20' past the stalagmite."

...and...

"(tag PCs, require a single move action to get to the combat)"

Single move action = somewhere between 20' and 30' for this party.


Revery (Erudite Enchanter) in somnis veritas // Kspress (Iksar Monk) Your pain is the breaking of your shell.
Xenh wrote:
Revery wrote:
How is a Beast different from an Animal? Do you have any examples of common beasts?

Animal Examples:

Bat, Bear, Crocodile, Dog, Eagle, Elephant, Fish, Lion, Rat, Snake, Tiger, Wolf

Beast Examples:
Allizewsaur, Bloodsapper, Brontotherium, Chokidai, Cockatrice, Gorge Hound, Graniteback, Griffon, Haze Panther, Koalindll, Lava Beetle, Lava Duct Crawler, Quillmane, Racnar, Scaled Wolf, Seahorse, Sonic Bat, Stone Spider, Terrorantula

Vermin Examples:
Fire Beetle, Giant Beetle, Kliknik Beetle, Leech, Spiders, Wasps, Hornets

Thanks for that!


Game master

Sooo I spent the last two days working on the evil game, sorry about the delay, and I pulled the group forward thanks to a little bit of moving the story forward.


Angels bleed from the tainted touch of my caress

With all of the myriad of details I am tracking within this combat, I fear I am losing track of some of the ongoing effects.

Request:

For those that are casting spells, or enacting effects, or receiving boons/limitations that have a time limit on them, I have a request for you. Please give me an update in your post of how long those effects have remaining each round.

So in this combat I would like:
- Revery to let me know how many rounds are left on his blindness each round, and to let me know ho long his shallow breath remains (and update on its effects will help, so I know what bad guy number 1 will regain when it fades).
- Kwen to let me know how far he is into the 10 rounds before the secondary effect of the poison has, and remind me how much damage it will be (I rolled it previously).
- Gwendalyn to update me/us on the buffs she has cooking, or the DoTs she has cast (this will be of some use, I imagine, to your party members to remember what short-term boons you have cast upon them).

Thanks, that will make a huge difference in keeping track of the thousand elements swarming around each other in this game.


Angels bleed from the tainted touch of my caress

In the levelling to 6 will anyone get to 4 ranks of language: iksar?

Piter could consider a flameless lantern BTW. It's a tinkered device that costs 60gp and is run on booze.

p.s. Ignore this percentile of much killing of PCs....

1d100 ⇒ 28

Go, go team evil!


Piter de Colmar (Human Shadow Knight) The hour has arrived to abandon theories and go directly to what is practical.

Yeah, thanks, but I think it's too late (for the time being).

<tries hard to ignore ominous percentile rolls related to "killing of PCs"/>

<Hopes Loki hates PCs (computers) or PCs (Progressive-Conservatives) and is just venting/>


Sorry for my poor contributions lately. I'm no longer suffering the stress of an emotionally-abusive workplace, but instead the stress of job-hunting while unemployed. A "worse before it gets better" thing. So I just haven't really felt like writing. But the weather today is fantastic, and I'm feeling great. :)


male Half Elf Rogue /Markus Vardin Human cleric (Giant Slayer Blackguard Kwenilithmor Eridosan)

lol it happens I'm still working on the evil game bringing it up to some speed :)
It's okay Fredrik good luck, I hope something falls your way in the job market.


Revery (Erudite Enchanter) in somnis veritas // Kspress (Iksar Monk) Your pain is the breaking of your shell.

It can be tough to keep up if you're not in the right mood, no matter how awesome the game is...


Piter de Colmar (Human Shadow Knight) The hour has arrived to abandon theories and go directly to what is practical.

I'm curious; why do we need to be smuggled out of Qeynos? Is it not legal to leave the city?

Read the post and taking it all in... <whew>


Angels bleed from the tainted touch of my caress
Piter de Colmar wrote:
I'm curious; why do we need to be smuggled out of Qeynos? Is it not legal to leave the city?

Freeport is a den of inequity. While evils might not be readily accepted, they are found in positions here and there.

Qeynos is a nice place. Evil races would be kill on sight. So we would need to be smuggled in and out, while Bones would need to hide his heritage.


Piter de Colmar (Human Shadow Knight) The hour has arrived to abandon theories and go directly to what is practical.

I see. And they call themselves good! Think they're better than the rest! Ha! :^p


Iksar Shadow Knight

Sorry, but I just can't see Zaruksis continuing on after that particular Maguffin. It isn't in his nature to be so patient, loyal, and trusting. I'm not intending to leave the game, but I'll understand if you don't want to DM a split party, since it's basically double the work.


Angels bleed from the tainted touch of my caress
Zaruksis wrote:
Sorry, but I just can't see Zaruksis continuing on after that particular Maguffin. It isn't in his nature to be so patient, loyal, and trusting. I'm not intending to leave the game, but I'll understand if you don't want to DM a split party, since it's basically double the work.

Looking at your posted background you are discordant and are out to to blaze his own path and return with power. The DM is offering you a means of acquiring power, and I don't remember you suggesting a course that you'd rather be on.

What drives Zaruksis?
What would you rather be doing?


Angels bleed from the tainted touch of my caress

Gwendalyn has an AoO to exploit on the shaman.

Sajeek/Bast have their regular attacks for the round.


Angels bleed from the tainted touch of my caress
Xenh wrote:

Gwendalyn has an AoO to exploit on the shaman.

Sajeek/Bast have their regular attacks for the round.

Looking at Fredrik's post it is labeled as an AoO, yet instead of doing a single melee attack it's doing a trip attempt.

AoO = melee attack, unless there's some rule I don't know about.


Xenh wrote:

Looking at your posted background you are discordant and are out to to blaze his own path and return with power. The DM is offering you a means of acquiring power, and I don't remember you suggesting a course that you'd rather be on.

What drives Zaruksis?
What would you rather be doing?

One of things that drives Zaruksis is a desire for self-determination. He saw the power of the tomes as a means to that end, but the search is starting to feel too constricting -- the power is nebulous and distant (and seeming to flit away whenever they start to get close), while the limitations on his choices are clear and ongoing.

I think he'd rather be a privateer, trading when it's worth his while, and taking what he wants otherwise. That would align his method with his goal, since he would have a great deal of freedom right away.

Honestly, I'm just not enjoying that game so much. Zaruksis staying with Captain Bones can either be a game-changer or (more likely) a goodbye post. I'm fine either way.

Xenh wrote:
AoO = melee attack, unless there's some rule I don't know about.

I got mixed up with Pathfinder rules, where you can explicitly do a trip "in place of" a melee attack, and therefore as an AoO. I was waiting for a resolution on it before declaring Gwen's regular action for the round. With a nat 1 on the Str check, I certainly won't mind if you rule the trip attempt illegal. ;)


Angels bleed from the tainted touch of my caress
Fredrik wrote:
I got mixed up with Pathfinder rules, where you can explicitly do a trip "in place of" a melee attack, and therefore as an AoO. I was waiting for a resolution on it before declaring Gwen's regular action for the round. With a nat 1 on the Str check, I certainly won't mind if you rule the trip attempt illegal. ;)

Yeah, lets just call it a missed melee attack for an AoO, and thank our lucky stars that you dodged a nat 1.

Post regular attacks and move on soldier.


Game master

Alright Fredrik, if you want to 'retire' Zaruksis and roll a new character you are welcome to, I guess I wouldn't mind some feed back from everyone to let me know how I can shape the evil game so that everyone can enjoy my game more. I want everyone to have fun and I hate having a player quit in frustration, as this is not my intent.
If there is something that everyone wants please let me know, and I can see what I can change, even though I've been DM for 6 years, I still feel like I am trying to reinvent the wheel, while everyone else that does this, is rolling in Caddy's.


Angels bleed from the tainted touch of my caress
Evil JB wrote:
If there is something that everyone wants please let me know, and I can see what I can change

I would like to kill Innoruuk and take his place (fullstop)


Game master

(picks up spray bottle, filling it with water) No! Bad! :) we shall see if you become powerful enough to replace a god :)


Teir'Dal Necromancer
Evil JB wrote:
(picks up spray bottle, filling it with water) No! Bad! :) we shall see if you become powerful enough to replace a god :)

<hair disheveled by random water impacts>

"But Innoruuk is in my seat! MOM!"


Angels bleed from the tainted touch of my caress

Both groups are leading towards the following...

Upcoming Evil/Good Battle
- All combat posts will be done on Diablerie for this battle. I would appreciate someone stepping up to the plate and doing a synopsis for the Torture Chamber as well.
- Battlemap is located here: LINK.
- The good group will start in the circle of light behind the cover of the large rocks amongst all of the corpses.
- The evil group will start in the channel (2 squares west of the ladder) behind the cover of the elevation change.
- The ceiling is erratic, but approximately 50' off of the chamber floor.
- Ensure that you are using the proper alias. This is crucial since in effect you will be working to counter your own strategies from two perspectives.
- We need a concerted effort to post often during this combat. Since you are running two characters there will potentially be multiple posts per day.
- Yes the good group is a higher level, but the evils started with a +15 point buy bonus. Life sucks, helmets are optional : )
- The time of day above ground is around noon, so the large hole will let in a great deal of light to the surrounding areas, but the rest of the cave is in shadows. The light reveals the two groups to each other, though the evils are right at the outer reaches of an erudite's vision.
- You will not pre-buff anymore than you would normally have running for a typical encounter. Feel free to pull out all your tricks on the fly though (no slaves will be close enough to be taken hostage sadly).
- NPC Zaruksis has had a change of mind and decided to join the battle. Should Fredrik suddenly become interested in running him again he must do some epic grovelling and a few booty dances.
- Group initiative will be used. Evil will go first each round (not a good start for the goods that only one of the 5 characters rolled above a 6, lol)l. There is no surprise round.

Initiative:
- Zaruksis: 1d20 + 1 ⇒ (11) + 1 = 12 (NPC)
- Loki: 1d20 + 0 ⇒ (2) + 0 = 2
- Piter: 1d20 + 3 ⇒ (16) + 3 = 19
- Cakkarak: 1d20 + 5 ⇒ (16) + 5 = 21
- Kur'Plugh: 1d20 - 1 ⇒ (9) - 1 = 8 (NPC)

vs.

- Revery: 1d20 + 0 ⇒ (3) + 0 = 3
- Sajeek/Bast: 1d20 + 2 ⇒ (12) + 2 = 14
- Gwendalyn: 1d20 + 1 ⇒ (5) + 1 = 6
- Kwen: 1d20 + 3 ⇒ (5) + 3 = 8
- Nogglegrop: 1d20 + 1 ⇒ (6) + 1 = 7 (NPC)

The goal here is for a fun, not a prolonged argument over semantics and rules. Please don your roleplaying panties, and put some really passionate and energetic posts.

As always rewards will follow for those that put in a concerted effort.

If you have any questions or concerns, especially considering the map, please ask them now, the battle will commence once both groups have gotten into position.


Revery (Erudite Enchanter) in somnis veritas // Kspress (Iksar Monk) Your pain is the breaking of your shell.

This is a surprise. I had expected it much later!

But I really like the map. Having battles in 3d is something I always enjoy.


Revery (Erudite Enchanter) in somnis veritas // Kspress (Iksar Monk) Your pain is the breaking of your shell.

Gwendalyn, when did you cast that Inner Fire spell (or spells?) on us all?


Barbarian Shaman (Luminary Gwendalyn Shaughnessy the Giant Slayer)

Just now. 7 hours of meditation would bring her up to 78 mana and (if I calculated everyone's hitpoints correctly) topping everybody off with healing took 18 mana. Her mana pool is only 50, so there would've been room for her to spend another 10 in there. She already demonstrated (when Kwen and Sajeek went down the pit) that she considers Inner Fire standard for planned expeditions, and they're not out of the caves yet.

Incidentally, she would appreciate it very much if Revery cast Minor Shielding on himself. (I'm not sure if she knows that he can, but I think she made her position clear in-character, when he joked about being a pincushion.) It would stack completely because the AC is an armor bonus (instead of an insight bonus) and the hp are temporary hit points (instead of regular hit points). And please keep in mind that while it's still circling you, your animation provides a cover bonus against ranged attacks.


I do not plan on making another character for the evils' game. I knew that I was pushing it by taking on a fourth PbP, and I was right. Experience has repeatedly shown that I only have enough creative juices to contribute consistently to three, and my Serpent's Skull and Pathfinder Society games are pre-existing long-term commitments.

For the same reason, I will not be GMing anything anytime soon. Someday, yeah. I GM'd a one-shot Shadowrun game in college that everyone raved about. (But it was such a horrible experience for me that I never GM'd again. Long story.) And I'd need creative energies to spare, which means not until I'm down to playing in two PbPs, which could be years from now at the rate things are going.

Also, I'm not interested in running Zaruksis for this combat. Just to suspend my disbelief that he's actually there, I'm having to treat the NPC as being like a fanfic version with a different personality.


Angels bleed from the tainted touch of my caress
Gwendalyn wrote:
She already demonstrated (when Kwen and Sajeek went down the pit) that she considers Inner Fire standard for planned expeditions, and they're not out of the caves yet.

Your permanent buff may be up, as well as full day buffs, or pets, but no other buffs until after the combat starts.

Same rules for both sides, so it's even and doesn't give an unfair advantage to the goods and/or casters.


Revery (Erudite Enchanter) in somnis veritas // Kspress (Iksar Monk) Your pain is the breaking of your shell.

What about changing spells? After Revery cast Pendril's, and a short conversation with Gwen, he would prepare Quickened Minor Shielding.


Cthulhu-Spawn DM/crazy person

feeling worn out and slept all day yesterday, posted


Angels bleed from the tainted touch of my caress
Revery wrote:
What about changing spells? After Revery cast Pendril's, and a short conversation with Gwen, he would prepare Quickened Minor Shielding.

No worries there.

Put on whatever gear makes sense, wield your weapon of choice, and have the spell lineup that fits whatever scenario you imagine.


Angels bleed from the tainted touch of my caress

If you're wending your way about the boards, with some free time/energy, this would be a perfect time to update the google document : )


I'm flying coast-to-coast tomorrow (Saturday) for a two-week trip, and I need to spend the rest of today getting ready. I'm taking my laptop, and hopefully I'll be settled in by Sunday. I'll try to squeeze in a post before I go.


Revery (Erudite Enchanter) in somnis veritas // Kspress (Iksar Monk) Your pain is the breaking of your shell.

Have a great trip!


Bast:
I'm taking a short break and noticed that you still have the type 1 numbers up. The type 2 numbers are 6d8+30 hp, +5 natural AC, BAB +4. Fort +10, Ref +9, Will +3. Str 21 (before TotB), Dex 16, Con 21, Int 5, Wis 12, Cha 9. Listen +6, Spot +6, Taunt +4. And attacks count as a +1 magic weapon for the purposes of overcoming DR.


Piter de Colmar (Human Shadow Knight) The hour has arrived to abandon theories and go directly to what is practical.

There is no rule in EQ that you can draw a weapon while moving, right? Because I couldn't find it.

If I'm wrong, and that rule is the same as in PF, Piter would have moved to just past the ladder while drawing his sword, instead of just 5 feet.


Angels bleed from the tainted touch of my caress
Piter de Colmar wrote:

There is no rule in EQ that you can draw a weapon while moving, right? Because I couldn't find it.

If I'm wrong, and that rule is the same as in PF, Piter would have moved to just past the ladder while drawing his sword, instead of just 5 feet.

You cannot draw your weapon as part of a move action in EQ.

Quickdraw becomes a rather crucial skill in this game, rather than just a piece of roleplaying fluff, for the switch hitters among us (/wave rangers).

As an aside, unless the situation specifically bans it (dagger in your boot during a fancy dress party) you are likely walking around with bared steel in your hand.

p.s. The class this is absolutely crucial for are bards, since flipping back and forth between your sword and your organ (*ahem*) will be difficult if its all move actions, unless you're tying them to your sleeves like errant mittens.

1,101 to 1,150 of 1,962 << first < prev | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / The Mead Hall (EverQuest RPG PBP) All Messageboards

Want to post a reply? Sign in.