The Old Guard


Pathfinder Society

5/5

With the soul destroying news that BobBob is leaving his VC post, it got my tiny little brain wondering. How many of the original 13 VCs are left? What steps can the Campaign (read: all of us) do to help prevent a loss of interest in our membership when the pillars of the community step aside?

Original 13 (current VCs marked with *):
Art Lobdell*
Auke Teeninga*
Dane Pitchford
Dave Harrison*
Diego Winterborg
Douglas Miles
Eric Brittain*
Mark Garringer
Michael Brock
Michael Griffin-Wade
Robyn Nixon*
Russell Akred*
Stephen White*

5/5

The second batch of VC's who were only a few weeks behind the original 13:

Rene Ayala
Michael Azzolino*
JP Chapleau
Issak Haywood
Neil Shackleton

Of that group, only Azzolino is left. That means we're at only 8 out of the original 18 VC's. :(

Dark Archive 4/5

Life happens, Kyle. They all contributed greatly to the campaign and didn't leave under anything negative, as far as I know. Life changes and commitments have to be rearranged.

I don't think it's a loss of interest. At least, that is my hope.

5/5

I should also note, the remaining 7 of the original 13 celebrated 2 years as Venture Captains this month on the 4th. Thank you all!

*Azzolino gets his 2 year pin in 9 days. ;-)

The Exchange 5/5

have any left the hobby? (hope not)
then give it time. Perhaps they'll be back...

5/5

Todd Morgan wrote:

Life happens, Kyle. They all contributed greatly to the campaign and didn't leave under anything negative, as far as I know. Life changes and commitments have to be rearranged.

I don't think it's a loss of interest. At least, that is my hope.

I wasn't trying to imply that it was. What I'm asking is what can we do to continue to grow our community even as those who helped build its very foundations move on with their life?

Liberty's Edge 4/5 5/5

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Kyle Baird wrote:
Dave Harrison*

Abdication is frowned upon here in the UK.

Dark Archive 4/5

Ah gotcha, I thought you were going with a "woe is us" sort of vibe

5/5

If anyone cares, we're now at 78 Venture Captains around the world and 88 lieutenants (and 2 untitled).

Liberty's Edge 4/5 5/5

untitled?

Liberty's Edge 4/5 5/5

Mike has been promoted rather than moving on, so surely he still 'counts' if you're assessing VC retention...

Grand Lodge 4/5

Yeah, why do I get left off the still active?

3/5

Mike is more like a VC: "Venture Colonel"...

The Exchange 5/5

1 person marked this as a favorite.

Aside from the time-space challenges of Real Life, I think one of the largest headaches for VCs is a lack of volunteers/support from the community. Some of the VCs who have stuck it out the longest have been successful due to their delegation skills and a vibrant spirit of support in their regions. They haven't hit 5 Stars yet only because they are organizers first and GMs second. If I spent more time cultivating volunteers and store representatives like Mike Brock did in Atlanta, I might have been able to balance my family time with my hobby and remained a VC. That's my stab at the source of burnout.

Grand Lodge 4/5

Fire has DR/5 against piercing weapons.

Strangely enough a wet blanket is the answer to this puzzle*.

*:

This statement is so deep I don't even know what it means.

5/5

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Michael Brock wrote:
Yeah, why do I get left off the still active?

Because you're not a Venture Captain, you're a not-so-secret member of the Decemvirate. Know your role.

Liberty's Edge 4/5 5/55/5 **

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
Kyle Baird wrote:
Know your role.

Kyle I thought everyone's role was to do what you say?

Silver Crusade 4/5

My roll is 17.

Oh wait, you said role.

*puts the d20 back in its pouch with the other dice*

Grand Lodge 5/5

David Haller wrote:
Mike is more like a VC: "Venture Colonel"...

David, give Mike a little more credit. In your analogy he's more like Secretary of Defense.

The Exchange 5/5

Fromper wrote:

My roll is 17.

Oh wait, you said role.

*puts the d20 back in its pouch with the other dice*

and here I was fixing to ask if I could Take 10 on that....

Shadow Lodge 4/5 Venture-Captain, California—San Francisco Bay Area South & West

Dragnmoon wrote:
Kyle Baird wrote:
Know your role.
Kyle I thought everyone's role was to do what you say?

If that's the case, I guess you're not that good a role-player ...

5/5

Fromper wrote:

My roll is 17.

Oh wait, you said role.

*puts the d20 back in its pouch with the other dice*

Fromper, you are amazingly correct here. Your role is actually 17.

Grand Lodge 2/5 RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

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Kyle Baird wrote:
Fromper wrote:

My roll is 17.

Oh wait, you said role.

*puts the d20 back in its pouch with the other dice*

Fromper, you are amazingly correct here. Your role is actually 17.

My role is 42.

Shadow Lodge 4/5 Venture-Captain, California—San Francisco Bay Area South & West

Jiggy wrote:
Kyle Baird wrote:
Fromper wrote:

My roll is 17.

Oh wait, you said role.

*puts the d20 back in its pouch with the other dice*

Fromper, you are amazingly correct here. Your role is actually 17.
My role is 42.

I am not a number - I am a free man!

5/5

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You are all numbers to me. But fear not, each of you is unique. You are all equal to or less than your own negative constitution score.

Shadow Lodge 4/5

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What you can do is work to raise the level of awesome in your gaming community while being a responsible member of that community.

More awesome in the community and in each game leads to more players. Being a responsible member of the community means that members of that community give back to the larger group. This leads to more judges and more / larger events which in turn can be used to increase the levels of awesome.

Show people how amazingly much more fun they can have in this hobby of ours and everything will improve because of it.

Grand Lodge 4/5

Eric Brittain wrote:

What you can do is work to raise the level of awesome in your gaming community while being a responsible member of that community.

More awesome in the community and in each game leads to more players. Being a responsible member of the community means that members of that community give back to the larger group. This leads to more judges and more / larger events which in turn can be used to increase the levels of awesome.

Show people how amazingly much more fun they can have in this hobby of ours and everything will improve because of it.

This 100% and I think this is what my blog may be about on Monday. Eric has inspired me :-)

Shadow Lodge 4/5 Venture-Captain, California—San Francisco Bay Area South & West

To get serious - I'd guess the best way to keep VOs is to make sure that there's enough support for them. If there's someone you can turn to when things are getting too much for you to handle alone, you're far less likely to burn out.

Grand Lodge 4/5

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JohnF wrote:


To get serious - I'd guess the best way to keep VOs is to make sure that there's enough support for them. If there's someone you can turn to when things are getting too much for you to handle alone, you're far less likely to burn out.

Hence the exact reason I instituted the Venture-Lieutenant program.

Sczarni 5/5 * Venture-Lieutenant, Washington—Pullman

Wheres the Venture Sergeants and Corporals? I'm putting forth the players are are the Privates...

Shadow Lodge 4/5 Venture-Captain, California—San Francisco Bay Area South & West

Michael Brock wrote:
JohnF wrote:


To get serious - I'd guess the best way to keep VOs is to make sure that there's enough support for them. If there's someone you can turn to when things are getting too much for you to handle alone, you're far less likely to burn out.
Hence the exact reason I instituted the Venture-Lieutenant program.

Oh, I'm sure you've done more than that - you've got private forums where VOs can discuss things with a group of their peers. Just having a receptive and understanding audience can cut a problem down to size.

('You' above is Mike Brock. Now, though, I'm talking to the rest of us)

If there's something you could do to help, does your VO know this? If you're going to ask your VC to bail you out when you suddenly need a judge at 24 hours notice, are you prepared to answer the call the next time another FLGS in the area needs a judge (and your VC knows that you've already prepped that scenario)?

Liberty's Edge 4/5 5/55/5 **

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
Coraith wrote:
Wheres the Venture Sergeants and Corporals? I'm putting forth the players are are the Privates...

Not an Official title *and kind of an inside joke as well ;)*

Sczarni 5/5 * Venture-Lieutenant, Washington—Pullman

Dragnmoon wrote:
Coraith wrote:
Wheres the Venture Sergeants and Corporals? I'm putting forth the players are are the Privates...
Not an Official title *and kind of an inside joke as well ;)*

I kinda want one of those lol...

Grand Lodge 4/5 5/55/5 ***

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Giving back to your community is the biggest, most important thing anyone in the society can do. If you never GM or have never tried, why not? If you don't help organize or at least advertise the events you attend, why not? Do you just show up to play and then duck out at the end of the session?rhetorical

When only a few, or one, person is doing all the organizing, GM'ing, new player training, etc. it can become an overwhelming burden (assuming you embrace it and try your best to do it right). Just because there are venture officers in your area, doesn't mean you are unable to help out. Pathfinder Society is a grass-roots community. Only when everyone contributes can we really be successful.

Shadow Lodge 4/5

Preach on brother!

Silver Crusade 4/5

Coraith wrote:
Wheres the Venture Sergeants and Corporals? I'm putting forth the players are are the Privates...

You see that star next to your name and mine?

Grand Lodge 3/5

Coraith wrote:
Wheres the Venture Sergeants and Corporals? I'm putting forth the players are are the Privates...

Players in my privates makes me terribly uncomfortable.

The things that stand out and motivate me are players being nice to each other, and just seeing people having fun. Chris our Venture-Lieutenant has also been a HUGE help maintaining things when Real Life events happen.

Sczarni 5/5 * Venture-Lieutenant, Washington—Pullman

Fromper wrote:
Coraith wrote:
Wheres the Venture Sergeants and Corporals? I'm putting forth the players are are the Privates...
You see that star next to your name and mine?

Nope... my election mode has been engaged, I'm blind to all points and logical arguments that don't support my own. OH YEAH!

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