KestlerGunner |
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We all know some of the writers have been getting inspired by movies when writing PFS scenarios. But why should movies get all the fun? Here are some videogame inspired scenarios I'd love to see in PFS. Can you add any more?
Bomberman.
The 47th Alchemy convention of Golarion is plunged into extra-planar chaos when the entire convention of Alchemists are sucked through a planar rift to Mechanus. In this strange, orderly, grid-based realm, the alchemists are possessed by strange spirits and begin to dress as cats. A bomb battle to the death ensues! Only one may be dubbed the winner and escape! Hurry up!
Pokemon.
There’s a battle raging in Varisia as a collection of druids, summoners and cavaliers have entered a dispute about ownership of a paddock that boasts particularly long grass. But the laws of the land say that only animal companions, eidolons and summoned creatures may battle to solve the heated argument. Awakened Velociraptor Mount, I Choose You!
X-COM: Enemy Unknown.
The Pathfinders are dropped at the entrance of an evacuated village. There are emissaries from the Dark Tapestry hidden amongst the desolate buildings and emptied streets. It’s up to the small, independent team to infiltrate the village and neutralise the otherworldly threat before other invasions may occur.
Syndicate.
The Pathfinders enter the business district of Absalom and must ‘persuade’ a brilliant Alkenstar alchemist to hand over his corporate secrets. But the Aspis consortium have a team in place as well, and they’re not above conducting drive-by shootings from coaches. Town guards inevitably get in the way.
Grand Theft Auto.
Guaril Karela has his eyes on a fabulous coach owned by Zarta Dralneen. He needs the Pathfinders to ‘retrieve it’. Using a mix of crime, powerful weaponry and out-of-control horseback stunts, the Pathfinders bring chaos to the streets of Absalom when committing the crime of “Grand Theft Coach.”
Borderlands.
The Pathfinders are left on the edge of Numeria’s dry gullies and desert, where mutant reptilian Krenshar, or ‘Skags’ feast on the flesh of the unwary traveller. The Pathfinders are required to repair a lost helper Golem named “Claptrap” in order to gain access to a “Vault” of Numerian goodies. This mission is trivial.
Dwarf Fortress
The Pathfinder Society sends the adventurers off to micro-manage an entire underground Dwarven settlement for the period of one week. If any dwarves are left alive after this horrifying week of total management, the Society will be granted some Legendary Dwarven Furniture. Manage your Dwarves, teach them crafting, tell them when to go to the bathroom, ensure you're up to date with their allergies, build a water-wheel and beware the man-eating carp!
What else can we muster?
Illeist |
Dwarf Fortress
The Pathfinder Society sends the adventurers off to micro-manage an entire underground Dwarven settlement for the period of one week. If any dwarves are left alive after this horrifying week of total management, the Society will be granted some Legendary Dwarven Furniture. Manage your Dwarves, teach them crafting, tell them when to go to the bathroom, ensure you're up to date with their allergies, build a water-wheel and beware the man-eating carp!
!!PATHFINDERS!!
Also: The Fighter spends the entire week working a screw pump that's not hooked up to anything and leaves the scenario with +2 Strength.Chris Mortika RPG Superstar 2010 Top 16 |