bugleyman |
What bugs? I've never encountered any in 80 hours (on PC). The closest thing is what the camera very occasionally gets a bit confused and sits on the other side of a wall whilst you're firing on the other side, but that's hardly serious.
But the one that kept getting me was the game would just hang when switching between soldiers. I could still move the camera, etc., but couldn't take any actions. Happened two or three times, and once at the end of a long involved mission. That soured me on the game and I've still not gone back.
Werthead |
Do you have an AMD CPU and/or an AMD/ATI graphics card?
More and more and more PC games are now pretty much optimised for nVidia cards only, the result of AMD/ATI losing massive amounts of market share (nVidia now have about 55-60% of the PC graphics market, AMD are down to about 25%). Looking through the bug report list, a lot of them are coming from people with AMD hardware.
I know it sucks to be in that situation, but by some accounts AMD have been less than cooperative in working with games manufacturers on optimising things for their games, so it's a difficult situation to be in.
bugleyman |
Do you have an AMD CPU and/or an AMD/ATI graphics card?
More and more and more PC games are now pretty much optimised for nVidia cards only, the result of AMD/ATI losing massive amounts of market share (nVidia now have about 55-60% of the PC graphics market, AMD are down to about 25%). Looking through the bug report list, a lot of them are coming from people with AMD hardware.
I know it sucks to be in that situation, but by some accounts AMD have been less than cooperative in working with games manufacturers on optimising things for their games, so it's a difficult situation to be in.
Yup...Radeon 6850. Happily, I have various other parts, including a GTX 550ti lying around. Maybe I'll give that a whirl.
Threeshades |
So here is something I don't understand: Does Enemy Within add a new campaign to the game or does it add its contents to the EU campaign? Or both?
I am wondering wether it makes sense to play through the rest of my game before getting the expansion or i should get the expansion and then start over to experience the full content of it without having previously spoiled the entire campaign once.
Sharoth |
XCOM - Enemy Within is a major expansion. XCOM can be played without it, but if you have the spare cash, then I would pick up the XCOM - Enemy Within expansion. Having played the vanilla game and Enemy Within, all I can say is that it was worth buying the enemy Within expansion.
Note - If you buy enemy Within, you are REBUYING the original XCOM - Enemy Unkown game and you get the Slingshot DLC as well as the Enemy Within expansion.
feytharn |
It adds content to the campaign. This content includes a new faction and a new resource (along with new options for your base and soldiers) as well as several new maps and campaign missions. Overall, if you played the campaign before, the options make a big enough impact to make a second run worthwhile, but if you haven't finished it yet, get the expansion first.
Werthead |
I would suggest playing vanilla XCOM first before hitting the ENEMY WITHIN options (for new players). XCOM is very much a learning game where you have to treat your first playthrough as a tutorial you're probably going to lose, and then when you know what the hell is happening you can start again. I think adding the ENEMY WITHIN options on top of that for a first playthrough can be a bit daunting.
Also, they play rather differently: ENEMY WITHIN encourages a much more fast-moving, aggressive playstyle which I think you can only really do properly once you've learned the ropes on the vanilla game.
Fortunately, XCOM is extremely replayable. My ENEMY WITHIN playthrough is my fourth in a year.
Threeshades |
What difficulty do you play on? I was doing pretty good until i accidentally said yes when it asked me if i want to abort the mission because i had some guys in the evac zone. (which caused me to lose the other 3 which were still in the field), i had to reload a much earlier save after that and havent had the scenario again since.
I had two MEC troopers who basically did all the work, from activating the beacon to covering my retreat, the rest of the squad was basically just running straight home.
Threeshades |
In that case I would attempt keeping the squad tight throughout the whole mission so they would meet every chryssalid together. Since chryssalids and zombies are all melee and have no area effects you don't need to bother with cover or fanning your guys out.
Once you activated the countdown do have the whole squad retreat together move once/shoot once each turn. Perhaps do a leapfrog type retreat where half the squad moves and shoots and the other half dashes. That might give you some more room to reload (dashing half slows down to reload).
It's all theory though, since i have had only that one encounter with the scenario.
Threeshades |
I got the scenario again recently, with one mec trooper on the team this time. Knowing where to go I headed straight for the ship. I sent the mec onto the ship alone while the rest of the squad was waiting halfway. It worked pretty well, the way back was then having the squad on over watch and moving once each turn while the mec caught up. It also helped me that the mec could mine the two holes in the hull. Without a mec, i would probably try sending a support soldier with sprinter to call the air strike. They should be able to catch up reasonably well.
Anyway is it just me or have they upped the female soldier ratio in Enemy Within significantly? I remember barely getting any female soldiers while playing EU. And now in my EW playthrough 70% of my mainstay soldiers are actually women.
Werthead |
Anyway is it just me or have they upped the female soldier ratio in Enemy Within significantly? I remember barely getting any female soldiers while playing EU. And now in my EW playthrough 70% of my mainstay soldiers are actually women.
I don't think so. On all my playthroughs I've always ended up with quite a few female soldiers. In fact, all of my decent snipers (on four playthroughs) have been women.
MeanDM |
On the whaling village mission, I had to play it twice due to failing to save after completing it the 1st time. I lost the soldier I sent to activate the gps both times, but otherwise was fine. The crysilids aren't fans of the flamethrower from the MEC. I've found that any left alive after being hit panic, and then trigger over watch shots when they come back.
Sharoth |
For that mission, I kept most of my men in one area and kept the bugs contained. I then sent my support and assault up to push the button. They covered each other and then RAN away once the button was pushed. My sniper, other support, and MEC kept them away and then I staggered everyone as one ran and the other fired. I got out with two turn to spare.
Another approach is to have two or three squad sight snipers going at it while the rest just get close.
MeanDM |
For that mission, I kept most of my men in one area and kept the bugs contained. I then sent my support and assault up to push the button. They covered each other and then RAN away once the button was pushed. My sniper, other support, and MEC kept them away and then I staggered everyone as one ran and the other fired. I got out with two turn to spare.
Another approach is to have two or three squad sight snipers going at it while the rest just get close.
My tech development has been really slow for this play through for some reason, and I am still stuck with largely projectile weapons. I found that having my squad dominated by heavies really helps to mitigate that. This is my first play through where my sniper is not the main killer. I have a heavy with 30-some kills, and he isn't even near top ranked (although he has been alive since the very first mission). The long and the short of it is that this is why sniper coverage would not have worked for me, but that is a great strategy nonetheless.
My heavy that I sent to activate the GPS just couldn't outrun the bugs...
Threeshades |
I actually found it easier than EU, i have gotten much further by now in the EW campaign than i was in EU and haven't lost half as many soldiers. (i had already racked up about 12 casualties (not counting the guys from the tutorial mission) barely past the alien base raid in my EU playthrough, in EW I'm well past that point and have lost a total of 5 soldiers) Hell most of the time i come back from missions and my soldiers aren't even wounded.
Sustaining enough injury to have soldiers have to recover for a while has only really started with Sectopods showing up.
I played both campaigns on normal.
Laurefindel |
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nerco-ing this tread because I got the game for my son this Christmas. Had a day off today and tried the game myself. Having played a bit of the original game and Terror from the Deep, I was treading on familiar grounds...
Game started good, a bit of save-cheatging but not overly so. I was about to loose North America when a well timed terror mission allowed me to keep panic under control. New satellites where their way, things where good...
Then a pair of mutons appeared behind my squad when my assault revealed their location while dashing. Crap. Overwatch failed to connect, and two lucky crits take both my snipers out dead-cold. No time to mourn, show must go on.
Then I get a council mission to Newfoundland Canada. If you played it you probably know which one I mean. Some of my best friends are from Newfoundland, so of course I accept. I even take Canadian rookie Barnes (who I decided was a Newfie) with us on the field for our first mission without sniper back-up.
wow, I was in for a ride worthy of Aliens/chryssalids extravaganza! I had never encountered more than two (on that Terror mission), and now they are spawning at a rate of 1-3 per round! And I have to cross their nest AND make it back to evac ?!? With more of them bursting out of sharks all over the place when I'm racing back ?!? Damned, lost two more experienced soldiers that day, my two assaults, and I considered myself lucky I didn't lose more. Barnes made it back however, but I fear she will never be the same...
Now i'm out of snipers AND assaults... oh wait! Barnes has taken "Double Down"'s fallen shotgun and filled-in the role!