Crafting using found materials?


Rules Questions


So, were playing Jade Regent, our group just dropped an arctic Chimera - white dragon + walrus + polar bear.
I want to craft hide armor out of it's corpse - using it's hide as the armor bits and the dragon skull as a helmet. I have craft armor, we have all kinds of time, and a caravan of supplies.

On top of supplies, one of our party members is a trapper (Profession: trapper) so, are there rules for being able to craft equipment out of nothing but natural supplies?

do I still have to spend money even though I'm out in the middle of the wilderness and have nowhere to buy anything, and should be able to supply leather straps and stuff from corpses, or our own supply stock?


If you find a chunk of meteoric iron in a field, it has a value. If you acquire a peice of hide off of a bison, it has a value. Those values are up to the GM to determine if they are not already in the game.

First: The GM assigns a value to the natural supplies.
Second: The GM assigns a value to what 'other' supplies that nature may not readily apply (if any).
Finally: If you have the sufficient supplies, start crafting.

In other words: it is a judgment call by the GM. There are no listed values for the materials salvaged from corpses even if we know those materials eventually find their way into items that do have listed values.

- Gauss

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